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MrDollSteak MrDollSteak is offline

Formerly known as 11bayerf1

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Showing Visitor Messages 16 to 30 of 688
  1. kleenexfeu
    2 Weeks Ago 12:44 AM
    Thanks for your explanations, it's working now!
  2. kleenexfeu
    3 Weeks Ago 8:10 PM
    That's what I'm doing. Step by step at least.
    I basically copy/paste his routine loaded with the command 03, I have th bug he had once. The sprite that momentarily "flash". But I'll talk about that with Touched.

    The main problem I wanted to understand is why the healthbars don't update ? As I said, even without using any custom animation, they stay blank. Does it have anything to do with your animation ?
  3. kleenexfeu
    3 Weeks Ago 3:55 PM
    First animation :
    White screen :
    04 14 03 65 66 11 08 05 05 05 00 02 00 00 00
    10 00 FF FF 03 49 68 11 08 05 05 00 28 02 00 00 00
    10 00 FF FF 05
    Slide out-in :
    03 F1 2B 17 08 02 01 01 00 08 03 F1 2B 17 08 02 01 00 00 08

    Second animation :
    00 2D 27

    05 03 65 66 11 08 05 05 05 00 02 00 10 00 00 00 FF FF
    03 DD 52 11 08 05 03 01 00 05 00 0E 00 05 0B 0D 08 08

    In the end of white screen in your anim, there are the byte "03 49 68 11 08 05", but it doesn't work if I put them.
  4. Cataclyptic
    3 Weeks Ago 1:24 PM
    Mr. Dollsteak, a while back you sent me to the R&D thread to help with new move animations. THANK YOU SO MUCH. It took me a while to understand, I still don't understand a lot of it, but I finally found what I needed to do to complete my hack. Thank you!
  5. kleenexfeu
    3 Weeks Ago 9:33 AM
    Can you check your animation ? I have this, even without using the slide animation. The healthbars aren't reuploaded. The sound is broken on my PC? don't pay attention to that on the video x)
  6. GoGoJJTech
    3 Weeks Ago 12:27 PM
  7. GoGoJJTech
    3 Weeks Ago 1:22 PM
    Since you don't come on IRC often, can you send me a zip of the current stuff and things from http://www.pokecommunity.com/showthread.php?t=336945 ?
    Emerald sprites I mean
  8. kleenexfeu
    3 Weeks Ago 8:53 AM
    If you're talking about that post, I saw it. The problem is I didn't manage to split the animation in two part without having a freeze or restart.
    I ended up using just whitescreen/refresh, but it didn't worked either.
  9. Sky High
    3 Weeks Ago 6:48 AM
    Sky High
    Yow! Can you reupload again the egg hatching sprite which is the one you have posted in Quick R&D? It seems that the downloadable attachment, which is the sprite, was destroyed by the site's breach a month ago.
  10. KDS
    4 Weeks Ago 1:16 AM
    Yo! I now got hold of a copy in IDA and then searched the dis-assembly. I noticed that the second table of the switch-in does not seem to serve any purpose. I'll update the post of the switch-in system to remove the second routine and table.
  11. kleenexfeu
    4 Weeks Ago 6:32 PM
    We don't know if we don't test though ! I'm planning to play the animation but without waitanimation for the first two. I'll see and adapt eventually, but trust me the port from FR isn't that easy.

    So, do you think you could work on splitting the anim if it's easy ? I'm manipulating the hex quite randomly and it doesn't really work
  12. kleenexfeu
    4 Weeks Ago 5:15 PM
    The animation is in the Mega Evolution thread, don't worry for that.

    The thing is I would like to cut it into two part, because porting the updating for the sprite is not that simple, and I think Touched is a little bit bored about mega for now.

    So, for the evolution I didn't myself succed to cut it into two part, as I said the ideal would be to have the first part up to the white screen, then another that refresh the screen and do the rest.
  13. kleenexfeu
    4 Weeks Ago 10:29 AM
    Hi, long time we didn't see you in the chat!

    I'm working on mega evolution on emerald, I basically have it working, but the graphic and the animation lack. I currently have to use transform animation
    For the animation, instead of making several hooks, I think I can play three animation, the first part would be a big circle growing until the screen goes white, the screen has to stay white, not refreshed.
    Then a second animation, the slide out-in, because it updates the sprite/altitude perfectly. (already in the game)
    And finally an animation that refresh the screen.

    Do you think you could work on these ? That'd be awesome !
  14. Versekr Dark
    4 Weeks Ago 7:11 PM
    Versekr Dark
    Ha vale por eso no lo encontraba lo siento disculpe por las molestias y cualquier cosa si peudo ayudar le ayudare aunque soy medio torpe y puedo promocionar su parche en mi canal de youtube, claro diciendo que es de usted no vaya a pensar mal.
  15. Versekr Dark
    4 Weeks Ago 5:43 AM
    Versekr Dark
    Disculpe busco la dirección que mando para arreglar sand force y no la encuentra, esta bien escrita? 0x890CAB4, asi es como la escribio, a no ser que sea muy tonto.


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  • Last Activity: 2 Days Ago 4:29 AM
  • Join Date: December 8th, 2008
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