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Showing Visitor Messages 196 to 210 of 352
  1. ~Angel~
    October 15th, 2012 09:58 AM
    It does not have to be enabled I am fine with just the one menu style, two of them make it look a bit odd. And ok on the Gifs files. I am also gonna ask this one. Think it can all be put into a seprate folder? So I can have nice clean files? I will start on the animations in a bit. Make sure to make the Pokemon Icons their own folder inside the menu's folder.
  2. ~Angel~
    October 15th, 2012 07:41 AM
    Will this cause the old pause menu to become disabled? Can you also make the sprites animated? If so that would be great! Thank you for helping me! I really needed help.
  3. ~Angel~
    October 15th, 2012 06:26 AM
    All right. And how about a burn kind of effect. Like the background is shaded a light light black once the menu is open. And can you give some information on where the scripts are placed? I got confused for where I should place them in what sections and areas.
  4. ~Angel~
    October 14th, 2012 03:46 PM
    The backgrounds do you think can depend on the type of pokemon? Even if a double type think you can make it so it will be set as the first type listed?
  5. ~Angel~
    October 14th, 2012 01:58 PM
    This is just how it will be laid out. So this will possibly be the final style I am going to have it. Other than modifying the bars and and the backgrounds.
  6. ~Angel~
    October 13th, 2012 06:21 PM
    All right :D I got more of the menu done for you. I just have to edit the males side and then I will be done and the scripting can continue I added some newer things to it and stuff I will link you to it. This is just minor stuff I am sure to you. Each of these menu's will be same but the color. So there is no problem once scripted for the colors in the background it should be able to work for both menu styles. Wether you chose male or female.
  7. Alexandre
    October 13th, 2012 05:43 PM
    Looks great! are you able to manipulate the OpenGL object?
  8. ~Angel~
    October 13th, 2012 04:14 PM
    Think you can possibly script that?
  9. ~Angel~
    October 13th, 2012 03:53 PM
    I thought of another thing that maybe could be done. Is it possible to make a script that when entering battle it has the pokemon slide into the screen and once that is done it will switch and the camera view will go to the full trainer sprite throwing the pokeball? I would say a example would be Pokemon black stlye battles but with out the touch screen.
  10. ~Angel~
    October 13th, 2012 03:48 PM
    Ok :D Wednesday it is :D Saturdays I have to work and make extra cash as well lol
  11. venom12
    October 13th, 2012 12:54 PM
    Awesome :D cant wait for it
  12. venom12
    October 13th, 2012 11:14 AM
    Hello so how progress with h-mode is going?
  13. ~Angel~
    October 13th, 2012 09:27 AM
    I just remembered I will be out all day tomorrow :/ With my parents and Grandparents so..How about we chat next tuesday or something?
  14. ~Angel~
    October 12th, 2012 12:49 PM
    Ah thought that was what it was xD I noticed it said they were used for comments after. Lol
  15. ~Angel~
    October 12th, 2012 12:23 PM
    I am wondering why would RMXP maker use end and begin? Instead of =end and =begin? I am learning that and it's telling me to use those for the commands.

About Me

  • About Umbreon
    Nearby my feet.
    Male ♂
    Favorite Pokémon
    Olympics Region


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  • Last Activity: 23 Hours Ago 06:17 AM
  • Join Date: August 5th, 2009
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