Anyhow, I don't want to spoil too much, but after the events of the first game, the marine ends up back to Earth, only to be greeted by more death & destruction from hell's denizens. Thus, a sequel was inevitable, called Doom 2: Hell on Earth.
In Doom 2, humanity is pushed to the brink of extinction in the face of hell's army. They've managed to find a starport to hold what is left of the human race. Sadly, it was a matter of time before the starport started being assimilated by hell. Thus, the same marine that has gotten through the two moon bases, now has to fight hell's army once more, on his home planet, not to mention that hell has added a more varied array of new demons into this fray.
If you thought the first game was dreadful, then its sequel will have you quaking in your shoes.
It's the original illustration for the Child Killer perk in Fallout 2 (note: I have never killed children, in-game and out). Apparently Black Isle thought it was too risque. I'm inclined to disagree with their opinion.
To start things off, Doom is one of the first games that gave birth to the first-person shooter genre. In this game, the moon bases that were set up on the two moons on Mars, Phobos & Deimos, came under attack by the forces of hell. Eventually, the Deimos base literally disappeared without a trace, & soon, a squad of space marines get sortied out to deal with this issue. Bad thing is, hell's demons are a force to be reckoned with, thus all but one marine in that squad have gotten wiped out. In Doom, you play as that lone marine, & have to fight through hell's army of possessed humans, imps, & assortment of demons to figure out what has happened to Deimos & eventually, put an end to this invasion.
It doesn't surprise me that you've never heard of this game - it's older than you are!
Graded A for Awesome
You were eager to learn what PC is all about, all thanks to your mentor. With that, you deserve a high grade! Thanks for stopping by the Adoption Center and have a wonderful stay here! (Adoption Center Mentee)
Awarded: March 28th, 2012 7:42 PM