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MrDollSteak MrDollSteak is offline

Formerly known as 11bayerf1

Visitor Messages

Showing Visitor Messages 151 to 165 of 686
  1. Touched
    June 10th, 2015 5:45 AM
    Sadly, I don't think Serebii is much better than Bulbapedia, I'll have to check though. In that list I linked last message, Showdown does seem to know when/how moves are learned. They're labelled a bit strangely ("6L046" seems to mean learned by level up at level 46), but at least they're formatted in sort of JSON so I don't have to scrape it. It also seems to list egg moves, tutors, etc.
  2. FamiliaWerneck
    June 10th, 2015 3:12 AM
    Thanks bro. That did help. Guy confirmed the fix for it.
    I'll test if I need it later.
    Just out of curiosity, are you planning on making another update on that Rombase?
  3. Touched
    June 10th, 2015 2:59 AM
    I could do it, however Bulbapedia is an absolute nightmare to scrape. There are literally no identifying pieces in the HTML - it's a terrible site. Do you think there is another source that would be suitable? Maybe something like Showdown or Smogon?
  4. FamiliaWerneck
    June 9th, 2015 6:41 AM
    I can imagine man. I understand you, chill. I did look up in that thread and others (as DoesntKnowHowToPlay's for example), though.
    This was a recurring doubt I had and I never actually found an explanation. I asked now because I saw some guy was testing this feature and getting mixed results, which none seemed to work.
  5. KDS
    June 9th, 2015 5:11 AM
    The Outcome is also used to display the Effectiveness message.

    Outcome for type effectivness etc. is set by the bl at 1e770. So you can run a type effectiveness routine utilizing this bl and then check the content of the Outcome
  6. FamiliaWerneck
    June 9th, 2015 5:07 AM
    Ok, sorry man. Thanks for the help anyway. =/
  7. KDS
    June 9th, 2015 4:52 AM
    It just tells whether an attack is supereffective, not very effective, endures etc. You can refer JPAN's post on pokemon battle data structures
  8. FamiliaWerneck
    June 9th, 2015 4:48 AM
    Sup MrDS!
    Can you please help me?
    Can you answer what I've asked in your Rombase thread?
    I didn't know you were on, or I would've asked straight to you. =P
    Thanks man!
  9. drizzex
    May 29th, 2015 12:34 PM
    are you going to finish pokemon apollo?
  10. Le pug
    May 27th, 2015 3:25 PM
    Le pug
    there comes a time when you're no longer "Formerly known as 11bayerf1" xD
  11. Sky High
    May 25th, 2015 9:56 PM
    Sky High
    Ah! Haha! That really trolled me. XD
  12. Sky High
    May 25th, 2015 9:20 PM
    Sky High
    How did you adjust the text limit of ability names in your FR rombase? I noticed that Mega Launcher fits. Teach me dude.
  13. Danny0317
    May 25th, 2015 4:18 PM
    Damn it, you Doll Steak. Give us our team rocket roms!
  14. TyHawk4501
    May 18th, 2015 5:07 PM
    Hey MrDollSteak
  15. chrunch
    May 17th, 2015 2:55 PM
    Oh I already know about those, they're in your post too. I tried looking around the limiter byte for habitats, I'm not sure exactly what I'm looking for though. Just changing every instance of 96 didn't have any effect.


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  • Last Activity: 8 Hours Ago 4:29 AM
  • Join Date: December 8th, 2008
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