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MrDollSteak MrDollSteak is offline

Formerly known as 11bayerf1

Visitor Messages

Showing Visitor Messages 76 to 90 of 836
  1. Spherical Ice
    January 23rd, 2016 4:07 AM
    Spherical Ice
    spread the love of octopus cat to 5 of your contacts and your biggest wish will come true
  2. GoGoJJTech
    January 22nd, 2016 8:45 PM
    GoGoJJTech
    (~ ̄▽ ̄)~
  3. GoGoJJTech
    January 22nd, 2016 9:07 AM
    GoGoJJTech
    What I remember were:

    Purugly (idk yet, I didn't fix it yet)
    Manaphy (all shiny sprites were in the wrong Y coord)
    Rotom Grass (front shiny sprite wasn't in the same X coord as the regular)
    Mime Jr (importing palette just crashed the program entirely)

    I believe that's it
  4. GoGoJJTech
    January 21st, 2016 9:09 PM
    GoGoJJTech
    Check IRC, I .told you some issues with the Gen4 sprites
  5. TyHawk4501
    January 21st, 2016 11:05 AM
    TyHawk4501
    Awesome! They sure do
  6. TyHawk4501
    January 20th, 2016 7:39 PM
    TyHawk4501
    Hey MrDollSteak, how are you doing man?
  7. Versekr Dark
    January 18th, 2016 9:55 AM
    Versekr Dark
    Muchas gracias la verdad es bueno contar con alguien.
  8. Koutetsujou
    January 18th, 2016 6:31 AM
    Koutetsujou
    Nice! One more spotted: Floatzel's back sprite's eyes lose sync there. It is expected to be grey but it turns out the darker grey from the outline is used.
  9. Koutetsujou
    January 18th, 2016 5:06 AM
    Koutetsujou
    There is a problem on Mime Jr.'s sprite. It cannot import because the normal palette contains seventeen colors while the shiny palette has sixteen, so they lost synchronization while importing.
  10. Versekr Dark
    January 17th, 2016 9:05 AM
    Versekr Dark
    Disculpe hay alguna manera de cambiar los objetos que se recogen con pickup la habilidad, osea que en lugar de oran berry se pueda cambiar a rare candy.
  11. Lightning X
    January 16th, 2016 10:48 PM
    Lightning X
    port of BW repel system don't work on your 1.5a rombase. .I tried it on a clean ROM and it worked.
  12. Aethestode
    January 10th, 2016 1:28 AM
    Aethestode
    Don't worry. I've done it myself.
  13. Aethestode
    January 10th, 2016 12:26 AM
    Aethestode
    Okay, I see. Then do you know how to make it so that the routine toggles on when a flag is set/clear (instead of with a variable).
  14. Aethestode
    January 9th, 2016 9:55 PM
    Aethestode
    For some reason, it doens't even in a Vanilla FireRed rom.
  15. Aethestode
    January 9th, 2016 8:23 PM
    Aethestode
    Ok, but things like giveitem 0x0 msg_find and other scripts also changes the value for the variables from 8000-800E. Meaning I have to add the "setvar 0x8000 0x0" after every giveitem or script events. Is there a way bypass this or I'll just have to suck it up and add the setvar 0x8000 0x0 to the end of every script?

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  • Last Activity: 7 Hours Ago 5:00 PM
  • Join Date: December 8th, 2008
  • Referrals: 6

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Emblem Showcase - 2 Total
  Emblem
Helping Hand
This member has done some kind of service to PC; Or maybe they help out other members whenever they get the chance.
Awarded: January 16th, 2015 3:05 PM
Pixel On!
Your participation have been an asset to the pixel community. Game on!
Awarded: January 2nd, 2016 7:01 PM

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