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MrDollSteak MrDollSteak is offline

Formerly known as 11bayerf1

Visitor Messages

Showing Visitor Messages 91 to 105 of 771
  1. DraconianWing
    November 19th, 2015 10:39 PM
    Where is one of the pointers to the type effectiveness table located on Emerald?
  2. Gamer2020
    November 19th, 2015 7:18 PM
    Hi. I figured I should let you know that Pokemon Game Editor now supports added types. Please let me know, preferably through Github, of any other incompatibilities that come up.
  3. DraconianWing
    November 15th, 2015 4:12 PM
    Where do you get the Sugimori palettes themselves? I'd like to take a shot at spriting/recoloring and see what I can do; if all goes well, maybe I can even contribute to help speed up the process.
  4. DraconianWing
    November 14th, 2015 7:07 PM
    Thanks so much for uploading an icon replacement patch! Looks amazing
  5. GOLDstandard
    November 14th, 2015 4:09 PM
    Do you use G3T?
  6. DraconianWing
    November 14th, 2015 12:01 PM
    Do you still have the icon sprites image for the Fairy type in your expansion tutorial for Emerald? The attachment is still broken from when the forums were breached.
  7. GOLDstandard
    November 13th, 2015 8:34 PM
    I have the name changed from BPRE to MrDS and the ini is replaced and FFFFFE is replaced with FFFF but I still error out when I start the rom... It's quite weird
  8. GOLDstandard
    November 13th, 2015 11:41 AM
    Hey Mr. Dollsteak,

    I am trying to start hacking on my Mac while I'm at uni, but I can't open a ROM patched with your base in Gen III suite. I managed to get it to work on my PC at home so I don't know what's happening this time. I replaced the ini with the provided one in the patch. Any help would be appreciated
  9. kleenexfeu
    November 8th, 2015 12:44 AM
    Thanks for your explanations, it's working now!
  10. kleenexfeu
    November 5th, 2015 8:10 PM
    That's what I'm doing. Step by step at least.
    I basically copy/paste his routine loaded with the command 03, I have th bug he had once. The sprite that momentarily "flash". But I'll talk about that with Touched.

    The main problem I wanted to understand is why the healthbars don't update ? As I said, even without using any custom animation, they stay blank. Does it have anything to do with your animation ?
  11. kleenexfeu
    November 5th, 2015 3:55 PM
    First animation :
    White screen :
    04 14 03 65 66 11 08 05 05 05 00 02 00 00 00
    10 00 FF FF 03 49 68 11 08 05 05 00 28 02 00 00 00
    10 00 FF FF 05
    Slide out-in :
    03 F1 2B 17 08 02 01 01 00 08 03 F1 2B 17 08 02 01 00 00 08

    Second animation :
    00 2D 27

    05 03 65 66 11 08 05 05 05 00 02 00 10 00 00 00 FF FF
    03 DD 52 11 08 05 03 01 00 05 00 0E 00 05 0B 0D 08 08

    In the end of white screen in your anim, there are the byte "03 49 68 11 08 05", but it doesn't work if I put them.
  12. Cataclyptic
    November 5th, 2015 1:24 PM
    Mr. Dollsteak, a while back you sent me to the R&D thread to help with new move animations. THANK YOU SO MUCH. It took me a while to understand, I still don't understand a lot of it, but I finally found what I needed to do to complete my hack. Thank you!
  13. kleenexfeu
    November 5th, 2015 9:33 AM
    Can you check your animation ? I have this, even without using the slide animation. The healthbars aren't reuploaded. The sound is broken on my PC? don't pay attention to that on the video x)
  14. GoGoJJTech
    November 4th, 2015 12:27 PM
  15. GoGoJJTech
    November 3rd, 2015 1:22 PM
    Since you don't come on IRC often, can you send me a zip of the current stuff and things from http://www.pokecommunity.com/showthread.php?t=336945 ?
    Emerald sprites I mean


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General Information
  • Last Activity: 5 Hours Ago 8:18 AM
  • Join Date: December 8th, 2008
  • Referrals: 4


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Emblem Showcase - 2 Total
Helping Hand
This member has done some kind of service to PC; Or maybe they help out other members whenever they get the chance.
Awarded: January 16th, 2015 3:05 PM
Pixel On!
Your participation have been an asset to the pixel community. Game on!
Awarded: January 2nd, 2016 7:01 PM

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