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MrDollSteak MrDollSteak is offline

Formerly known as 11bayerf1

Visitor Messages

Showing Visitor Messages 31 to 45 of 595
  1. Sky High
    2 Weeks Ago 01:36 AM
    Sky High
    Yes. I'm sure that they are in the right places and done things correctly. It is just the routine doesn't load the battle script. How come will I see if it is maxed out if the script doesn't want load at all (unless that is the only method in battle to raise stats)?
  2. Sky High
    2 Weeks Ago 11:20 PM
    Sky High
    Ooh! I wish I can have the codes. Or, I'll just wait for the rombase. XD
  3. Sky High
    2 Weeks Ago 08:35 PM
    Sky High
    Yow! I wonder if you have fixed the New Moves routines. If you have forgotten the problem: everytime the Pokemon levels up, it always learns the first move on its moveset list.
  4. FamiliaWerneck
    2 Weeks Ago 06:02 PM
    Bro, can you get me started on making new abilities?
    What I have to do, in what order... That sorta of things?
    I wanna create the actual abilities routines, don't wanna bother you with that. But can you just guide me on what I have to do in order to make and implement them?
    I have only an idea on what would the routine for them look like, but that's it. Only an idea...
  5. pokelover1991
    2 Weeks Ago 06:41 AM
    well i already tried that but i lost and i did not get that well i had sucessfully expanded the attack table though with hex but i will try the only reason i asked u was it confused me a bit with touches particles of mega evo i dnt understand how to replace that well i want to overwrite it and not expand the table for it.i hope u understand.
  6. pokelover1991
    2 Weeks Ago 06:14 AM
    sir thats a great tutorial but actally i dont have any hex knowledge it is really hard for me too understand because i dont know hex would u mind helping a bit i m confused.
  7. pokelover1991
    2 Weeks Ago 10:13 PM
    hey sir i had a question related to mega evo particles that u had posted would u mind giving out the offsets of location of images so that i can change the particles.
  8. kzysio
    3 Weeks Ago 03:17 AM
    Where can I find clean Japanese Fire Red rom base to apply your Patch with fairy type and other things? I am looking for it in Google but i cant find usable ;[
  9. KDS
    4 Weeks Ago 06:20 AM
    Yes I know it. the final routine is with you. So I directly messaged you.
  10. KDS
    4 Weeks Ago 06:04 AM
    Just a minor nitpick in the protean routine, check r4 with 0, after anding' with 3f in the variable move type section.
  11. FamiliaWerneck
    4 Weeks Ago 03:17 PM
    Okay, I'll give it a go.
    I understand how OP I'm making them, giving them this ability.
    I'll just make it, and decide if I give it to the ghosts, some ghosts, or none. I'd really like to see it though.
    Thanks man!
  12. Sky High
    June 28th, 2015 01:42 AM
    Sky High
    Ahh. So, you're using Paint.net. I'm still loyal with Photoshop but I will try that. Quick question: Are the sprites from the Gen VI already in Sugimori colors? Or some?
  13. FamiliaWerneck
    June 27th, 2015 02:45 AM
    Got it. What if I just give the ability to avoid physical attacks of Normal, Fighting, Flying, Poison, Ground, Rock, Bug and Steel (the previous physical attacks)?
    Like Wonder Guard, there's a way to specify what types I wanna be unattacked by, right?
    Can you point me in the right direction to start on this? A link, someone that might help, anything?
    Thanks man.
  14. FamiliaWerneck
    June 26th, 2015 03:09 AM
    Sorry asking directly MrDS, but what did you mean when you said an abilty like the one I suggested would be EXTREMELY broken?
  15. Versekr Dark
    June 24th, 2015 08:36 AM
    Versekr Dark
    Oye disculpa no se si modifique mal la habilidad natural cure pero cuando la arreglo regenerator deja de funcionar esta bien o esta mal que pase eso.


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  • Last Activity: 11 Hours Ago 02:26 AM
  • Join Date: December 8th, 2008
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