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Shiny Quagsire Shiny Quagsire is offline

Working on 3DS CFW. Or something.

Visitor Messages

Showing Visitor Messages 31 to 40 of 402
  1. PokeBunny
    October 3rd, 2014 04:52 AM
    PokeBunny
    I, very unfortunetly, do not have a Drop Box account myself. Do you think you can email me the complete assembly in a PDF or something. That would be very helpful.

    So if I use visual studio, will I be able to put stuff on the screen, like a button or something? I need a compiler that directly supports the ability to make use of a graphic API, visually (like Visual Basic), and that uses C or C++ code (downside of VB).
  2. RaileysXerilyasRX
    September 28th, 2014 06:54 PM
    RaileysXerilyasRX
    Yow dude! I've heard that you made the R/S/E Choose Starter for FireRed... Can you help me on how to implement that event/scene on my hack? I just made scripts and storyboards for my hack and that style of choosing starter is what I need more than picking balls. XD Just help me out ok? Thanks.
  3. PokeBunny
    September 28th, 2014 04:49 AM
    PokeBunny
    But if I want to create a fully-functional tool, I have to use a visual tool, right? I looked at the source code for MEH and I saw that everything is hard coded. I definitely don't want to hard code a tool, I want to use a nice GUI. I looked at what VB is like, but its hard to get stuff done, for example, to write single pixels on to the screen like you did for displaying maps. What do you recommend?

    [extra]

    What is IDA Pro and why does it have code for Pokemon FireRed, and can you send me the code?
  4. ~Hidden~
    September 22nd, 2014 04:32 PM
    ~Hidden~
    Hmm, I see.
    I'm no expert at this sorry haha.
    But I do notice that the hooks jump to both 800001 and 800021
    which I think is where I'm getting confused, the first one is too big to fit in hopecho at 800021.
    I suppose I'm just inserting the echos in the wrong places
  5. ~Hidden~
    September 21st, 2014 08:49 PM
    ~Hidden~
    sorry to bother you again, but where should I place the callasm to execute the code? So far every offset I've tried results in a freeze.
  6. ~Hidden~
    September 21st, 2014 12:33 PM
    ~Hidden~
    For the follow-me ASM is it possible to run a check on whether or not the player is attempting to walk on a tile with the behavior byte of [38-3B] "ledge jumps" and execute a script accordingly? Something that would allow the follower to express a fear of heights while dodging the bugs.

    Although, I suppose if that were possible a rough fix could already have been made by doing something like that.

    Anyways if that is at all possible and you have the time to help I would really like to know where I might insert something like it in the ASM.

    thanks,
    ~hidden~
  7. PokeBunny
    September 13th, 2014 01:21 AM
    PokeBunny
    the Java code is just like c++, an awfully lot like c++ code. So how do I get started with using Java? I wanna make my own hardcoded rom, so i gotta make my own tool.
  8. daniilS
    September 7th, 2014 08:21 AM
    daniilS
    SEA download link is broken. People are raging. Reupload before we all die.
  9. cosarara97
    September 1st, 2014 01:59 AM
    cosarara97
    Hi! Could you add some instructions to MEH's README on compiling/building it? Thanks
  10. daniilS
    August 30th, 2014 02:44 AM
    daniilS
    Yeah, I thought yours was probably cooler, but still, wonder how this passed by without being noticed.

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  • Last Activity: 18 Hours Ago 10:20 PM
  • Join Date: May 17th, 2009
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Amateur Copter Controller
You did all right, you got to 1000 points in ROM Hacking's Helicopter Game event.
Awarded: September 13th, 2010 12:15 PM

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