The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Members List
Reload this Page chrunch's Profile
Sign Up Rules/FAQ Daily Battle Blogs Mark Forums Read


Community Supporter

chrunch chrunch is offline

Visitor Messages

Showing Visitor Messages 76 to 90 of 902
  1. Mystery Man
    April 12th, 2015 10:51 AM
    Mystery Man
    The experience boxes? I got them from this resource: http://www.pokecommunity.com/showthread.php?t=341174

    Warning: the exp. box patch changes a few other palettes as well. One of them is the intro.
  2. daniilS
    April 12th, 2015 3:57 AM
    daniilS
    I don't really have the time to look into it now, but the table with catch rate routines is at 0802D54C. Find the one for the five ball, and change the compare that'll be somewhere in it.
  3. daniilS
    April 12th, 2015 2:19 AM
    daniilS
    The code under main. But if this is the only ball you want, I think editing the five ball's code to check for caves instead would be easier.
  4. daniilS
    April 12th, 2015 1:07 AM
    daniilS
    You'd need to remove the entire 'main' part. Or you could do what you already did and just use dive balls instead :p
  5. Spherical Ice
    April 4th, 2015 1:05 PM
    Spherical Ice
    Yeah, that seems right. Are you sure you inserted it with LZ77-compression enabled?
  6. Spherical Ice
    April 4th, 2015 12:07 AM
    Spherical Ice
    Hm, I couldn't say, sorry. D:
  7. Spherical Ice
    April 3rd, 2015 4:36 AM
    Spherical Ice
    I found the palette using APE and the image using the SWI logging on VBA, loaded it in GBA Graphics Editor, exported, made my own version, then just imported the new one and overwrote the original.
  8. Spherical Ice
    April 3rd, 2015 3:49 AM
    Spherical Ice
    Using this http://sfc.pokefans.net/lesson.php?id=20

    My super professional method was to catch a Bellsprout ingame, then save state on its Pokédex entry, and make it only available in one route / location at a time. Then I'd fiddle with the co-ords / size of the red spot in a hex editor following that tutorial, then I'd take it out of the map it's available in and move on to the next one. Pretty tedious but it works now!
  9. reshilegend
    March 31st, 2015 2:55 PM
    reshilegend
    PMd the first sprites, I'll see if I can finish the rest asap
  10. reshilegend
    March 30th, 2015 4:32 AM
    reshilegend
    Finished the pokeball opening frames and started the fishing sprites. Shouldn't take that long anymore
  11. FBI
    March 29th, 2015 9:30 AM
    FBI
    They edit bytes in the map header. The bytes are read by the game to determine what to do ect. If you want to edit what a specific map type does, then it'd probably require some ASM work.
  12. FBI
    March 26th, 2015 6:04 AM
    FBI
    Upto flag 0x7E6 might be trainer flags. Try to set flag 0x700 and do a battle with trainer 0x200.

    The remaining few flags after 0x7E6 may be temporary, if they aren't, then it's likely unused.
  13. FBI
    March 25th, 2015 6:01 AM
    FBI
    Hmm, I'm a little surprised no one has found any data about them. Have you tried using them in scripts and confirmed that they are not temporary variables?
  14. Percy
    March 24th, 2015 2:51 PM
    Percy
    S'okay!
  15. Percy
    March 24th, 2015 4:25 AM
    Percy
    Hey, I wanna try out the beta 2 of Cyan again. Will my save work for the beta testing ROM?

About Me

Statistics

Total Posts
Activity by Forum
Visitor Messages
Blog
General Information
  • Last Activity: 22 Hours Ago 2:03 AM
  • Join Date: October 6th, 2009
  • Referrals: 14

Friends

Showing Friends 1 to 20 of 30

Emblems

Emblem Showcase - 4 Total
  Emblem
2010
This member helped us celebrate the start of a new decade.
Awarded: January 6th, 2010 11:39 AM
2011
This member joined us in celebrating the turn into 2011!
Awarded: January 21st, 2011 5:20 AM
Ley-roo
This member has single-handedly destroyed the PokéCommunity; maybe mummy will hug you now!
Awarded: April 2nd, 2012 12:17 AM
PC Veteran
These old folks have been around for far too long but we love them anyway.
Awarded: January 13th, 2013 7:39 PM

All times are GMT -8. The time now is 12:46 AM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2016 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2016.