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chrunch chrunch is offline

Visitor Messages

Showing Visitor Messages 16 to 30 of 883
  1. anaphysik
    August 16th, 2015 9:50 PM
    No problem. Sure!
  2. Hopeless Masquerade
    August 11th, 2015 6:03 AM
    Hopeless Masquerade
    You're in luck! The program already has that. :D
  3. anaphysik
    July 8th, 2015 3:47 PM
    Hey, I know I totally disappeared despite having promised to test beta 3 of Cyan, but I'm actually setting up to play it right this very moment. Is there a newer version of beta3 that you'd like me test instead? (the file I currently have is from early May)
  4. Blasto King
    June 3rd, 2015 12:40 PM
    Blasto King
    Not sure if you remember me, I don't really recall who exactly you are. But it's been about 2 years or so since I've been on Pokecommunity, going through my small friends list, trying to see who's still around, and you're apparently one of the only ones on it that has been on recently. So hey?
  5. daniilS
    May 25th, 2015 9:22 PM
    iirc it doesn't, but check the log just in case my memory is fading.
  6. daniilS
    May 25th, 2015 4:45 AM
    Funny you mention it, since the fix I sent to Spherical was more of a WIP one, if I remember correctly. Snow might look weird when walking/running up or down for a few seconds without stopping, or it might not. Use at your own risk, and report any bugs you see :P. https://www.dropbox.com/s/j7b6d83u5ncyvbn/snow.ips?dl=0
  7. Spherical Ice
    May 25th, 2015 1:55 AM
    Spherical Ice
    daniilS fixed the snow thing, ask him about it. Thanks about the Abomasnow thing, I need to fix that.
  8. reshilegend
    May 20th, 2015 1:39 AM
    Alright, and no problem.
  9. reshilegend
    May 18th, 2015 8:51 AM
    Just wondering, did you see my PM? Don't want you to overlook it and still wait for the sprites.
  10. kearnseyboy6
    May 18th, 2015 1:15 AM
    Good question, now that I have a bit of knowledge with IDA I might be able to see if I can hook and edit the evolution routine! As of now sorry it's a no. But stay active the next couple of months!
  11. MrDollSteak
    May 17th, 2015 4:55 PM
    I mean I'm not entirely sure. It might actually be a check for the national dex then, but it would be in that area. Maybe look at how Jambo fixed evolutions work for National Dex pokemon, it mightbe more that style.
  12. MrDollSteak
    May 17th, 2015 2:53 AM
    It's on the very first post 'Kanto Dex limiting byte'.
  13. MrDollSteak
    May 16th, 2015 2:27 AM
    I think it's to do with displaying numbers. In the actual Pokedex and habitat screens for example it'd be 0x96 because it'd go by an index, whereas in other terms it's 97 because Bulbasaur is 1 not 0. I'm not 100 percent sure to be honest but yeah.
  14. MrDollSteak
    May 15th, 2015 3:14 PM
    Have you also read Jambo51's post in researching the Pokedex? He finds more limiters.

    If not I'm not entirely sure. I'd look around the area for the habitat limiter. Just search for 0x96.
  15. reshilegend
    May 13th, 2015 12:06 PM
    Done with exams now, so expect the sprites soon :]

About Me


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  • Last Activity: 3 Hours Ago 11:27 AM
  • Join Date: October 6th, 2009
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