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MrDollSteak MrDollSteak is offline

Formerly known as 11bayerf1

Visitor Messages

Showing Visitor Messages 106 to 120 of 629
  1. Danny0317
    May 25th, 2015 04:18 PM
    Damn it, you Doll Steak. Give us our team rocket roms!
  2. TyHawk4501
    May 18th, 2015 05:07 PM
    Hey MrDollSteak
  3. chrunch
    May 17th, 2015 02:55 PM
    Oh I already know about those, they're in your post too. I tried looking around the limiter byte for habitats, I'm not sure exactly what I'm looking for though. Just changing every instance of 96 didn't have any effect.
  4. chrunch
    May 16th, 2015 08:39 PM
    Ah, that makes sense.

    Could you point me towards Jambo's post with the limiters? Can't find anything in his Pokedex hacking thread.
  5. chrunch
    May 15th, 2015 05:42 PM
    On this thread right? Just looked through the whole thing and I couldn't find anything. Also, why is it that some limiters are 0x97 and some are 96? Is it just that a few of them are -1 for some reason?
  6. chrunch
    May 15th, 2015 01:35 AM
    Hey, I was looking into expanding the kanto dex and I found these old posts of yours (1, 2). They were a big help, but there's one problem. There appears to be another limiter for when you capture a wild pokemon (the Pokedex screen doesn't pop up for anything past 151) . Did you happen to find any other offsets, or do any more research into it?
  7. Raiimeister
    May 13th, 2015 05:32 AM
    Hey MrDS, does your rombase still have that daycare bug in 1.5a?
  8. chrunch
    May 11th, 2015 04:35 AM

    Just a few text bugs with your base, they're pretty minor and irrelevant but someone reported these to me so I thought I'd pass them along. Also, I was wondering if you've fixed the daycare bug in your latest patch - if so, it'd be great if you could send me the fix.
  9. DizzyEgg
    May 7th, 2015 10:58 AM
    I know you get asked that question pretty often but could you tell me a possible date of release another version of your rombase? I'm just wondering if it's a matter of a week or months. Also, you once told me that you're not going to overwrite the area 0x80000 - 0x900000 and everything up from 0x980000. I'm asking cos I added so much stuff that I'm a bit afraid I'll lose it, haha.
  10. PokéMew
    May 6th, 2015 03:18 PM
    Thanks! Not using JPANs engine so it works out.
  11. PokéMew
    May 5th, 2015 06:30 AM
    Just had a quick question about your decap and attack rombase. Are any of the flags or vars touched at all? I know that none of the original scripts were touched, but then again scripts could've been added. Just want to know if any flags or vars were used in the making of your rombase. Thank You!
  12. Lone Knight
    May 2nd, 2015 11:11 PM
    Lone Knight
    A battle script? Worse than ASM for me. Thanks
  13. Lone Knight
    May 2nd, 2015 07:36 AM
    Lone Knight
    Think that I would like to put it into the function that sets the protect flag. Like this, if protect is set then the Pokemon will double the attack. Because it is not a normal ability/item check, the registers will most likely not contain the stay values, nor will they store the value back. So I kinda need my own function to retrieve and store it.
  14. Lone Knight
    May 2nd, 2015 07:04 AM
    Lone Knight
    I meant storing the value in the attack stat. So I would first retrieve attack value, manipulate it, and store it back.
    And I am not talking about kings shield.
  15. Touched
    May 2nd, 2015 06:45 AM
    Are you planning to finish your Gen VI sprite project now that Megas are possible?


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  • Last Activity: 13 Hours Ago 07:25 PM
  • Join Date: December 8th, 2008
  • Referrals: 4


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This member has done some kind of service to PC; Or maybe they help out other members whenever they get the chance.
Awarded: January 16th, 2015 03:05 PM

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