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Deokishisu Deokishisu is offline

Mr. Magius

Visitor Messages

Showing Visitor Messages 1 to 15 of 67
  1. Geodude6
    October 6th, 2015 11:38 AM

    There is a direct download link for XSE; just change the 0 at the end of the link to a 1.
  2. Mateo
    September 10th, 2015 5:18 AM
    Haha, no worries!
  3. Mateo
    September 9th, 2015 5:34 AM
    I'll give your reply to my thread a proper response after I'm back from class, but in response to the question of whether you can get the fossil you didn't choose later:

    You can fossils in the gift shop at Mt. Moon Square now. This is why they aren't listed as Key Items anymore in Red++ while they were in Gen 1.
  4. FBI
    September 8th, 2015 4:11 AM
    Sure, we didn't really do much, but no problem :P
  5. Touched
    September 8th, 2015 2:41 AM
    The easiest way to check if DMA is disabled is find a block of data that is affected (A save block) and then look at the pointer in the memory viewer (mb, mh, mw in vba-sdl-h for byte view, hword view and word view respectively. mb 08000000 shows the data at offset 0 in the ROM). Note the pointer, then move map and check again. If it doesn't change you're pretty much guaranteed that you've disabled it. For the pokemon data, just look at the party data in the memory viewer and see if you can read it (check the level and see if it makes sense). That's pretty much the only reliable way to check, but it looks like you're on the right track.
  6. FBI
    September 7th, 2015 5:15 PM
    This is where I use my excuse as a Fire Red hacker to back away from this Emerald project!

    Jokes aside, I don't know. I haven't looked at it enough to tell you what's going wrong. I just gave you a small amount of insight yesterday, but it may require some more work than that.
  7. FBI
    September 7th, 2015 4:24 AM
    No, no. To nop them just write 0s at the addresses I told you (for 4 bytes I think). Essentially you just want to remove the BL to the routine I told you about. Use VBA's disassembler to make sure you're removing the right bytes and confirm they were removed properly the same way.
  8. Raiimeister
    May 5th, 2015 3:58 PM
    Pal, i saw your post here http://www.pokecommunity.com/showpos...&postcount=356 will it work on expanded dex too? like for example i want to evolve a Magmar to Magmortar
  9. Splash
    May 1st, 2015 3:32 AM
    It really was inspiring and it was what motivated me to start a hack. Thank You again! Im looking forward to your complete post!
  10. Splash
    April 16th, 2015 5:01 AM
    Hi I saw your thread and was really inspired by it. Thank you for that thread it really made me happy seeing a post that feels so personal I think even though Im really new that I became a better hacker because I read that.
  11. Rukario
    February 7th, 2015 11:23 PM
    Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary!
  12. daniilS
    December 1st, 2014 4:35 AM
    Patience... So far it's just the script help thread, but Spherical promised us more!
  13. daniilS
    November 29th, 2014 1:05 PM
    Congratulations! Your help forum revamp ideas are being implemented!
  14. Danny0317
    October 31st, 2014 2:07 PM
    "Speaking of the Safari Zone, JPAN fixed the Safari specials and gave his users the ability to add and remove steps and Safari Balls."

    I think I was messing around with the safari and saw something like this.. sadly, I didn't post it cuz there was a spanish tutorial that already had. I'll try to look for it there if you want.
  15. Touched
    October 9th, 2014 7:23 AM
    http://linkandzelda.com/chat/, then /join #discovery and /join #GoGo
    But I recommend you get a client (mIRC or something) if you plan to go on regularly.

About Me


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  • Last Activity: 2 Weeks Ago 6:16 PM
  • Join Date: February 8th, 2006
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