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Shiny Quagsire Shiny Quagsire is offline

どないやねん, ヤドン

Visitor Messages

Showing Visitor Messages 101 to 110 of 377
  1. hinkage
    April 1st, 2013 09:12 AM
    hinkage

  2. Spherical Ice
    March 25th, 2013 01:12 PM
    Spherical Ice
    the links to rhone in your sig all lead to a 404/closed screen D:

  3. dreamengine
    March 5th, 2013 07:33 AM
    dreamengine
    Sorry for the late response
    But anwyways that sounds good. Planning on using it on a black and white remake

  4. dreamengine
    March 2nd, 2013 12:53 AM
    dreamengine
    Hey, I was wondering if you're going to release you're codes for Birch's Bag in Fire Red to the public. It would be really useful to me and I was just curious.

  5. Demon_Fox
    February 19th, 2013 11:24 AM
    Demon_Fox
    So I got that to work and have been putting in a second frame for every one, now I'm up to Castform, what the heck do I do here?

  6. Omega Zero
    February 18th, 2013 06:48 PM
    Omega Zero
    lol yeah it is

  7. Omega Zero
    February 17th, 2013 03:00 PM
    Omega Zero
    Yo just wanted to add you, Lol.

    Just been on an adding spree on pc lately.

  8. Demon_Fox
    February 13th, 2013 04:57 PM
    Demon_Fox
    Thanks I'll try that out

  9. Demon_Fox
    February 12th, 2013 11:07 PM
    Demon_Fox
    I was searching through the Research & Development area and I came across the Animated sprites in Firered possibility, I was successful in adding the animation, but was wondering how to add the second frame for each, any help would be great

  10. sonic1
    February 4th, 2013 03:50 PM
    sonic1
    Many thanks! Of course anything done/released will have credits for you and MM_X and don't worry, once its done i will pass it to you, even though its going to take a while.

    As for the pokegear, my plan is a "Hybrid PokeGear". This means the PokeGear is going to be done with both ASM & Scripting. Having C in the scene would be only to be "compiled" into ASM (not hex).
    The great thing about going hybrid is that it's far easy to costumize it for normal hackers who dont use asm, and allows me to use the power of scripts to do things like having the "pokenavcall"! (remember i'm working on emerald, so i don't know if you're going to find useful the PGear i will send you)

    I currently have routines to display compressed GFX + palettes in the overworld state, so it allows me to use scripts, i have a routine who allows me to "Return" without messing the DMA timers (a game pre-defined function), with different types of returning (return with menu open, return to script, etc)

    But this is still going to take a lot of time (some months maybe), as i'm currently busy with college.

    Still, thank you again. Anything, feel free to pass by my profile and leave a VM/PM!

    Cheers

About Me

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  • Last Activity: 1 Hour Ago 06:00 PM
  • Join Date: May 17th, 2009
  • Referrals: 2

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  Emblem
Amateur Copter Controller
You did all right, you got to 1000 points in ROM Hacking's Helicopter Game event.
Awarded: September 13th, 2010 12:15 PM

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