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Showing Visitor Messages 31 to 45 of 56
  1. Tyrantrum
    July 29th, 2011 06:39 AM
    Um...hello... Nice to meet you too. n__n;
  2. Full Metal
    July 28th, 2011 04:10 PM
    Full Metal
    No. You can quit being lazy and use the search feature of this website.
  3. 0m3GA ARS3NAL
    July 28th, 2011 10:02 AM
    0m3GA ARS3NAL
    Hello, I'm 0m3GA ARS3NAL, and that was quite random of you :3
  4. teejermiester
    July 28th, 2011 08:36 AM
  5. Full Metal
    July 28th, 2011 08:07 AM
    Full Metal
    I already have written a tutorial or two on the subject.
    Plus there's more in the documents and tutorials section.
  6. NatureKeeper
    July 26th, 2011 05:07 PM
    That I do not know, unfortunately.
  7. teejermiester
    July 26th, 2011 08:25 AM
    Anytime. About the tool, I know that there's a tool for editing day/night palettes somewhere... That probably also will add on he day/night sequence.

    And in order to insert quite a few buildings into the tilesets you have to go to advancemap, load your rom, go to the place that you want to have the new building, and click the puzzle piece. Make sure you are in the right palette (color scheme, if you aren't your building wont have the colors you want it too, you can change palettes with the "palette #" button and check the colors on it with the "Palette editor" Then you click "tiles" (NOT BLOCKS, that would be bad, it totally and utterly destroys your ROM, trust me.) and click "save tileset 2" save it as "Tileset2 _____" and then open it in paint, photoshop, etc. And insert the tiles you want. Then you must recolor those tiles to the colors in the palette. If the colors aren't right, the tiles will be colorless blobs. Then, once you have edited them completely, you go back to advencemap, open up the puzzle piece, and click Tile>LoadTILESET2. If you click Tileset1 with a tileset2then your ROm will blow up... I think the new Advancemap Beta has protection against that though... anyways, don't do that. Then those tiles will be in the tileset (the lump of junk to the right) and you click them and put them into tiles on the left. And then you have a building (or anything, actually.) you can use.
  8. NatureKeeper
    July 25th, 2011 09:31 PM
    Glad to be of help again.
  9. teejermiester
    July 25th, 2011 06:05 PM
    Theres a patch/tool somewhere... Try in toolbox.
  10. NatureKeeper
    July 25th, 2011 12:10 PM
    Glad to be of any help.
  11. teejermiester
    July 25th, 2011 11:15 AM

    If you want to see progress on my hack, go to pokemonpetra.blogspot.com
  12. teejermiester
    July 25th, 2011 09:50 AM
    That's the same thing, it's just in a different spot in Unlz.Gba. You can find tutorials for that as well.
  13. teejermiester
    July 25th, 2011 07:47 AM
    No. But you can find a lot of tutorials on it on PC. [Emulation>Rom Hacking>Tutorials] then search that forum for tutorials for titlescreen. I tried it once, got a lugia in the titlescreen, but everything else was really weird. So, i decided to try again later.

    Unless you mean creating a title like a name for your game. In which case you could bounce ideas off me i guess?
  14. NatureKeeper
    July 25th, 2011 03:42 AM
    Well, I found it on one of the tutorials and they're generally lying around the forums right now. I don't have a direct link, but browse a little around the tutorials and you'll find it.
  15. teejermiester
    July 24th, 2011 05:39 PM
    You sound like you need some help with hacking. I'd be glad to help, just as long as I'm not overused, so to speak. I could teach you some stuff. PM/VM me some questions if you want.

About Me

  • About pikachu27
    I'm a person that likes to do lot's of thing's with my friend's and others, I play a lot of game's too.
    I like to make thing's that can't be made the easy way.
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  • Last Activity: April 10th, 2013 01:00 PM
  • Join Date: July 20th, 2011
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