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Ash493 Ash493 is offline

Destiny cannot be changed...

Visitor Messages

Showing Visitor Messages 1 to 10 of 1407
  1. SNOR(es)LAX
    2 Days Ago 05:05 AM
    SNOR(es)LAX
    NUUUUUUUU

  2. SNOR(es)LAX
    1 Week Ago 11:30 AM
    SNOR(es)LAX
    I've seen that! Its one of the best anime I've seen, but a really sudden ending though.

  3. SNOR(es)LAX
    1 Week Ago 09:11 AM
    SNOR(es)LAX
    Welcome to NHK <3

  4. SNOR(es)LAX
    1 Week Ago 07:42 AM
    SNOR(es)LAX

  5. SNOR(es)LAX
    1 Week Ago 07:13 AM
    SNOR(es)LAX
    I only watched the first 2 episodes.

  6. SNOR(es)LAX
    1 Week Ago 02:17 PM
    SNOR(es)LAX
    It just bore me...

  7. Tournoiement
    2 Weeks Ago 06:10 AM
    Tournoiement
    XD. No. I must thank you. You did a lot for me and other people on the question thread.

  8. destinedjagold
    2 Weeks Ago 03:54 AM
    destinedjagold
    Quote:
    Originally Posted by Ash493 View Post
    Doesn't XSE allow this by "delete @offset" command or something?
    I'm not sure as I haven't scripted for a while...
    no idea. never tried that code before. :3

  9. destinedjagold
    3 Weeks Ago 06:21 AM
    destinedjagold

  10. destinedjagold
    3 Weeks Ago 05:08 AM
    destinedjagold
    mah layf sakz!!! D:
    and oh, the a/c here in the office is dead again... wheeee~ x)

About Me

  • About Ash493
    Biography
    Hi. I'm pokemon fan from Czech Republic. The main reason why I joined PC is ROM hacking. I've always been playing but thanks to PC I can even make my own hack.

    Off biography.
    Move camera script
    #org @start
    lockall
    special 0x113
    applymovement 0x7F @move
    waitmovement 0x0
    special 0x114
    releaseall
    end

    #org @move
    #raw (these can be any movements as long as it comes back to the user)* * = If the camera moves 3 up, then 2 left, then the camera MUST return to it's orignal postion.

    EXPLANATION
    The special 0x113 and special 0x114 are the most important part of the script. The script is relying on it, so, no special 0x113 or 0x114's, no Move Camera Scripts.

    Lockall
    This is almost like the command "lock" except it locks every person on the map.

    Special 0x113
    This makes the player be frozen. And any other people should be as well.

    Applymovement 0x7F @move
    Applymovement = Applymovement, but the 7F tells the game we are moving the Camera instead of people. The movements are the same as if you were moving people.

    Special 0x114
    This releases the 'Special 0x113' if this is not present, then you can't move at all

    Releaseall
    Kinda like 'release' except it releases all people on the map

    National Dex in Ruby
    writebytetooffset 0x2 0x2026B00
    writebytetooffset 0x3 0x2026B01
    writebytetooffset 0xDA 0x2024EBE
    writebytetooffset 0x67 0x2026A5A

    Removing offsets
    #remove 0xoffset

    It'll remove only the scripts at that offset, so stuff a pointer leads to won't be removed.

    #clean 0xoffset

    It'll remove the last script you compiled, as long as the offset was a dynamic offset.

    #removeall 0xoffset

    It'll remove all parts of the script, including stuff from thhe other pointers.

    Setmaptile permanent
    You need to use the command 'special 0x8E' after the setting the tile.
    Interests
    Anime
    Location
    Tachiwaki City, Isshu
    Gender
    Male ♂
    Nature
    Calm
    Favorite Pokémon
    legends Absol,Lucario,Machoke
  • Signature

    Previous Sign

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General Information
  • Last Activity: 5 Hours Ago 07:49 AM
  • Join Date: July 21st, 2008
  • Referrals: 13

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Emblems

Emblem Showcase - 3 Total
  Emblem
Your Knowledge is Legendary
With the light of Reshiram and the spark of Zekrom, you truly are an Isshu Legend.
Awarded: December 18th, 2012 02:49 PM
PC Veteran
These old folks have been around for far too long but we love them anyway.
Awarded: December 20th, 2012 08:42 AM
Member of the Year All-stars
You may not have won Member of the Year in Member of the Year, but you did place something in Member of the Year for one year.
Awarded: January 3rd, 2013 09:15 PM

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