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MrDollSteak MrDollSteak is offline

Formerly known as 11bayerf1

Visitor Messages

Showing Visitor Messages 16 to 30 of 774
  1. GoGoJJTech
    2 Weeks Ago 9:07 AM
    What I remember were:

    Purugly (idk yet, I didn't fix it yet)
    Manaphy (all shiny sprites were in the wrong Y coord)
    Rotom Grass (front shiny sprite wasn't in the same X coord as the regular)
    Mime Jr (importing palette just crashed the program entirely)

    I believe that's it
  2. GoGoJJTech
    2 Weeks Ago 9:09 PM
    Check IRC, I .told you some issues with the Gen4 sprites
  3. TyHawk4501
    2 Weeks Ago 11:05 AM
    Awesome! They sure do
  4. TyHawk4501
    2 Weeks Ago 7:39 PM
    Hey MrDollSteak, how are you doing man?
  5. Versekr Dark
    3 Weeks Ago 9:55 AM
    Versekr Dark
    Muchas gracias la verdad es bueno contar con alguien.
  6. Sky High
    3 Weeks Ago 6:31 AM
    Sky High
    Nice! One more spotted: Floatzel's back sprite's eyes lose sync there. It is expected to be grey but it turns out the darker grey from the outline is used.
  7. Sky High
    3 Weeks Ago 5:06 AM
    Sky High
    There is a problem on Mime Jr.'s sprite. It cannot import because the normal palette contains seventeen colors while the shiny palette has sixteen, so they lost synchronization while importing.
  8. Versekr Dark
    3 Weeks Ago 9:05 AM
    Versekr Dark
    Disculpe hay alguna manera de cambiar los objetos que se recogen con pickup la habilidad, osea que en lugar de oran berry se pueda cambiar a rare candy.
  9. Lightning X
    3 Weeks Ago 10:48 PM
    Lightning X
    port of BW repel system don't work on your 1.5a rombase. .I tried it on a clean ROM and it worked.
  10. Aethestode
    4 Weeks Ago 1:28 AM
    Don't worry. I've done it myself.
  11. Aethestode
    4 Weeks Ago 12:26 AM
    Okay, I see. Then do you know how to make it so that the routine toggles on when a flag is set/clear (instead of with a variable).
  12. Aethestode
    4 Weeks Ago 9:55 PM
    For some reason, it doens't even in a Vanilla FireRed rom.
  13. Aethestode
    4 Weeks Ago 8:23 PM
    Ok, but things like giveitem 0x0 msg_find and other scripts also changes the value for the variables from 8000-800E. Meaning I have to add the &quot;setvar 0x8000 0x0&quot; after every giveitem or script events. Is there a way bypass this or I'll just have to suck it up and add the setvar 0x8000 0x0 to the end of every script?
  14. Aethestode
    4 Weeks Ago 10:17 AM
    The variable can only be changed on variables from 8000-800E, even in a vanilla FireRed rom.
    Any idea?
  15. Aethestode
    4 Weeks Ago 9:24 AM
    Ok. Ty.


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General Information
  • Last Activity: 9 Hours Ago 12:49 AM
  • Join Date: December 8th, 2008
  • Referrals: 4


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Emblem Showcase - 2 Total
Helping Hand
This member has done some kind of service to PC; Or maybe they help out other members whenever they get the chance.
Awarded: January 16th, 2015 3:05 PM
Pixel On!
Your participation have been an asset to the pixel community. Game on!
Awarded: January 2nd, 2016 7:01 PM

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