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DoesntKnowHowToPlay DoesntKnowHowToPlay is online now

some loser

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Showing Visitor Messages 11 to 20 of 109
  1. kearnseyboy6
    June 21st, 2014 07:16 PM
    kearnseyboy6
    It is too, thank you for the help, I'll update the post!

    I can't believe I have never used VBA dissamble! Thanks again!

  2. kearnseyboy6
    June 21st, 2014 07:06 PM
    kearnseyboy6
    It's the evolution table expansion. Fixed it but it's unprofessional.

    I think you changed the add r0, r6, r7 to something. Anyway, F0 19 is the hex of that, and you changed it to 70 00. May I ask how do I find out what that is in asm? I only have knizz vanilla ROM.

  3. kearnseyboy6
    June 21st, 2014 03:15 PM
    kearnseyboy6
    I think loading of the argument in the r2 is not working. Evolutions that don't compare the arguments still work, so I think that could be the problem. Are you sure your routines don't change the arguments? Or how the routine reads the evolution?

  4. lsmash
    June 21st, 2014 08:42 AM
    lsmash
    It's done. Thank you again.
    Btw, are the bytes at 15A68 script commands as well?

  5. kearnseyboy6
    June 21st, 2014 05:57 AM
    kearnseyboy6
    Hey Doesn't,

    I made my tut using vanilla evolution methods, when the G3HS uses your mon expansion it also stops my routines from working. Can I please see what you have changed or have a look at my scripts to see what needs to be changed!?

    Thanks

  6. lsmash
    June 20th, 2014 08:50 PM
    lsmash
    It worked! I combined my code with your trick, and shrunked the code by a lot! Thank you, Doesnt!
    However, I wanted to show it to you first before posting it on the quick research thread.
    Here it goes:
    Spoiler:
    1-The bytes to put into freespace: 2E E0 3F 02 02 00 2E 0C 3C 02 02 00 2E 0D 3C 02 02 00 23 00 F1 63 9A 1D 08 28 58 9A 1D 08
    2-The bytes to replace at 1D9A53: 41 XX XX XX 08 (XX = pointer to the code above).
    3-Just like you wrote earlier, replace the bytes at 15A68 with A1 5A 01 08.

    If you don't mind, I'll post my version there.

  7. Wajahat619
    June 20th, 2014 07:34 AM
    Wajahat619
    How to add new abilities in POkemon emerald?

  8. Spherical Ice
    June 20th, 2014 06:38 AM
    Spherical Ice
    ah, that makes sense. thanks!

  9. chrunch
    June 20th, 2014 02:11 AM
    chrunch
    Just wanted to let you know I'm also encountering a different bug with your exp point hack, there's no freezing/restarting but regardless of whether I select yes or no, I'm taken to an inescapable party menu with no options in it. Doesn't seem to be effected by whether the player has a full team or if the Pokemon is registered, though.

  10. Spherical Ice
    June 20th, 2014 01:59 AM
    Spherical Ice
    Yeah, I get the same bug as Mystery Man with this, though in my case it simply hangs the game if you select "No". It also isn't affected by whether or not the Pokémon is already registered in the Pokédex, either.

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