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TheUltimateG.J TheUltimateG.J is offline

Visitor Messages

Showing Visitor Messages 11 to 20 of 960
  1. Brendon McCullum
    May 21st, 2014 11:55 PM
    Brendon McCullum
    Yeah, you are the lead mapper, you can help parth in making some rooms of the snubble's owner's house in episode 8!

  2. parth9
    May 21st, 2014 07:42 PM
    parth9
    I still didn't understood your whole thing...

  3. parth9
    May 16th, 2014 10:59 AM
    parth9
    I made the bournfire ow for ep10 to make it like anime...here's a screen of it..


    Is it good?

  4. parth9
    May 12th, 2014 10:58 PM
    parth9
    OHk....

  5. parth9
    May 12th, 2014 09:48 PM
    parth9
    Quote:
    hey bro what will happen if the player don't have a seel in his party?does the script end and will run again when I step on the tile?
    If the player doesn't have the seel the script will end there and I don't know whether it will run again or not....
    Hmmmm....I can do that but first I need to make small change in the script

  6. parth9
    May 12th, 2014 12:02 AM
    parth9
    Please make space in p.m.....I can't send you the script.

  7. parth9
    May 11th, 2014 10:43 PM
    parth9
    Ummm...u tell me where to do the script in route 2 its too big

  8. Projectwolfie
    May 11th, 2014 04:57 AM
    Projectwolfie
    It's not a rombase, the base I used is a rombase. And that can be found right here: http://www.pokecommunity.com/showpos...&postcount=252


    No offense, but you're shooting yourself in the foot using mine as an outright base. What with all that space I used, and since it doesn't even have Fairy Type. XD

  9. parth9
    May 10th, 2014 10:38 PM
    parth9
    The last step is to add your sprite in A-Map. This is a little tricky. First open A-Map and insert a sprite. The picture number is the number of the sprite in your New OW table. So since this would be the first sprite in our first new OW Table, it would be 00. If it were the 2nd sprite it would be 01 - the last sprite (256) - or converted to hex is FF - but the first new table can only hold up to EE, so it can only hold 240 sprites - the rest can all hold 256.

    Okay, so for our first sprite we put 00 as the picture number.

    Now we have to get the game to know we're using a different table. We do that by using the unknown variable directly below the picture number.

    The sprite we're inserting is located in our first new table, but remember that the original table comes before this. So it's actually the second OW table in the game. So the first original table is 00, while the second table (the new table we inserted) is 01. So for the unknown data below this, we would write 00 01.

  10. parth9
    May 10th, 2014 10:37 PM
    parth9
    The last step is to add your sprite in A-Map. This is a little tricky. First open A-Map and insert a sprite. The picture number is the number of the sprite in your New OW table. So since this would be the first sprite in our first new OW Table, it would be 00. If it were the 2nd sprite it would be 01 - the last sprite (256) - or converted to hex is FF - but the first new table can only hold up to EE, so it can only hold 240 sprites - the rest can all hold 256.

    Okay, so for our first sprite we put 00 as the picture number.

    Now we have to get the game to know we're using a different table. We do that by using the unknown variable directly below the picture number.

    The sprite we're inserting is located in our first new table, but remember that the original table comes before this. So it's actually the second OW table in the game. So the first original table is 00, while the second table (the new table we inserted) is 01. So for the unknown data below this, we would write 00 01.

About Me

  • About TheUltimateG.J
    Biography
    A pokemon lover and a brilliant boy.
    Interests
    Making rom hacks and playing Pokemon HeartGold.
    Location
    Bihar,Darbhanga
    Gender
    Male ♂
    Occupation
    student
    Nature
    Jolly
    Also Known As
    The Genius mapper/Sonu/the ancient geologist
    Favorite Pokémon
    Quilava,Pikachu,Ampharos,Noctowl.
  • Claims
    Pokémon
    Pikachu,Ampharos,Pidgeot,Typlosion,Poliwhirl,Gloom
    Songs
    Jay jay bhairavi
  • Friend Safari Fields
    You know what this is.
    Type
    Psychic
  • Signature


    A lover of Pokemon and their Hacks this is no other than?

    Only he can be----->G.J

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  • Last Activity: 3 Weeks Ago 02:36 AM
  • Join Date: October 30th, 2011
  • Referrals: 0

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