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Luka S.J. Luka S.J. is offline

S.J.Ware HD

Visitor Messages

Showing Visitor Messages 31 to 40 of 135
  1. Maruno
    July 3rd, 2013 04:41 AM
    Not so bad. Learning C# by following a lengthy tutorial, and then I'll try making some simple games with it (the classic arcade games). I still really like the idea of porting Essentials to a free custom engine which can be made to work better than RMXP does, but it would definitely need to be a team effort with people who know what they're on about. I'll try to stir the idea up some more soon.

    How're you? What're you up to now that you've finally given up on Blue Chrome?

  2. Maruno
    July 2nd, 2013 04:19 PM
    It was pretty spammy, plus you'd sniped me with a quicker response which pretty much said the same thing (only in more words).

    Eh, I'm a mod. I'll overlook its spammyness and undelete it. It's a funny quote.

  3. SereneAmbience
    May 30th, 2013 07:27 AM
    Thank you for your critique. I am an optimist so any advise is useful to me! No need to proceed with caution on my wall! =)

    I am as of now doing exactly what you advise. I am scripting my events, mapping and spriting the game maps, managing my different social media sites, working with the composers, adding information to my main Google Site, and etc. I have only just started this whole game-making community. I am not much of a leader either, but I am willing to learn and adapt and grow! Right now, finding time is the hardest part, but I am trying my hardest. I know that it appears that I am lazy or laid-back, but I will foresight that it will appear with more that I contribute. I don't want to reveal anything before its too early, because I do like the idea of perfection. However, just for your comment I will start to put more up while it is in progress. The thread here on PC also doesn't have much information mainly because I don't want it too. Its purpose is for social media, like my Facebook & Twitter. My Google Site is where I put the finer details and where I will put the best graphics.

    I apologize that this topic concerned you so harshly and it influenced your opinions of this game concept. I still thank you so much for your advise though! I will take it sincerely to heart. =)

  4. KingCharizard
    April 30th, 2013 08:04 AM
    you still working on blue chrome?

  5. Meowth
    April 23rd, 2013 06:58 AM
    Thanks a lot man. You're a big help!

  6. Maruno
    April 21st, 2013 08:53 AM
    It's a berserker mode for Shadow Pokémon. It provides an increased critical hit rate, but the Pokémon may disobey orders like high-level foreign Pokémon, and it hurts itself with confusion damage at the end of each turn. Calling at it (a command which replaces "Run" during trainer battles if the Shadow type exists) snaps it out of Hyper Mode.

    It's called Hyper Mode in Colosseum, and Reverse Mode in XD. There are slight differences between the two, and in Essentials, it works like Reverse Mode plus an increased critical hit rate.

  7. Meowth
    April 19th, 2013 12:07 PM
    Hi luka i was just wondering where i would go about placing all the Frameupdate functions to get the GIFS to work correctly inn battle so they dont stop up under messages etc inn your post and what parts of the ActualScene i would put inn code for @sprites["pokemon#{i}"].update.

    struggling a little as most of the Essentials code is poorly commented
    and as always have a good day.

  8. Lorem Ipsum
    March 31st, 2013 12:49 PM
    Lorem Ipsum
    It's no problem at all, that's what my purpose was. I think I am going to reopen the Acanthite thread and start updating PC on the progress we've been making. You're more than welcome to join the forum as well

  9. Ben.
    March 27th, 2013 12:47 PM
    Didn't realise that it was public, just making sure you weren't getting copied, really.

  10. Ben.
    March 24th, 2013 10:57 AM
    Pretty sure I watched a video of yours of this exact thing, I'm not sure because all of your videos are private lol

About Me

  • About Luka S.J.
    Male ♂
    Favorite Pokémon
    X&Y In-Game Name
  • Signature
    [STOPPED][DEMO] Pokemon Blue Chrome
    [DEVELOPING] Tykanite


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  • Join Date: December 28th, 2008
  • Referrals: 6


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