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Cilerba Cilerba is offline

the hearts of lonely people

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Showing Visitor Messages 916 to 930 of 1752
  1. KitsuneKouta
    February 25th, 2011 8:15 AM
    It probably isn't, but it's still possible (assuming it's a problem in the Pokemon.txt file). Did you try moving the maps out one at a time yet?
  2. KitsuneKouta
    February 24th, 2011 8:27 PM
    really? then it may be a problem with an event or a PBS file. for example, calling a non existent trainer in an event (even though it's not autorun) on any map (even if it's not where the player starts or last saved at) can throw an error. So there may be a problem with an event on one of the maps. I'd say drag the maps one at a time out of the kit and somewhere else temporarily and see if removing any of them causes the error to stop.
  3. KitsuneKouta
    February 24th, 2011 5:17 PM
    You mean this one?
    Message: cannot convert Regexp into Integer

    It's a pretty odd problem. Do you know of any changes made prior to it doing that? I'm assuming that wasn't happening all along, so somewhere down the line it must have popped up. Although I'm also going to assume you don't test the battle system every time you make any little changes, since that'd be kind of excessive. So a change was probably made a while in advance of when the error actually popped up on screen, since you wouldn't have known something was wrong without testing the battle system. Was it right after the resolution change?
  4. KitsuneKouta
    February 24th, 2011 12:42 PM
    Of course. And I'm glad someone else likes it too.
  5. KitsuneKouta
    February 24th, 2011 10:09 AM
    Sorry, I answered you yesterday but did that thing where I post it on my profile instead of yours. So anyways, a harvest moon game. Well, when I have time to work on it.
  6. KitsuneKouta
    February 22nd, 2011 7:52 PM
    so how has your project been coming along?
  7. KitsuneKouta
    February 22nd, 2011 7:40 PM
    I'd probably do a bit more (especially on the wiki. sorry about that Maruno), but I find myself strapped for time. I usually just pop in for 5 seconds to see if I have any messages.
  8. KitsuneKouta
    February 22nd, 2011 7:36 PM
    I was actually surprised there wasn't one already. I did a search on game dev and only found one on stealing, so just to be safe I did a search on every single forum on this site.
  9. KitsuneKouta
    February 22nd, 2011 7:29 PM
    Thanks. I wanted to hear some ideas on it since I'm not really sure where everyone stands.
  10. Detox
    February 21st, 2011 5:31 PM
    touche cilerrrbae
  11. Detox
    February 20th, 2011 6:40 PM
    Yo Cyalbra, sup you?
  12. Alternative
    February 20th, 2011 4:52 PM
    Thanks for your help. I was unsure as there really isn't a thread for this kind of thing.
  13. Alternative
    February 20th, 2011 4:06 AM
    I was wondering if I could ask you something.
    In the game development section, I understand that the "The Drawing Board" section is useful for posting fully-fledged ideas, but I have a small idea which I wouldn't mind taking further, being an aspiring new Game Developer, so would I need to go about the fuss of making a thread just for a small idea?
  14. Exile
    February 19th, 2011 5:24 PM
    Hello Cilierba
  15. Zadow
    February 19th, 2011 5:56 AM
    Oh I get it, I misspelled your name D: I'm Sorry! *Goes to fix it* It's middnight hear, it's my excuse.

About Me

  • About Cilerba
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  • Last Activity: 1 Week Ago 7:20 PM
  • Join Date: February 23rd, 2010
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View Cilerba's BlogRecent Entries
Latest Blog Entry

Posted November 6th, 2012 at 4:19 PM by Cilerba Comments 7
Posted inUncategorized
Last blog entry was way over a year ago! That can't happen again. Unfortunately (for most), I come with more game dev related things! My game, Pokémon Auburn, currently uses these starters:


aaaaand I'm getting kind of sick of them. (evolution methods were changed...

Posted April 28th, 2011 at 5:30 PM by Cilerba Comments 1
Posted inUncategorized
Cole and I were discussing it, and we wanted a few thoughts from other people on what style we should use.

So, should we keep the style we're using right now?

Ooooorr, should we go with a more modern style, but still giving the game that FRLG "feel" to it.

Posted April 17th, 2011 at 5:50 PM by Cilerba Comments 15
Posted inUncategorized
If you read Karpman's [URL="http://www.pokecommunity.com/blog.php?b=10654"]latest blog post[/URL], you would know that we've been working on a game together for the past few weeks.

Anywho, in this blog, I'll be revealing the three starters for the game. So without further adieu, here are the three starters for Azurite.


[css-div=" border-bottom:...

Posted January 5th, 2011 at 2:07 PM by Cilerba Comments 2
Posted inUncategorized
Just a quick blog saying that Turquoise definitely isn't dead, I just haven't been working on it as much as I'd really like to. I've been mainly working on Undercover with Dewitty. That's all I really wanted to say. XD;

So, I'll just go ahead end this blog with a quick little screenie.

[CENTER][css-div="border:1px solid #021a40; width: 256px; height: 192px; "][img]http://img5.imagebanana.com/img/ks8iixe8/capture008.png[/img][/css-div][/CENTER]
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