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Lord Varion Lord Varion is offline

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Showing Visitor Messages 31 to 45 of 1263
  1. DaSpirit
    March 29th, 2013 12:10 PM
    You begin with choosing a graphics API. I suggest OpenGL 3.x, as it is cross-platform and has really great support. Next, you have to learn matrix algebra. Then you have to use matrix algebra to calculate the 3D projection. Once you have that set up, it's easy. You can use the GLEW library to gain access to OpenGL functions.

    For the voxels, you can use a simple 3D array to store the data and use a noise generation algorithm to generate their points. After your 3D projection is ready, you can just pass the coordinates directly to the graphics card.

    If you don't understand what I'm saying or don't know how to apply it, this is proof that it's hard to make a game in C++ if you don't know 100% what you're doing. It's one of the hardest languages. Concepts are much more lower level.
  2. DaSpirit
    March 29th, 2013 11:20 AM
    Which aspect of it are you stuck about? The generation? The creation? The graphics? There are open source versions of what you want to make already.
  3. DaSpirit
    March 29th, 2013 8:17 AM
    Hey, if you ever need help in C++, send me a PM. I have years of experience under my belt.
  4. Full Metal
    March 25th, 2013 4:48 AM
    Full Metal
    Go for it. I have some nice memory management code I can give you in a bit.
  5. Full Metal
    March 23rd, 2013 7:22 PM
    Full Metal
    Shiny? Whodafuq' is shiny?

    Anyways, it's no big deal. I let things go fairly easily most of the time.

    Anyways, are you going pure C, C++, or C#?
  6. hashtag
    March 23rd, 2013 6:59 AM
    dont condone using psp emulators, i only offer support on issues that occur while using vba
  7. Dradier234
    March 12th, 2013 3:52 PM
    Uh, hi, ive sent you the vm about my game and how i want to create it by my self.. Um, im guessing I can just remove you off the team because you didnt really contribute. Sorry... Contact me if you have any objections. Thanks!
  8. MidiMasterShiro
    March 11th, 2013 12:47 PM
    Just sent you a contact request.
  9. Jilly Shears
    March 10th, 2013 6:12 PM
    Jilly Shears
    Hate to sound really generic, but whenever you need me, I should be good. I also added you on Skype, so if you want to contact me there, go ahead.
  10. MidiMasterShiro
    March 10th, 2013 5:35 PM
    Sure. Unless you want me to compose another theme along with those.
    Plus, do you have a Skype that we can talk to each other to?
  11. Jilly Shears
    March 10th, 2013 2:09 PM
    Jilly Shears


    Also, that's a yes. A veryveryveryvery solid "yes".
  12. Clacla
    March 7th, 2013 6:20 PM
  13. KingCharizard
    March 7th, 2013 6:03 PM
    yea i have seen that its a nice source, good luck I hope to see you over on the unity forums. I frequent the gossip section and the scripting section
  14. Clacla
    March 7th, 2013 4:23 PM
    Knock knock.
  15. KingCharizard
    March 7th, 2013 10:39 AM
    you actually dont need to buy unity, but if you use one of the 2d sprite packages off of the unity asset store you'll need to buy them. Of course you can do everything by hand it just will take more work and animations will be alot harder... Check out this tutorial it will show you what is needed to make a 2d game from scrach, however they make their own sprites and the animation atlases http://www.rebelplanetcreations.com/...eInUnity3D.pdf

About Me

  • About Lord Varion
    I'm a normal 20 year old boy.
    I live in england but the southern-western area.
    In a town called Wellington (not in new zealand).
    and ...(see more)
    Oh wait ... this isn't facebook :/
    My Girlfriend? ;D
    Also Known As
    Favorite Pokémon
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  • Last Activity: January 6th, 2015 7:00 AM
  • Join Date: February 27th, 2009
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Emblem Showcase - 2 Total
Level Up!
This member has really surpassed their newbie days and has become a wonderful asset to the community! Congratulations!
Awarded: October 4th, 2011 2:26 PM
Oh, come on. We ran out of puns! Thanks for participating in the Design A Spin-Off Contest!
Awarded: July 19th, 2012 8:52 PM

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