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Alexandre Alexandre is offline

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Showing Visitor Messages 16 to 30 of 65
  1. Maruno
    August 30th, 2013 4:43 PM
    Maruno
    What would you possibly want to do that for? Debugging purposes? Surely there are better ways...

    You'll have put the dump code in the wrong place. Marshal.dump(@battlers[0]) will work somewhere in PokeBattle_Battle and that's about it. Also, you can't really use that line all by itself - you'll need to open a file to dump it into - check other dumping for examples.
  2. xalien95
    February 25th, 2013 3:13 PM
    xalien95
    Hi, you've done an amazing work with your online implementation in Pokémon Essentials.
    Do you think you will find time to finish it? I'm really interested in it.
    Thanks for reading.
  3. chevalsky
    January 24th, 2013 7:22 AM
    chevalsky
    Alexandre glat to meet, i send you a prive message
  4. Umbra
    October 15th, 2012 9:41 AM
    Umbra
    Alright I made an update to my code, it can now support 3D models (I still need to make a model loader) I also converted from DirectX to openGL but now it does not render anything, do you think you can look at the code for me?

    https://rapidshare.com/files/3310677258/XP3D.zip it's the complete source (written in c++) + dll.
  5. Umbra
    October 13th, 2012 6:11 PM
    Umbra
    Thanks I'm working on projections now then I'll start adding blocks and model support.
  6. Umbra
    October 13th, 2012 1:34 PM
    Umbra
    Hey, I got my dll working!

    https://rapidshare.com/files/3121395727/3d%20project.exe

    I only need to add 3D graphics too it, but what do you think of my progress?
  7. Umbra
    October 12th, 2012 9:40 AM
    Umbra
    Alright its fine.
  8. Umbra
    October 12th, 2012 8:02 AM
    Umbra
    Do you have the d3dx9 header files for Visual Studio? I can't seem to install the SDK : /
  9. Umbra
    October 10th, 2012 10:01 AM
    Umbra
    Alright thanks, my only problem was I can't get it to work I do still have my progress if you wanted to look at it.
  10. Umbra
    October 10th, 2012 6:49 AM
    Umbra
    Yeah I know about dlls but I meant to render opengl through a dll. (Unless this is what you did say yes for.)
  11. venom12
    October 9th, 2012 12:57 PM
    venom12
    Ok, i also think the pokeds is more fantastic :D Cant wait :D
  12. Umbra
    October 9th, 2012 10:04 AM
    Umbra
    yes, but also in any project too.
  13. Umbra
    October 9th, 2012 8:08 AM
    Umbra
    would you know if it's possible to render opengl through a dll, I'm only asking as you know at least something about c (or c++).
  14. venom12
    October 9th, 2012 2:25 AM
    venom12
    Hello will you be still working on Pokemon Essentials Online?
  15. tylerab01
    March 20th, 2011 4:46 PM
    tylerab01
    Hello,

    I was wondering if you would be able to help me with a server for my game. I will tell you all of the details if you want to help.

    Thanks,
    Tyler

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  • About Alexandre
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  • Last Activity: June 12th, 2016 6:59 PM
  • Join Date: March 15th, 2005
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