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Shiny Quagsire Shiny Quagsire is offline

Working on KARL3DS

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Showing Visitor Messages 106 to 120 of 404
  1. karatekid552
    August 8th, 2013 12:08 PM
    karatekid552
    Yeah, I played with the IO Registers a bit and was able to change the transparency levels. The bytes that confuse me as to their purpose are those in the 02020F00 range.

    I was thinking before the ldrs, so we don't have to branch. It will be easier, because then we can push and pop all of the registers, and then BL back.
  2. xGal
    August 7th, 2013 01:14 PM
    xGal
    hiya
    can u give me the shiny code i want shiny abra like u have shiny quagsire :o
  3. karatekid552
    August 7th, 2013 11:37 AM
    karatekid552
    Hey dude, I'm looking at that transparent text boxes thread, and I think we could easily link it into both the msgbox and end commands, where, the first thing the msgbox command would do is write those bytes, and then the end command would reverse them, and we wouldn't need to worry about branching. We could just take the command table, change the pointer for those commands to go ours, and then bl back to the old command routine.:D
  4. adipasa
    August 7th, 2013 08:50 AM
    adipasa
    Ok D:
    but please if you finish other tools project
    please update A-Cry Ok ?
  5. adipasa
    August 6th, 2013 02:10 AM
    adipasa
    Hey,Dude Is there any new version of Advance Cry Editor ?
  6. karatekid552
    August 5th, 2013 01:29 PM
    karatekid552
    Please do! That will be so awesome.
  7. karatekid552
    August 4th, 2013 12:42 PM
    karatekid552
    That's what me and Bela thought. A vacation. Now I get to rub it in his face.

    Now, before you leave again, you need to teach diego and I how to code menus in C and compile them to the rom. That has to be the coolest thing I've heard of.^.^
  8. karatekid552
    August 1st, 2013 07:17 PM
    karatekid552
    Hey dude, long time no see
  9. Bond697
    July 31st, 2013 06:03 AM
    Bond697
    hey, i got the linker script to work so that you can specify the location of the code/data:

    http://pastebin.com/j3sJzugz
  10. karatekid552
    July 17th, 2013 06:58 PM
    karatekid552
    Hey dude! I just wanted to make sure you saw this since you were a leader: http://www.pokecommunity.com/showpost.php?p=7741536&postcount=222
  11. Dark Sonic
    July 5th, 2013 04:12 PM
    Dark Sonic
    Yo
  12. 阴魂君
    July 5th, 2013 05:28 AM
    阴魂君
    Hello shiny quagsire,i have some problem with ASM,would you mind helping me?Recently days,I try to find the way to add the WorldMap of Emerald,and now i have an idea. but I don't how to change the asm of a rom,I just know to add them at the free place....could you please help me? I'll PM you about it if you are agree to help me.thank u
  13. karatekid552
    June 2nd, 2013 04:26 PM
    karatekid552
    Haha, isn't thay how it always works with school? I feel your pain man.
  14. karatekid552
    June 1st, 2013 03:07 PM
    karatekid552
    How is your remake coming anyway?
  15. karatekid552
    May 27th, 2013 05:47 PM
    karatekid552
    Hey dude, I found something helpful for your remake on FR. The routine at 0x10BBB4 loads pokemon sprites. If r2 = 0, then the sprite loaded will be from the backsprite list, but mirrored. I can't find any other use for it, except that it is probably left over from Contests in Ruby, so this will probably be helpful when you reinsert contests into FR!

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  • Last Activity: 20 Hours Ago 12:01 AM
  • Join Date: May 17th, 2009
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You did all right, you got to 1000 points in ROM Hacking's Helicopter Game event.
Awarded: September 13th, 2010 12:15 PM

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