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masterquestmq masterquestmq is offline

Enthusiastic Rom Hacker

Visitor Messages

Showing Visitor Messages 76 to 90 of 92
  1. ares10
    August 11th, 2011 04:01 AM
    ares10
    Thats perfect!! I can take any picture real or drawing amd make an ow for it.
    The hack that i am working on is located HERE
  2. ares10
    August 9th, 2011 06:29 PM
    ares10
    Ow's are my specialty
  3. TehHepticOne
    April 25th, 2011 03:38 AM
    TehHepticOne
    It's all based on my instincts... :D I didn't find tutorials helped me so yea.. Thnx~
  4. Lyzak
    March 20th, 2011 06:49 PM
    Lyzak
    I don't really have enough time to make a full out tutorial, and I'm not aware of many myself. Sorry - most of what I know is intuitive. My best advice is that you do plenty of mapping, look at plenty of other maps, and pay close attention to what looks good. Chances are, if it looks off, it probably is.

    Best of luck!
    -Lyzák
  5. metapod23
    March 20th, 2011 05:55 AM
    metapod23
    I just replaced the original backsprite.
  6. Ho-oh 112
    March 6th, 2011 04:03 PM
    Ho-oh 112
    No problem.
  7. 0m3GA ARS3NAL
    March 5th, 2011 10:22 PM
    0m3GA ARS3NAL
    Yeah no problem, always glad to help when I can.
  8. 0m3GA ARS3NAL
    March 4th, 2011 10:22 PM
    0m3GA ARS3NAL
    Well you see, the thing with XSE is that the #dynamic command makes it so that XSE automatically searches for free space.
    If you tell XSE to start at the end of the normal ROM space, it will automatically place scripts there, and the after a while, into the expanded ROM areas.

    So, I suppose #dynamic 0xF00000 would suffice.
    That will make XSE place scripts at 0xF00000 and later, saving the space from 0x800000 to 0xEFFFFF for maps, graphics, or whatever... though I doubt you'll actually NEED to expand unless you've done some HEAVY modding, I'm talking about a hack the size of Rijon Adventures, which happens to be so large it requires the ROM to be expanded.
  9. metapod23
    February 14th, 2011 06:24 AM
    metapod23
    You're welcome
  10. destinedjagold
    February 13th, 2011 03:04 PM
    destinedjagold
    Sure, no problem~
    Glad to help~
  11. Megiddo-san
    February 13th, 2011 09:47 AM
    Megiddo-san
    I've been preoccupied with other business. Any updates will be a while.
  12. SmashKing
    February 11th, 2011 08:18 AM
    SmashKing
    no i'm sorry...
  13. Omega Zero
    February 7th, 2011 05:29 PM
    Omega Zero
    Quote:
    Hey thanks for the help
    i started using offsets 80000 and above and works great until today.
    Was not as bad as last time but i did loose a signpost script.

    any idea why this happened?
    Did you open the other rom in xse
    then compile it to that rom?
    Or Xse playing 'hard to script' with you?
  14. Johto_legend
    February 2nd, 2011 08:31 PM
    Johto_legend
    Unfortunately i dont know why it couldve done that. maybe you already used that offset or something, but i guess your just gonna have to rewrite it. srry.
  15. Johto_legend
    February 2nd, 2011 02:55 PM
    Johto_legend
    like the script just dissappeared? maybe you deleted the signpost scriptbox in A-map. if you give me more details i can help you better

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  • About masterquestmq
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  • Last Activity: 1 Week Ago 08:48 PM
  • Join Date: November 2nd, 2010
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