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Spiky-Eared Pichu Spiky-Eared Pichu is offline

NDS Hacker/Researcher

Visitor Messages

Showing Visitor Messages 181 to 195 of 248
  1. Team Fail
    July 18th, 2011 2:05 PM
    Team Fail
    I'm trying to reconfigure those files for them, but I can't seem to figure out how. It'd be nice if he provided the source so we can compile our own sound tests.
  2. Team Fail
    July 18th, 2011 10:35 AM
    Team Fail
    It cannot find any of those "00 64" bytes. It must be doing something odd. So I can't do anything anyways.
  3. Team Fail
    July 18th, 2011 10:02 AM
    Team Fail
    I just noticed something. I cannot loop with the 00 64 bytes (unless I am doing something wrong)
  4. Team Fail
    July 18th, 2011 9:51 AM
    Team Fail
    You're welcome. Now, I need to get looping figured out. I'm still trying to get it working. And yes, it is a huge timesaver.
  5. Team Fail
    July 18th, 2011 9:39 AM
    Team Fail
    Yup. And, it's even better: You don't have to change the 12th byte in the midi either. It converts it perfectly without any need for a hex editor.

    http://fincs.drunkencoders.com/files/2011/07/SSEQPlayer_demo.zip

    Put it in the C:\Users\Yourname and get the 2 .dll files it needs, and put it in the same directory. Type in (under a command prompt window) midi2sseq namaeofmidi nameofsseq.
  6. Team Fail
    July 18th, 2011 9:32 AM
    Team Fail
    Hey. I found a redone version of MIDI2SSEQ that doesn't require you to replace FF C0 bytes. It makes them FF C7 instead, repairing the file and allowing you to continue on! Want a link?
  7. Pichuzilla
    July 15th, 2011 12:26 AM
    Pichuzilla
    Team Fail ask me if i could make a sseq fixer and i made it for him.
    now I can finish my Ultima Ultimate Music Editor for Pokémon Firered and Ruby/Emerald
  8. Pichuzilla
    July 14th, 2011 7:19 PM
    Pichuzilla
    Hi! Do you know who just made a SSEQ Fixer?
    I'll give you a hint, he's right here........... P_blank (------
  9. Team Fail
    July 13th, 2011 12:15 PM
    Team Fail
    Well, I'll go look at it and see if I can produce any results. I have my .SDAT ripped apart at the moment into it's individual files.

    And in other news, I'm still smashing my keyboard trying to loop music.
  10. Team Fail
    July 13th, 2011 11:32 AM
    Team Fail
    I need to find the location that tells the game what song to play in the intro. If that cannot be done, I need to make a sseq utilize a different sbnk.
  11. Team Fail
    July 12th, 2011 9:39 PM
    Team Fail
    Can you find something for me? I'm trying to find it with no luck.
  12. Pichuzilla
    July 10th, 2011 1:56 PM
    Pichuzilla
    Hi Pichu!
  13. jvpski3
    July 9th, 2011 4:08 AM
    jvpski3
    Can you please give me a Tile Molester copy of yours? Thanks.
  14. Team Fail
    July 7th, 2011 11:22 PM
    Team Fail
    I've done more to Aqua Sapphire! Look at the Rom Hacking Discussion thread!
  15. RHIOneAlbum
    July 7th, 2011 10:01 PM
    RHIOneAlbum
    "Hacking has no limits. Don't try anything, DO IT!"
    Agreed
    I'm Innovator from Team RHI, Team Fail said you were working on a gen IV hack :3
    So uh, hello there! XD

About Me

  • About Spiky-Eared Pichu
    Location
    Barcelona, Spain
    Gender
    Male ♂
    Occupation
    Student
    Nature
    Calm
    Favorite Pokémon
    Skitty, Rayquaza, Chikorita, Mew, Pichu, Spiritomb, Minccino, Victini
    Twitter
    Markitus95
  • Signature
    "Hacking has no limits. Don't try anything, DO IT!"

    Jump into DS hacking with SDSME!


    Beta 2 available!!


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General Information
  • Join Date: April 7th, 2010
  • Referrals: 2

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