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Shiny Quagsire Shiny Quagsire is offline

Double Agent for Team Johto

Visitor Messages

Showing Visitor Messages 121 to 135 of 431
  1. chrunch
    October 25th, 2013 09:42 PM
    chrunch
    Alright, that's good to hear. :) Just asking because the last change you made on Github was 8 months ago.
  2. chrunch
    October 25th, 2013 06:53 PM
    chrunch
    Are you still working on your script editor? It's a bit disappointing that it seems you've quit.
  3. Teh Blazer
    September 30th, 2013 07:57 PM
    Teh Blazer
    Thanks, maybe one day I can be at your level :)
  4. Le pug
    September 30th, 2013 07:42 PM
    Le pug
    Haha maybe. But I guess it's good to know at least some people are using their time as children to benefit themselves by creatively making themselves smarter and kudos to you for doing so at such an early age.
  5. Teh Blazer
    September 30th, 2013 04:46 PM
    Teh Blazer
    Ah, okay, thanks. Such a shame, I wanted to use your intro hack for something too...
  6. Le pug
    September 30th, 2013 03:43 AM
    Le pug
    You're too smart in this stuff for your age lol
  7. Teh Blazer
    September 28th, 2013 12:18 PM
    Teh Blazer
    Hey, you're on the team and I saw your replacing the FR Intro thing in the R&D Section and thought I could really use it to recreate the Black and White Intro on Fire Red. With your experience in the field, would it be fairly easy to do (like it's just a longer version of your quagsire one) or on par with the Crystal remake?
  8. SwirlyBirds
    September 26th, 2013 09:10 PM
    SwirlyBirds
    hai ther
  9. Winter Wonderland
    September 21st, 2013 06:09 PM
    Winter Wonderland
    Very impressive. I think the Ruins of Alph thing will come in handy as the game revolves around retrieving artifacts. So, I reckon a new start menu, labeled Artifacts, could be used, as I don't want them mixed in with Key Items, as well as Ruins of Alph for a puzzle-type scenario. I'm also thinking up an introductory cutscene I want you to do, provided I could find the graphics for it, if I remember your post correctly.

    The bag album does look very nice, and it looks well implemented, kudos to you.
  10. Winter Wonderland
    September 20th, 2013 11:27 PM
    Winter Wonderland
    Well, rest assured, we will appreciate you and your talent. And yes, I can sympathize with you and understand what it must be like to see your work just dying away in an R&D thread that only gets glanced at occasionally. I certainly hope our hack can be an outlet for your ASM talents.

    So, aside from what you've shown me in your post, what else have you done with ASM? Just to get a handle on what you've experimented with doing/what all is possible to implement with your handiwork around.
  11. Winter Wonderland
    September 20th, 2013 08:24 PM
    Winter Wonderland
    Well, my all means, you're in, Quagsire. I'll be sure to add your name to the thread and consult you on whether features require ASM or not. There are a number of things I have planned for you. Welcome to Play Me Casually.

    Might I ask what drew you to my thread versus the numerous other ones out there?
  12. karatekid552
    August 8th, 2013 06:31 PM
    karatekid552
    This way will be easier, since I won't have to modify the existing code. In most cases, a branch is the only way to go, but this only requires new code and pointer change.

    Ahhhh, okay. Yeah, I just modded the palette in the rom. I'm actually going to customize the text box anyways, a little red flair on the sides. Thanks for that info.
  13. karatekid552
    August 8th, 2013 12:08 PM
    karatekid552
    Yeah, I played with the IO Registers a bit and was able to change the transparency levels. The bytes that confuse me as to their purpose are those in the 02020F00 range.

    I was thinking before the ldrs, so we don't have to branch. It will be easier, because then we can push and pop all of the registers, and then BL back.
  14. xGal
    August 7th, 2013 01:14 PM
    xGal
    hiya
    can u give me the shiny code i want shiny abra like u have shiny quagsire :o
  15. karatekid552
    August 7th, 2013 11:37 AM
    karatekid552
    Hey dude, I'm looking at that transparent text boxes thread, and I think we could easily link it into both the msgbox and end commands, where, the first thing the msgbox command would do is write those bytes, and then the end command would reverse them, and we wouldn't need to worry about branching. We could just take the command table, change the pointer for those commands to go ours, and then bl back to the old command routine.:D

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  • Last Activity: 2 Weeks Ago 10:57 AM
  • Join Date: May 17th, 2009
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Amateur Copter Controller
You did all right, you got to 1000 points in ROM Hacking's Helicopter Game event.
Awarded: September 13th, 2010 12:15 PM

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