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KitsuneKouta KitsuneKouta is offline

狐 康太

Visitor Messages

Showing Visitor Messages 76 to 90 of 208
  1. Cilerba
    July 1st, 2011 10:15 AM
    Oh, right. Not to be a pain or anything like that, but how hard would it be to remove that? >.<
  2. Cilerba
    July 1st, 2011 8:05 AM
    The Mouse script?
  3. Cilerba
    June 26th, 2011 8:11 AM
    Don't worry about it. I haven't done much either. :P
  4. Cilerba
    June 10th, 2011 10:54 AM
    Yeah, that stuff. lmao. Alrighty, I'll PM you.
  5. Cilerba
    June 9th, 2011 10:48 AM
    Hm. Well, as of right now, just the battle system I guess. I'm going to download a new starterkit and hopefully it'll work out this time.
  6. Cilerba
    June 8th, 2011 4:43 PM
    I set up a dropbox for Turq. If you want, I'll PM you with the details so you can have the project and make edits from there.
  7. Cilerba
    April 24th, 2011 9:48 AM
    Haven't tried it yet, I'll try it out now.
    Also, that question was for my friend, she said she'd be happy to share her berry graphics with you if you could figure it out.
  8. Cilerba
    April 23rd, 2011 4:59 PM
    Hey hey. Little question for ya.
    Would it be possible to have Essentials' berry system use graphics?
  9. Pia Carrot
    April 16th, 2011 5:04 AM
    Pia Carrot
    How are you? It's been awhile. I apologize for my absence. My laptop's hard drive crashed. I just got a new one.
  10. Cilerba
    March 16th, 2011 5:12 PM
    Oh, wonderful, thanks. I'll test it out tomorrow. :)
  11. Cilerba
    March 16th, 2011 10:46 AM
    How difficult would it be to have the wild Pokémon's level near the level of your team?
    Example: Route 1 - Pidgey Lv 2, Your Team - Arceus Lv 98, Mewtwo Lv 95.
    So with the script, it'd make the Pidgey somewhere between Lv 95-98. If you have a team of six, and they're all different levels, it'd take the highest level, and the lowest level, average them, then the wild Pokémon's levels would be that average, plus one or two higher and/or lower.
  12. Cilerba
    February 26th, 2011 7:39 AM
    It was the same error. D:
  13. Cilerba
    February 25th, 2011 3:31 PM
    What do you mean?
    That's what got me here:

    I finally got around to transferring Turq to a new project, and I still get that error. :(
  14. Cilerba
    February 25th, 2011 2:35 PM
    I copied the Test Kit you sent and transferred it to there.
  15. Cilerba
    February 25th, 2011 1:15 PM
    It didn't work.

About Me


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General Information
  • Last Activity: April 30th, 2015 7:44 AM
  • Join Date: March 16th, 2010
  • Referrals: 0


Showing Friends 1 to 8 of 8


Emblem Showcase - 2 Total
Game Developer Extraordinaire
You really know how to manipulate those switches and loops, and have shared your knowledge with the community. Thanks for enriching the community with your contributions!
Awarded: January 6th, 2011 11:51 AM
Member of the Year All-stars
You may not have won Member of the Year in Member of the Year, but you did place something in Member of the Year for one year.
Awarded: January 8th, 2012 7:58 PM

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