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Visitor Messages

Showing Visitor Messages 226 to 240 of 583
  1. Rayshin
    August 17th, 2012 03:28 AM
    Rayshin
    I know, right?
  2. Rayshin
    August 17th, 2012 03:15 AM
    Rayshin
    Lol, you actually called me a girl? This genderbending stuff is pretty easy.
  3. Rayshin
    August 17th, 2012 03:07 AM
    Rayshin
    I figured out how to get them Pixel Emblem.
  4. Hikamaru
    August 17th, 2012 03:05 AM
    Hikamaru
    I'm not turning off my VM's. Deal with it.
  5. Hikamaru
    August 17th, 2012 03:03 AM
    Hikamaru
    I'm deleting loads of 'em.
  6. Hikamaru
    August 17th, 2012 03:00 AM
    Hikamaru
    I'm not disabling VMs cos I don't want a PM influx.
  7. Hikamaru
    August 17th, 2012 02:57 AM
    Hikamaru
    Yeah, my profile doesn't look so beautiful now doesn't it?
  8. halcyonic
    August 17th, 2012 02:51 AM
    halcyonic
    Anywhere you can, I guess. What do you mean by how Logiedan made it too easy to guess how to get that emblem? I stalked.
  9. halcyonic
    August 17th, 2012 02:48 AM
    halcyonic
    XquadrupleDDD!
  10. halcyonic
    August 17th, 2012 02:44 AM
    halcyonic
    Stalker! You did not stalk me yet, I see.
  11. Gerokunz
    August 17th, 2012 01:44 AM
    Gerokunz
    Hi, how are you?
  12. Logiedan
    August 16th, 2012 02:03 PM
    Logiedan
    There you go.
  13. Rayshin
    August 16th, 2012 12:49 AM
    Rayshin
    Sure.
  14. Prof Oakley
    August 15th, 2012 09:42 AM
    Prof Oakley
    I started by looking for tiles I liked and making them rpgmaker sized. Then I made maps and did the events for the story line. With testing every few fixes of course. My game I'm working on right now I had to change all the sprites to gen v ones, including the intro screen heroes and prof. After I had that all set I mapped out the first areas I'd need for my game, all the connections and transport events, tested them. Then since in my game the mom gives you your pokemon right off I made that event and tweaked it till it worked, then moved onto the next story point, tested till it worked, etc. I just got to the tricky part, mapping the main area the game is centered around. So... to shorten it a bit, I just go piece by piece according to my story line. Mapping slightly ahead so I can do all the eventing in one or two days. You can't really event until maps are done out (at least not completely) so I do those first, graphics being done on the side as I need them.
  15. Prof Oakley
    August 15th, 2012 05:28 AM
    Prof Oakley
    I'd advise you start with a well written out idea, story, plot, etc. It makes things go a lot smoother when you know what and why the player is doing what they are doing. What program and what kind of rpg are you making, or thinking of making? (I can't wait for ESO, and want skyrim)

About Me

  • About C_r_e_a_m_p_u_f_f
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  • Join Date: May 18th, 2011
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