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Coolboyman Coolboyman is offline

Veteran Hacker

Visitor Messages

Showing Visitor Messages 61 to 75 of 360
  1. Danny-E 33
    May 17th, 2012 6:34 AM
    Danny-E 33

    Thank you for your response! I already increased the ROM size to 2MB a long time ago, so that's taken care of. So, knowing you did option 3 leaves me with a couple questions, if you don't mind.

    Once I locate the front or back sprite of a Pokemon in Gold -which I trust that I won't have too hard of a time doing that on my own- the code I see is the image compressed using GSC compression. I don't know if this is a stupid question, but how am I supposed to obtain the code of the image in its uncompressed form?

    Also, once I have the uncompressed code of the image and I've inserted it into blank space and I've changed the pointers from the 12th-15th byte of the Pokemon's data, I'm confused as to how the game knows which bank to go to. To my understanding, 2 byte pointers are used for offsets that are in the same bank, and if the offset is in a different bank, then a 3 byte pointer has to be used. But the Pokemon image data is spread across several different banks, right? So how does each pointer work correctly if a bank is not specified in the pointers to the images to begin with? And how would I modify it to make sure it points to a new bank if I only have the 2 byte pointers to work with?

    Lastly, if I have the uncompressed data inserted and the pointers are repointed correctly, is there anything I have to change about the decompression routine, or will it recognize that it is an uncompressed image and read it directly on its own without me doing anything to it? I know I have a lot of questions, and it took me a long time to fully explain them, but I would greatly appreciate all the advice you have. Thank you!

    Danny-E 33
  2. Nick
    May 15th, 2012 11:19 PM
    It seems that rijonAdventures' popularity may be stemming a lot from your reputation, hm?

    I see with Hexecute. So everyone uses Hex Workshop actually… interesting.

    I have conquered one of the first milestones in ROM hacking: Successfully inserting music with that damned Sappy.

    The first towering obstacle was obtaining Mid2Agb, which I had to create a 4shared account to download the only working link in the first 10 pages of any Google search for it. Then I had to recreate the XML file removing the accented Es in it as well as properly capitalizing the ROM name, not to mention the hours spent modifying the MIDI for compatibility with the GBA.
    In short, a lot of work, but I find myself lucky to get the crap output to play at all on the game, lol.
  3. Nick
    May 15th, 2012 2:09 PM
    What's your hex editor of choice?

    Hexecute 3 is my personal favorite, because of the word color alternation, and it can load 32MB ROMs, but Page Large Files has to be turned off or it crashes, IDK why :/.
  4. slim spazzy
    May 15th, 2012 5:52 AM
    slim spazzy
    hey i have rijon adventures 2009 on my android mobile phone i use the emulator gameboid and when the game stars it shows an error code ( 0001) and says the game cannot be completed how can i fix this
  5. Nick
    May 7th, 2012 7:26 PM
    Sometimes I wish your games were legitly available on a physical cartridge so I could play them in my machine. I enjoy the old games a lot better on a physical console and get bored easily in VBA, so if I can sustain boredom so well with your hacks on VBA, imagine how fun they'd be IRL, huh?
  6. Danny-E 33
    May 3rd, 2012 3:38 PM
    Danny-E 33
    Hello again Coolboyman,

    I've made alot of progress with rom hacking since I last spoke to you, but I still have plenty of questions, if you are willing to take the time to read this. For the purpose of the hack im making of Pokemon Red, I want to replace every front and back sprite with sprites from a mix of Gold/Silver/Crystal spites. From what I've learned since I last talked to you, the compression in GSC is different than RBY. So my question is: What is the best way you suggest to simply replace every red sprite (front and back) with GSC sprites?

    1) Should the GSC sprites be located in the GSC rom and then decompressed from the GSC type of compression and then recompressed with the RBY type of compression and then be inserted in the red rom so that the RBY decompression routine can accurately read the image?
    2) Or should the RBY decompression routine be modified so that it decompresses the same way as GSC so that all sprites can be inserted as they are compressed in the GSC roms?
    3) Or do you think the best way is to remove/bypass the decompression routine and insert all GSC spites in blank space (in a rom with double the size for plenty of room) as uncompressed images?

    I'm not sure which of these solutions is most logical and perhaps you have an even better idea. I would like your opinion on what to do and I would appreciate all the advice you are willing to provide on whatever you think is best, because whatever you suggest, I'm sure I wouln't know how to do it entirely on my own, or where to learn. It's so hard to find new sources of information because 1st generation hackers are hard to come by now. I'm so glad you're still around and I hope you can help me with my hack and help me learn as much as I can. I have one year left in high school and then I'm off to college for computer science. Learning all I can about programing is my passion, and I hope you would like to help me gain all the knowledge I can.

    Danny-E 33
  7. Rummy0
    April 21st, 2012 5:32 AM
  8. Rummy0
    April 19th, 2012 2:44 PM
  9. Joshawott
    April 10th, 2012 12:06 PM
    Happy belated birthday to the best Pokémon hacker ever!
  10. Team Fail
    April 3rd, 2012 6:29 PM
    Team Fail
    Happy birthday c:
  11. EarthWolfblade
    April 3rd, 2012 1:37 PM
    Happy birthday
  12. Crimson5M
    April 3rd, 2012 12:16 PM
    Happy birthday :)
  13. Spiky-Eared Pichu
    April 3rd, 2012 11:11 AM
    Spiky-Eared Pichu
    Happy birthday Adam!
  14. Ivysaur
    April 3rd, 2012 3:27 AM
    Happy birthday Adam.
  15. chrunch
    April 2nd, 2012 11:43 PM
    Happy Birthday! ;D

About Me

  • About Coolboyman
    I'm Koolboyman and I make REAL ROM hacks using reverse engineering, Z80, and creative scripting.
    Making Games, Hacking Games, reverse engineering, studying.
    The East Bay
    Male ♂
    Game Programmer / Student
    Favorite Pokémon
  • Signature
    Check out my Youtube channel. All about ROM Hacks, Indie Games and more!


    Prism : - Four Gym Summer 2010 Beta available now!



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  • Last Activity: 3 Weeks Ago 12:17 AM
  • Join Date: September 27th, 2003
  • Referrals: 77


Showing Friends 1 to 20 of 84


Emblem Showcase - 4 Total
Hack of the Year First Place Emblem
This user's hack has achieved the Hack of the Year status in one of the community's annual "Hack of the Year" competitions.
Awarded: December 21st, 2008 3:47 AM
Kuribo's Shoe
Congratulations! You got a shoe. Keep being awesome and you might get the pair.
Awarded: November 30th, 2009 2:18 PM
Limited Edition Green Mint
This member joined us on our relaunch of PokéCommunity Live. Thanks for being there!
Awarded: February 14th, 2011 5:16 AM
This member has single-handedly destroyed the PokéCommunity; maybe mummy will hug you now!
Awarded: April 2nd, 2012 12:21 AM

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