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MrDollSteak MrDollSteak is offline

Formerly known as 11bayerf1

Visitor Messages

Showing Visitor Messages 16 to 30 of 601
  1. FamiliaWerneck
    1 Week Ago 02:56 AM
    I wanna try making some of them. Which ones do you want?
    Problem is, I'm in my last weeks of college. I'm kinda SUPER busy.
    But I can't stop with the hacking stuff. Too damn good.
  2. FamiliaWerneck
    1 Week Ago 10:58 AM
    MrDS, I'm stunned!
    How did you make the second icons in Gen VI's style I found in this thread you gave me?
    Do you still need any of those?
    I was able to find a great variety of Gen VI icons, but all equal. Never found a second icon to simulate movement.
  3. Xeroblaze
    1 Week Ago 09:15 PM
    Thank you so much! This really means a lot to the both of us
  4. Xeroblaze
    1 Week Ago 06:12 PM
    Hey, so this is a joint account for two people who want to make a ROM Hack. We have never coded anything in our entire lives, but we have been writing about this game for over a year. We have been working on the story, the map, the everything we want in this game. We're in too deep to give up. We need to know how to script things by hand, write new abilities, the whole shebang. Where should we start? I've already read up on ASM (KarateKid552's Concept of ASM and JPAN's tutorial) but everything is a little confusing right now. The both of us need a true foundation for everything. You probably get messages like this all the time, and we're sorry if this is just an irritation for you, but we could really use some help. We aren't planning on starting the hack until we get some decent experience first. How did you get started?
  5. DizzyEgg
    2 Weeks Ago 10:58 PM
    Yes, I meant Overcoat, sorry about that. I was asking about Magic Guard especially because of leech seed and recoil damage. Thanks. And I was asking about Overcoat because I was curious if it was handling powder moves not affecting the grass types. I could just modify their battle scripts to include jumpiftype grass but then they wouldn't get sap sipper boost. But since Sap Sipper isn't yet for fire red, I guess there's no point asking you about this. Anyway, thx for info.
  6. Dontreadthi
    2 Weeks Ago 09:38 AM
    Thanks for the point of direction.
  7. DizzyEgg
    2 Weeks Ago 09:22 AM
    Yes, you're right. I didn't notice it before but there is a byte change. It works now. Thanks! May I ask you about sth? When you'll be posting Overcast, Sand Force and Magic Guard abilities for Fire Red. could you provide information on where are the hooks for these abilities in your rombase? That'd make things a lot easier since many people, including me, use your rombase.
  8. Sky High
    2 Weeks Ago 08:41 AM
    Sky High
    EM Dusclops in the OP isn't it. It links to the FR one. :3
  9. Dontreadthi
    2 Weeks Ago 03:28 AM

    Is there a tutorial or example on how to insert a graphic and use it via code? I'm not talking about replacing but rather loading from free space. For example if I want to add a star/image on the pokemon status screen. I seem to be running into problems with scrambled images
  10. DizzyEgg
    2 Weeks Ago 01:41 AM
    Replacing that location seems to freeze the game whenever pokemon uses a super or not very effective move. Do you know why something like this happens?
  11. DizzyEgg
    2 Weeks Ago 11:53 AM
    Hm...Do you remember where you'd inserted the hooks for Tinted Lens(this one is the least important), Filter and Solid Rocks in your rombase? If so, could you tell me? Oh and it'd be nice to know if there were more abilities than just aforementioned ones hooked in those locations.
  12. Sky High
    2 Weeks Ago 04:24 AM
    Sky High
    I also wonder where Justified should be. It acts like Sap Sipper but Justified has no immunity, it drains Dark and keeps draining in Multi-hit moves.
  13. Sky High
    2 Weeks Ago 12:40 AM
    Sky High
    In Magic Guard routine 1. Where should I insert the pointer? It says that "01 48 00 47 00 00 XX XX XX 08 at 08051BF0". However, the pointer is not on the 0/4/8/C line.
  14. DizzyEgg
    2 Weeks Ago 12:19 AM
    Hey. Is it safe to update the abilities in your base with the ones you're posting with KDS in the ability resource thread? If not, what do you think about adding an information before each routine that tells you where to change bytes(if needed) if one uses your 1.5a base?
  15. FamiliaWerneck
    2 Weeks Ago 07:45 PM
    Good to know. I hope I can use it soon, gotta a lot to research on it.


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  • Last Activity: 1 Hour Ago 08:58 PM
  • Join Date: December 8th, 2008
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