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Showing Visitor Messages 31 to 45 of 879
  1. Spherical Ice
    April 29th, 2015 10:26 PM
    Spherical Ice
    Yes, but there are only two scripts so it isn't that big of a deal.
  2. Percy
    April 29th, 2015 3:25 PM
    hey man, I finished testing! I didn't found any bugs except the ones I've sent you! Its all good!
  3. reshilegend
    April 29th, 2015 2:17 PM
    I'll definitely try, but exams are keeping me busy at the moment so it might take a bit longer.
  4. Spherical Ice
    April 29th, 2015 7:51 AM
    Spherical Ice
    I edited the whiteout scripts, there's a post in Quick R&D about their locations iirc.

    9C 01 9D 01 9E 01 9F 01 A0 01 A1 01 A2 01 A3 01 A4 01 A5 01 A6 01 A7 01 A8 01 A9 01 AA 01 AB 01 AC 01 AD 01 AE 01 AF 01 B0 01 B1 01 B2 01 B3 01 B4 01 B5 01 B6 01 B7 01

    That's the Bad Egg and Unown formes.
  5. Spherical Ice
    April 28th, 2015 2:48 PM
    Spherical Ice
    No idea, sorry D:
  6. Spherical Ice
    April 28th, 2015 2:44 PM
    Spherical Ice
    Yeah, it could be.
  7. Spherical Ice
    April 28th, 2015 2:41 PM
    Spherical Ice
    It would be more efficient to use a var like 0x8000 or something and make the routine branch to different places to set the levels depending on what its set to, if that makes sense.
  8. Spherical Ice
    April 28th, 2015 2:34 PM
    Spherical Ice
    Yeah, I think the levels are set in the routine too (look for hex 32 in it?)
  9. Spherical Ice
    April 28th, 2015 7:04 AM
    Spherical Ice
    The routine was made for my Battle Marsh which only excludes a handful of Pokémon with incomplete data and legendaries, so that's why a blacklist was chosen. You'd have to rewrite it yourself to change that, sorry.
  10. Spherical Ice
    April 27th, 2015 8:32 AM
    Spherical Ice
    It isn't the most efficient, although you have misunderstood me, in that you only do it once to find Pallet Town, and then everything will progress in the order of map names (until it gets to things like Mt. Moon, in which you restart the process).
  11. Lance32497
    April 27th, 2015 1:20 AM
    ?Hello ,,, how did you edit the palette of Firered world map?
    and the head of Player' overworld?
  12. Percy
    April 25th, 2015 9:08 PM
    I'm gonna test the Team Rocket part of the Pokemon Cyan story, is that okay?
  13. MrDollSteak
    April 25th, 2015 5:32 PM
    Nah it's in the Type Icon table, there are values in hex that point to the length and width.
  14. Spherical Ice
    April 25th, 2015 2:33 AM
    Spherical Ice
    Unfortunately I didn't take note of the offsets, like I said my method was literally just "edit each entry one by one until I see the red circle move lol".
  15. MrDollSteak
    April 22nd, 2015 7:21 PM
    It'll be in the type table. I've probably still got the value of the Fairy type icon, as opposed to its original one.

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