The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Members List
Reload this Page DoesntKnowHowToPlay's Profile
Sign Up Rules/FAQ Daily Battle Blogs Mark Forums Read

DoesntKnowHowToPlay DoesntKnowHowToPlay is offline

Tiny Umbrella with Lots and Lots of Good

Visitor Messages

Showing Visitor Messages 31 to 45 of 167
  1. FamiliaWerneck
    July 28th, 2015 9:45 AM
    Thought since you found the egg groups you'd know how to create new ones, or how did they work.
    Thanks anyway. =D
  2. FamiliaWerneck
    July 28th, 2015 4:35 AM
    Can you help with the breeding stuff, bro?
  3. The Legacy of The Legends Creator :D
    July 24th, 2015 5:13 AM
    The Legacy of The Legends Creator :D
    Does the Tutorial to expanding the dex in firered work for leaf green the same way?
  4. Dontreadthi
    July 21st, 2015 9:21 AM
    That's the tutorial that sparked this that image included in the tutorial works, but if I edit the image and redo exactly the same process it doesn't work.
  5. Dontreadthi
    July 20th, 2015 5:17 PM

    Is there a tutorial or example on how to insert a graphic and use it via code? I'm not talking about replacing but rather loading from free space like what you did for PSS split. For example if I want to add a star/image on the pokemon status screen. I seem to be running into problems with scrambled images.
  6. Chicken Fingers
    July 14th, 2015 1:16 PM
    Chicken Fingers
    Sorry, you were the second person I sent that to and I was pretty frustrated when i sent it. But I probably should have asked for you to help me.

    So can you give me some possible solutions please? When I have it show me the advanced view on NSE it says that I changed the sprite pointer to 720000. It says below that the sprite offset is different. Would that be the issue?

    Edit: I just realized that the offset 'x137be4' isn't there. It automatically goes to 'x137be0'. I edited the last four values of that because that's where the cursor went. I'm not sure what that means.
  7. Chicken Fingers
    July 14th, 2015 11:50 AM
    Chicken Fingers
    Hey. I found your tutorial on showing the IV grades. I put all of the ASM in but it only shows a few red lines when I load the game. I'm guessing I made the mistake in NSE. I inserted the picture in place of the Pikachu sprite as a bitmap. I changed it's offset to 720000 and stuff. I've been trying to work it out but can't seem to figure it out.
  8. DarkPsychic
    July 10th, 2015 5:45 PM
    May I ask for some advice if possible?

    Could you tell me what I am doing wrong in this script

    #dynamic 0x800000

    #org @start
    comparefarbytetobyte 0x3005542 0x6
    if 0x4 goto @snippet1
    comparefarbytetobyte 0x3005542 0x12
    if 0x4 goto @snippet2

    #org @snippet1
    setmaptile 0xA 0x5 0x2D5 0x0
    special 0x8E

    #org @snippet2
    setmaptile 0xA 0x5 0x2D4 0x0
    special 0x8E

    I am simply trying to check the hour to see if its night (6pm) then setmaptile to lights on, also checks if morning (6am) to reset the maptile to lights off...
  9. Splash
    June 26th, 2015 5:44 PM
    Sure I certainly will.. It's one of my side projects while trying to learn a bit more of c#
  10. Splash
    June 25th, 2015 1:12 AM
    Can I make a tool for your hacks?
    Like the Trainer EVs and the IVs being displayed?
  11. FamiliaWerneck
    June 10th, 2015 8:59 PM
    Sup Doesnt!
    I just started looking into breeding stuff and I found this post:
    Unfortunately, I didn't understand it the way you explained there. Can you help me?
  12. Rukario
    January 25th, 2015 12:10 AM
    Happy Anniversary, Happy Anniversary, Happy Anniversary!
  13. TheRealOCD
    January 24th, 2015 10:31 PM
    Happy anniversary
  14. Koutetsujou
    January 6th, 2015 7:46 PM
    yow! can you link me your tutorial on BW exp gain system hack? I'll try to port it on Emerald.
  15. Ash_Milotic
    December 23rd, 2014 10:13 AM
    Thanks a lot for ur answer!
    Anyway, i finished 2 projects. One of Ruby and other as a "reremake" of Shiny Gold (Fire Red). So, for the first one i just add some trainers and new pokemon in terms of graphics (i mean, as an example, a new winona, a new wurple, all base on the new ROZA last version and using sprites of HGSS and B2W2).
    For the second, i just add (i think) a lot of improvements like finish the kanto region, and add orange islands, something that nothing other has really actually: 3 regions.

    Thanks for ur answer!


Total Posts
Activity by Forum
Visitor Messages
General Information
  • Last Activity: 3 Days Ago 10:33 AM
  • Join Date: January 24th, 2012
  • Referrals: 5


Showing Friends 1 to 9 of 9

All times are GMT -8. The time now is 10:15 PM.

Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2016 The PokéCommunity™,
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / Poké
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2016.