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MrDollSteak MrDollSteak is offline

Formerly known as 11bayerf1

Visitor Messages

Showing Visitor Messages 1 to 15 of 596
  1. Sky High
    3 Hours Ago 06:19 AM
    Sky High
    Yay! Haha. I'm just that weird lol.
    Anyway, you have mentioned that multi-target moves causes a bug on type absorb abilities. I wonder if you have handled that already.

    And congrats for completing Gen II Second Frames! What's next now, Gen III? Haha! I'll be waiting for Gen V.
  2. Sky High
    21 Hours Ago 12:07 PM
    Sky High
    Yow! I've got problems with the EM Dustox sprite. The second frame messes the colors in the antennae and the wings. I made a fixed one if you want to: http://i.imgur.com/tpXLnlk.png Don't need to credit me though.
  3. FamiliaWerneck
    4 Days Ago 01:22 AM
    Wooow! Great time. Ok man, thanks!
  4. avaramoon
    6 Days Ago 04:10 AM
    Hi, I was hoping you might be able to spare a couple of minutes to help me out with something please? I'm using an older version of your patch, not sure exactly which but it's the one where the shiny particles appear black in battle. Other issues aren't a problem for me, I was just wondering how you fixed that palette for your later releases?
  5. FamiliaWerneck
    6 Days Ago 03:42 AM
    Hey MrDS. I was just wondering, how much time did you spend on each icon on average?
    I know they might vary a lot, but just so I know I'm taking too long or not...
  6. FamiliaWerneck
    1 Week Ago 05:16 PM
    Ok ok then. I think I'll try some, maybe post them for some feedback, but I'll stick to yours, probably.
    Thank you a looooot, by the way.
  7. Sky High
    1 Week Ago 07:10 AM
    Sky High
    Ahh! That would be a heap of rage again. Hehe.
    Can I also ask if you have done things compressed in the Emerald rombase? I mean is there are no bunch of FFs after each data or routine (unlike your FR one).
  8. Sky High
    1 Week Ago 06:10 AM
    Sky High
    I wonder if you will renew/redo your FireRed rombase to match your new formats and enhanced stuff with your upcoming Emerald rombase.
  9. kleenexfeu
    1 Week Ago 06:01 AM
    My bad, you're right
  10. kleenexfeu
    1 Week Ago 04:04 AM
    I noticed that your defeatist routine doesn't half the Sp.Attack, is it intentional ? From bulbapedia it should
  11. FamiliaWerneck
    1 Week Ago 02:56 AM
    I wanna try making some of them. Which ones do you want?
    Problem is, I'm in my last weeks of college. I'm kinda SUPER busy.
    But I can't stop with the hacking stuff. Too damn good.
  12. FamiliaWerneck
    1 Week Ago 10:58 AM
    MrDS, I'm stunned!
    How did you make the second icons in Gen VI's style I found in this thread you gave me?
    Do you still need any of those?
    I was able to find a great variety of Gen VI icons, but all equal. Never found a second icon to simulate movement.
  13. Xeroblaze
    1 Week Ago 09:15 PM
    Thank you so much! This really means a lot to the both of us
  14. Xeroblaze
    1 Week Ago 06:12 PM
    Hey, so this is a joint account for two people who want to make a ROM Hack. We have never coded anything in our entire lives, but we have been writing about this game for over a year. We have been working on the story, the map, the everything we want in this game. We're in too deep to give up. We need to know how to script things by hand, write new abilities, the whole shebang. Where should we start? I've already read up on ASM (KarateKid552's Concept of ASM and JPAN's tutorial) but everything is a little confusing right now. The both of us need a true foundation for everything. You probably get messages like this all the time, and we're sorry if this is just an irritation for you, but we could really use some help. We aren't planning on starting the hack until we get some decent experience first. How did you get started?
  15. DizzyEgg
    1 Week Ago 10:58 PM
    Yes, I meant Overcoat, sorry about that. I was asking about Magic Guard especially because of leech seed and recoil damage. Thanks. And I was asking about Overcoat because I was curious if it was handling powder moves not affecting the grass types. I could just modify their battle scripts to include jumpiftype grass but then they wouldn't get sap sipper boost. But since Sap Sipper isn't yet for fire red, I guess there's no point asking you about this. Anyway, thx for info.


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  • Last Activity: 6 Hours Ago 03:10 AM
  • Join Date: December 8th, 2008
  • Referrals: 4


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This member has done some kind of service to PC; Or maybe they help out other members whenever they get the chance.
Awarded: January 16th, 2015 03:05 PM

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