The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Members List
Reload this Page jota_rdk's Profile
Sign Up Rules/FAQ Daily Battle Blogs Mark Forums Read


jota_rdk jota_rdk is offline

Spanish hacker [Javi4315]

Visitor Messages

Showing Visitor Messages 46 to 58 of 58
  1. Crimson Stardust
    October 27th, 2010 1:56 PM
    Crimson Stardust
    yuo know the show pokemon sprite question you ask about, i heard someone is working on it, he is using asm to do it..
    The same thing i guess..xD
  2. nenekins
    October 11th, 2010 11:35 AM
    nenekins
    Lo cambio en el script ya compilado. Debo de usar offsets nuevo?
  3. nenekins
    October 11th, 2010 3:58 AM
    nenekins
    Trate de compilar el script, pero revuelve el 8 de nuevo. ¿No tendria de hacer de algun variable? Si quieres, te puedo enviar un IPS file ó un ROM para observer el problema.

    Muchas gracias por el ayudo!
  4. Crimson Stardust
    October 10th, 2010 4:21 AM
    Crimson Stardust
    i added ya..your reply to my vm is good enough for me to understand..lol
  5. Crimson Stardust
    October 10th, 2010 3:44 AM
    Crimson Stardust
    If you said it that way..then it is very advance i don't think i can do it on the level i am..for the other method you tell me,can you like elaborate how i do it? i now by warping etc..,but making a useless map,wont it affect the rom or something?
    you have msn?easier for you to explain..
  6. Crimson Stardust
    October 9th, 2010 6:27 AM
    Crimson Stardust
    Tanx dude..i'll be waiting..
    you really help me alot
  7. Crimson Stardust
    October 9th, 2010 5:26 AM
    Crimson Stardust
    I really don't want to trouble you,but as you noe im a beginner to scripting,so i don't really noe much..
    basically,
    i don't really get the comment,
    do i put it after
    #dynamic 0x800000
    #org @start
    [do i put the command here]
    and what is the offset?
    and is the writebytetooffset[this word offset is offset write,not numbers rite?]
    and the script content is the script i want rite like fadcreen,msgbox,and applymoovement..
    but after the script content,
    do i copy the writebytetooffset command again and put it before the release and end?
    sorry again
  8. Crimson Stardust
    October 9th, 2010 4:18 AM
    Crimson Stardust
    Basically this is what you tell me:
    1: Make a black area on the map[that cannot be seen in-game]
    2:Make so that when the hack start,the camera is focused on the black area instead of the hero position.
    3:With number 2 done,i can use the fadescreen command to fade the screen to black,the player won't notice any diffirence since both are same colours.
    4:Then use move camera script to move the camera back to the hero spot;
    5:Then i can do the proluged,and applymovements to the hero so the hero after fadescreen wears out will appear at the spot i want.

    Right??
    haahx,what i don't noe how to do is number two,how do i make it instantly movecamera to the blck spot.It will still shows the hero and the surrounding for awhile before going to the black screen rite?
    How do i make the camera move so fast and instantly that the player cannot see the area.
    sorry for asking too much.
  9. Crimson Stardust
    October 9th, 2010 3:34 AM
    Crimson Stardust
    i don't understand abit of the solution you're offering me.
    I did the level script because on one reason,
    i can't get the hero o/w to be at the spot that i wanted,so i did the lvel script to make it look like a proluged is happening whereas the player o/w is moving during the black screen to the spot i want.
  10. Crimson Stardust
    October 8th, 2010 7:04 PM
    Crimson Stardust
    hahax..alrite..coolio
  11. Crimson Stardust
    October 8th, 2010 10:06 AM
    Crimson Stardust
    hahax..
    if you're don't want then its okae..xD..
    i don't mind actually,its not like my english superb too..lol,
    and there is no tut talking about darken command
  12. Crimson Stardust
    October 8th, 2010 9:33 AM
    Crimson Stardust
    darken huh..
    i didn't know xse has that command..
    do you have msn or something,you seems good at this,maybe we can chat,and i can ask you a thing or two
  13. Crimson Stardust
    October 8th, 2010 9:13 AM
    Crimson Stardust
    I don't want to continue postin there,
    but i still understand how to use it..the command i mean,im using var so no flags atm..
    and will the screen be black right after the intro[meaning will not show the map at all until i make the screen come back on]

About Me

  • About jota_rdk
    Biography
    Hi, I have 16 years old and I am spanish.

    I began in rom hacking world in a spanish forum (emd). There, I began to learn scripting but I didn't learn much. For that reason, I came here, for learning scripting. And here learned, in thethethethe´s sciprting tutorial (Pokescript).

    currently, I participate in spanish (emudesc and whack a hack) and english (pokecommunity) forums. I hope to enjoy here.

    Greetings! and sorry for my bad english :p
    Interests
    Rom hacking.
    Location
    Spain
    Gender
    Male ♂
    Occupation
    Student
    Nature
    Timid
    Favorite Pokémon
    3º - Mew
    2º - Charizard
    1º - Mewtwo
  • Signature
    Pokémon Golden Legend // Pokémon Silver Legend


    My tutorials:

    __________________
    My english is very bad, I know. Sorry! xD

Statistics

Total Posts
Activity by Forum
Visitor Messages
Blog
General Information
  • Last Activity: August 30th, 2015 11:57 AM
  • Join Date: July 21st, 2010
  • Referrals: 0

Friends

Showing Friends 1 to 6 of 6

All times are GMT -8. The time now is 12:05 PM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2016 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2016.