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DoesntKnowHowToPlay DoesntKnowHowToPlay is offline

some loser

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Showing Visitor Messages 16 to 30 of 137
  1. Lone Knight
    December 11th, 2014 07:55 AM
    Lone Knight
    Hello, at quick research you posted a gen 6 exp gain system. Well, when i repoint the battle script, do i need +1?
  2. Ash_Milotic
    December 6th, 2014 12:55 PM
    Ash_Milotic
    Hey dkhtp! how are u?
    So, i have a really hard question for you =/ i try to use Adv Gen III for Ruby an d i don't know how to add new pokemon's in Ruby! And also, I tried to use the 25 pokemon between celebi an treeko and i can't use any in battle (like putting someone in the elite four, it goes to black and i can't fight !) Idk what else i can do ! =/

    Thanks!!
  3. Lone Knight
    November 7th, 2014 06:50 AM
    Lone Knight
    Hey i need help with inserting new abilities, can you help me from start...to insert it properly and everything
  4. TheRabbit
    November 2nd, 2014 11:20 PM
    TheRabbit
    Renaming Shift to Set would require further hex editing right?

    And thanks so much for the edits.
  5. TheRabbit
    November 2nd, 2014 08:02 AM
    TheRabbit
    Hey, I was told you're a good person to ask for the hex edits I need to make in order to make a FireRed hack only playable in SET. Do you have any idea? Thanks.
  6. sharathbhat
    October 29th, 2014 08:05 AM
    sharathbhat
    Hi friend. Thanks for your pss patch file . I have edited a fire red rom and inserted some events using advance map. I just need now fairy type, new moves & abilities and pss in my hack.. This is my very first hack. Could you teach me how to have all those in the hack? I patched Mr doll steaks patch into my hacked rom but all my created events messed up. I dont know what went wrong? please help me
  7. looneyman1
    October 17th, 2014 11:16 AM
    looneyman1
    For some reason your patch for the physical/special split doesn't work. I tried patching it to unpatched ROMs and I don't get any icons showing the split, and I even applied it to previously patched roms to enable the split on hacks that don't have the split on the off chance it was a fluke and still nothing. The IPS patcher says the patches were successfully applied, why no indication of the split being enabled?
  8. Lone Knight
    October 7th, 2014 06:27 PM
    Lone Knight
    Ok thank you. But is there any specific thread for it? And i think i will have to locate battle sequence offset for that. I am learning ASM and can only do things like returning certain values. But if there is any thread i would like to look onto it.
  9. Lone Knight
    October 6th, 2014 07:36 PM
    Lone Knight
    Hi sorry to bother you. But i have a ques, is it possible to add formes to the 3rd gen games?
  10. destinedjagold
    September 21st, 2014 06:37 PM
    destinedjagold
    I saw your post for extending the duration of Taunt and other moves. Do you happen to know where they're located in a Ruby ROM?
  11. Wesley FG
    August 29th, 2014 08:28 PM
    Wesley FG
    ad.fly generates little income so I was trying to pay for a hosting site that is free and not unstable, but soon I will remove it, I do not work I'm a student so I thought the best way, sorry for the delay in responses was hospitalized for 20 days a hospital.

    ps; the catalog attempts to gather all the hacks even incomplete
  12. Syndrome10
    August 6th, 2014 11:59 PM
    Syndrome10
    My bad, I read the topic not carefully and I thought the flag is 0x3D, not 0x23D. I don't even know if 0x3D flag exists lol. Anyway, thanks.
  13. Syndrome10
    August 6th, 2014 12:57 AM
    Syndrome10
    .align 2
    .thumb
    .thumb_func
    push {r4, r5, lr}
    mov r4, r0
    mov r0, #0x02
    lsl r0, #0x8
    mov r1, #0x3D
    add r0, r1
    bl FlagCheck
    cmp r0, #0x0
    beq End
    cmp r4, #0x0
    beq SuperEffective
    cmp r4, #0x5
    beq SuperEffective
    cmp r4, #0x14
    beq Ineffective
    b End

    SuperEffective:
    mov r4, #0x14
    b End

    Ineffective:
    mov r4, #0x5

    End:
    ldr r5, .damageAddr
    ldr r0, [r5, #0x0]
    mul r0, r4
    ldr r1, .returnAddr
    bx r1

    FlagCheck:
    ldr r2, .flagAddr
    bx r2


    .align 2
    .returnAddr: .word 0x0801e77d
    .flagAddr: .word 0x0806e6d1
    .damageAddr: .word 0x02023d50
    .end


    That's your Inverse Battles hack, and I have a question how do I change the flag, so it's not Pokéflute? You said 6th and 8th lines have to be changed, and I understand what I have to change in 8th, but I have no idea what do I have to change in 6th line?
  14. Huy567
    July 16th, 2014 03:01 PM
    Huy567
    so like in this equation: Xn+1 = [(a * Xn) + c] mod m, it would be Xn plus one equals Xn multiplied by "a" and then added to "c" and the result of [(a * Xn) + c] would be divided by m, right?

    and i know what you mean. i got this like 4 hours later XP
  15. Huy567
    July 13th, 2014 06:47 PM
    Huy567
    EDIT: I decided to put off trying to add new abilities until I have enough knowledge of ASM, because so far it has been very confusing for me (and probably you, sorry). So I was going through part two of HackMew's tutorial, and I saw he uses the operations XOR and AND, but he doesn't explain it. Can you help? He also uses the formula "Xn+1 = [(a * Xn) + c] mod m". Could you also help me understand what the modulus actually means?

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