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MrDollSteak MrDollSteak is offline

Formerly known as 11bayerf1

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Showing Visitor Messages 76 to 90 of 648
  1. DizzyEgg
    July 17th, 2015 12:19 AM
    Hey. Is it safe to update the abilities in your base with the ones you're posting with KDS in the ability resource thread? If not, what do you think about adding an information before each routine that tells you where to change bytes(if needed) if one uses your 1.5a base?
  2. FamiliaWerneck
    July 16th, 2015 7:45 PM
    Good to know. I hope I can use it soon, gotta a lot to research on it.
  3. FamiliaWerneck
    July 16th, 2015 7:35 PM
    Is this "cmp functions" information found in the idb? Or did you find it somewhere else?
    I'm about to put hands on IDA, hopefully.
  4. FamiliaWerneck
    July 16th, 2015 2:09 PM
    I see some guys saying "break point, break point". Gotta figure that out.
    Also, how can I look for a cmp function in hex? Wouldn't I need to decompile it so it could be found?
  5. FamiliaWerneck
    July 16th, 2015 1:51 AM
    I tried download the free version of IDA Pro (version 5.0), but it didn't read the idb.
    I'll try getting the No$GBA.
    But if I'm correct, you guys backtrack mechanichs by text they put on screen, right? Like, if I want to get Wonder Guard's routine, I should look for the message "Shedinja (would show up as buffer, I think) wasn't affected" or ""Super effective" hits." and from there try getting when it's called in a fight. If that's how - more or less - how would that happen in No$GBA?
    I would have to place a Shedinja early in the game, or give Wonder Guard to a Rattata and try looking for it when I attack a wild (or am attacked, when I use a captured Rattata)? Would that be a good way to start?
  6. Sky High
    July 16th, 2015 1:19 AM
    Sky High
    Yow! KDS told me that if the target is in full HP, the target will not get the boost. It is the HP check that causing the problem. I've recently seen it personally too so I report this now to you. Nevermind. I just wanna ask how Rivalry will be handled?
  7. Sky High
    July 15th, 2015 9:36 AM
    Sky High
    I guess I've saw what really is going on. When I'm the one with Motor Drive, I gain the Speed change. But the problem I have encountered, if the opponent is the one with Motor Drive, it doesn't get the Speed change (only the immunity). I guess that there are problems with the AI having those abilities. I dunno if this problem still occurs to you.

    And also in double battles, the partner doesn't gain it as well. I may look annoying to you now so sorry to ruin your fun. :/
  8. FamiliaWerneck
    July 15th, 2015 2:43 AM
    Ok man. I downloaded Jambo51's Battle Script Pro. I'll try to get into battle scripting.
    I'll also need this for another thing I'm trying, so I'll have to learn it anyway.
    Inserting the ability into new space is easy, but I don't know when or how to call it (battle scripting).
    I can understand ASM, but replicating is a bit hard, as I never know when to use halfwords or words or if I picked the right information, for starters. But I'll do it too, no fuss.
    You said once to look for Wonder Guard to try that Ghost ability I said. But how can I get its routine? IDA only?
    Thanks for the help MrDS.
  9. Sky High
    July 15th, 2015 1:36 AM
    Sky High
    Yes. I'm sure that they are in the right places and done things correctly. It is just the routine doesn't load the battle script. How come will I see if it is maxed out if the script doesn't want load at all (unless that is the only method in battle to raise stats)?
  10. Sky High
    July 14th, 2015 11:20 PM
    Sky High
    Ooh! I wish I can have the codes. Or, I'll just wait for the rombase. XD
  11. Sky High
    July 14th, 2015 8:35 PM
    Sky High
    Yow! I wonder if you have fixed the New Moves routines. If you have forgotten the problem: everytime the Pokemon levels up, it always learns the first move on its moveset list.
  12. FamiliaWerneck
    July 14th, 2015 6:02 PM
    Bro, can you get me started on making new abilities?
    What I have to do, in what order... That sorta of things?
    I wanna create the actual abilities routines, don't wanna bother you with that. But can you just guide me on what I have to do in order to make and implement them?
    I have only an idea on what would the routine for them look like, but that's it. Only an idea...
  13. pokelover1991
    July 13th, 2015 6:41 AM
    well i already tried that but i lost and i did not get that well i had sucessfully expanded the attack table though with hex but i will try the only reason i asked u was it confused me a bit with touches particles of mega evo i dnt understand how to replace that well i want to overwrite it and not expand the table for it.i hope u understand.
  14. pokelover1991
    July 13th, 2015 6:14 AM
    sir thats a great tutorial but actally i dont have any hex knowledge it is really hard for me too understand because i dont know hex would u mind helping a bit i m confused.
  15. pokelover1991
    July 12th, 2015 10:13 PM
    hey sir i had a question related to mega evo particles that u had posted would u mind giving out the offsets of location of images so that i can change the particles.


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