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Cerberus87 Cerberus87 is online now

Mega Houndoom, baby!

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Showing Visitor Messages 16 to 30 of 212
  1. cream
    4 Days Ago 01:20 PM
    cream
    oh yeah, gel has a fun texture! :D
  2. cream
    4 Days Ago 04:16 PM
    cream
    hmmm, i guess it does kind of look like whipped cream. my own shaving cream is all white with pink swirls so that reminds me a bit of ice cream.

    also, i just realized we're having a conversation about shaving cream. lmao
  3. cream
    5 Days Ago 10:49 AM
    cream
    holy crap, that does sound terrible. now i can't look at my username without thinking of shaving cream, omg. :x
  4. cream
    5 Days Ago 10:20 PM
    cream
    hah! you're right! i didn't even think about that, silly me.
  5. cream
    5 Days Ago 08:48 PM
    cream
    is there a kind of cream that isn't edible? :0
  6. cream
    5 Days Ago 08:25 PM
    cream
    it is! in my case, i'm not edible though. P:
  7. cream
    6 Days Ago 09:04 AM
    cream
    1. no
    2. yes
    3. maybe

    heh, in reality i used this name because i think it sounds cute. c;
  8. BettyNewbie
    1 Week Ago 07:54 PM
    BettyNewbie
    Oh, Crystal was an excellent game, no doubt. It just fell victim to poor timing. It came out at the very end of the GBC's lifespan, and quickly found itself on the wrong side of RS' compatibility divide. RBY and GS, on the other hand, had a good 2-5 years before RS cut the cord.

    Crystal also came out as the franchise's popularity was starting to wind down and the backlash started setting in. The anime Jumped the Shark in Johto and became a boring, repetitive filler-fest that was too kiddy and whitewashed for even the target demo. Then, the Entei movie bombed in theaters. Meanwhile, the original fans started hitting puberty, and unlike another hugely popular late 90s/early 00s kid franchise, Pokémon had no intention to grow up with them.

    Alas, Ruby and Sapphire were only the final nail in the coffin. The Fad had been on its way out long before they came out.
  9. BettyNewbie
    1 Week Ago 05:26 PM
    BettyNewbie
    The back of the RS boxes actually said "It is NOT compatible with other Pokémon versions or the Pokémon Stadium series." All a newcomer would need to do was flip the box over to know about the compatibility break.

    And, while RBY and even GS were gone from store shelves when RS came out, Crystal, unfortunately, wasn't (remember, the game was less than 2 years old when RS came out), so the compatibility break did put a pretty big dent in the game's sales. (No, it wasn't the only reason, but it was a factor.)

    Third Versions traditionally sell around 40-50% of the paired games. Yellow sold 14.64 million to RB's 31.37 million, Emerald sold 6.41 million to RS' 15.85 million, and Platinum sold 7.59 million to DP's 18.12 million. Based on that pattern, since GS sold 23.10 million, Crystal should've sold around 10 million. Instead, it sold about a fourth of what GS did, which relatively speaking, is a flop.
  10. BettyNewbie
    1 Week Ago 07:44 PM
    BettyNewbie
    Quote:
    I think what ended up happening was for the best. The 5th gen games have very fluid gameplay, especially on the DSi. If they were on the new engine they would be slow like the 6th gen games.

    They were transitional games and fully benefit from 3DS integration and, fuzzy graphics aside, are better played on the 3DS because it features native DSi support and will default to DSi mode in DSi-enhanced games. The fact the 3DS was backwards compatible meant the development time wasn't lost.
    This is true. If anything, I think the Gen 5 games, at least, had it better than Crystal did. Outside of Japan, Crystal was released after the GBA had come out, and even though it could be played on the GBA, it had zero trading compatibility with the upcoming GBA Pokémon games (which came out less than 2 years after Crystal). So, not only was Crystal stuck on a dying handheld, but it was also rendered 100% obsolete before it was even off of store shelves. (Hence the reason why Crystal is the worst-selling main series game to date, despite GS being the second best-selling.)

    BW/2, on the other hand, can, at least, transfer Pokémon to XY/ORAS through Pokémon Bank. While they don't have functional wi-fi anymore, they're not completely out in the cold.
  11. BettyNewbie
    1 Week Ago 04:26 PM
    BettyNewbie
    Quote:
    Luckily they decided to keep the DS and scrap the GBA. Unless they released a wifi addon for the GBA... Still, Nintendo made a terrible decision with the DS, they chose to go with WEP encryption which is much inferior to WPA. WPA became the standard in 2003, so they definitely had time to incorporate it into the DS.

    I personally never used the wifi in 4th gen games because they were designed for the DS, and no one in their right mind will willingly choose an inferior encryption standard with so many hackers around. The DSi, however, supported WPA/WPA2 and, accordingly, all 5th gen games support it since they're DSi enhanced.
    Wi-fi, in general, was still in its early stages in the mid 2000s, so it doesn't surprise me that the DS had wi-fi issues. Luckily, the DSi came out and fixed it, albeit at the expense of GBA compatibility.

    Do you think that the Gen 5 games were hurt by coming out for the DS instead of being saved for the 3DS? On one hand, they might've had slightly nicer graphics, but they probably would've been buggier and slower since they were on a brand new system instead of a tried and true one. On the other hand, though, BW and especially, B2W2 were robbed of sales by being on a dying handheld, and their wi-fi time was also cut drastically short. B2W2 weren't even 2 years old when Nintendo pulled the plug!
  12. BettyNewbie
    1 Week Ago 03:50 PM
    BettyNewbie
    The GBA was one big missed opportunity for GF. I think part of the reason was its short life span. They had a good 6-7 years each with the GB/C (1995-2001) and DS (2004-2011), while the GBA only had 3 (2001-2004), so they had more time to perfect the games on the other two handhelds than they did on the GBA. (Of course, I don't think anyone could've guessed that the GBA's successor would come out less than 5 years after it, especially when you consider how poorly received the DS was at first.)

    Gen 3 was pretty much the "Red/Blue" or "Diamond/Pearl" stage of the GBA games, but unlike the other two, GBA Pokémon was never allowed to progress any further than that. I might've been interesting to see how things would've gone had they pulled a "Gen 5" with DP and released them for the GBA instead of the DS.
  13. BettyNewbie
    1 Week Ago 10:39 AM
    BettyNewbie
    Quote:
    If it's not broken, why fix it? The GSC backsprites were that good.
    Yeah, but you expect to see new backsprites with a new Generation (and a new handheld), and not all of the revamps even looked as good as the originals.

    Quote:
    The palette in the GBC and GBA is the same, what changes is the amount of colors displayed on screen, and the GBA is capable of displaying at least 10x more colors, but for some reason they made odd color choices, and the art itself wasn't as good as on Crystal.
    As I said, these were clearly GF's first GBA games, so they clearly hadn't gotten the hang of 32-bit color yet. Everything in the Gen 3 games had this washed-out, blocky look (especially in RSE) that, in many ways, looked worse than GSC (which, at least, had bright, vivid colors), and the sprites seemed to revert back to RB standards of quality in many ways. The "animations" we got in Emerald were piss-poor compared to the ones Crystal had.

    Quote:
    Well, there are some Pokémon which look bad in both, IMO (like Gyarados)
    Gyarados is an odd case in that its best early Gen sprite is arguably its Red and Blue one. Unlike most of the RB sprites, Gyarados nicely resembles its official art, and it looks powerful and imposing, as opposed to looking like a deformed eel (RG, Gold, and RSE) or a mashed-up ball of scales (Yellow and FRLG).

    Gyarados' best sprite, overall, is its HGSS one. It looks powerful and imposing (as it should), as well as nicely shaded and colored. The DS games had some very nice sprites (with the possible exception of a few from DP).

    Quote:
    I singled out Crystal because GS didn't have many good sprites for 2nd gen Pokémon.
    The Legendary Dogs come to mind here. Raikou didn't even resemble its official art!
  14. BettyNewbie
    1 Week Ago 07:45 PM
    BettyNewbie
    Quote:
    You shouldn't be into 3rd gen's look. Its sprites are quite ugly and inaccurate. The colors are messed up, too. It's a shame because the GBA was capable of very pretty graphics.
    Ugh, I know. How in the hell did Houndoom have a worse-looking sprite in RSE/FRLG than it did in Crystal? And, almost all of the Gen 1-2 backsprites were just lazy revamps of GSC ones (like again, Houndoom). I mean, I get that these were GF's first GBA games and that they basically had to rebuild the games from scratch with RS, but was this seriously the best they could do?

    It wasn't even just the Pokémon sprites, but also many of the overworld graphics and tilesets, especially in RSE. Rusturf Tunnel literally looked like a cheap revamp of GSC tiles (and in an ugly shade of green, too).

    All you need to do is look at many of the Gen 3 hacks here (like Light Platinum, for example) to see what the GBA was truly capable of. Maybe, GF's games would've eventually become that if the GBA had not been so short-lived.
  15. BettyNewbie
    1 Week Ago 11:06 PM
    BettyNewbie
    Quote:
    I hope you caught the irony when I said you're also biased because you wanted a Kanto remake based on your favorite Kanto game.

    Something tells me you didn't.
    I'd prefer a Yellow remake above all, but I wouldn't mind Red and Blue (screw Green) so long as they were quality and had enough new stuff to make them worthwhile. In other words, so long as they weren't FRLG.

    (Do I really seem that humorless to you? )

    Quote:
    You SPRITE? How come you've never told me that?
    Ah, I guess you've seen the Red++ thread. Yeah, I can do some spriting, mostly RBY/GSC style, but also DS style to a lesser extent. (Not into Gen 3's look, so I don't really bother with it.) If you want me to make anything for you, I'll see what I can do.

About Me

  • About Cerberus87
    Biography
    Basically someone who started playing Pokémon in 1999 and never grew out of it. My first version was Blue, which I still have somewhere but I'm pretty sure my GBC doesn't work anymore anyway.

    I have severe OCD, so when I play I make up some "conditions" for my teams. Usually, my Pokémon's names must all start with different letters (used to mean that the Pokémon's *actual* names should start with different letters, so no Houndoom and Heracross together, but since I nickname I've made this condition more flexible), there must be no repeated types, and their general sizes can't be too different (a somewhat flexible condition). Yes, I'm weird like that. My ID also can't contain numbers I hate, so I restart the game until I have desired ID.

    Feel free to VM, I'm always here even if I don't post often.
    Interests
    Pokémon, TV series, anime, books...
    Location
    Brazil
    Gender
    Male ♂
    Occupation
    Freelancer
    Nature
    Lonely
    Favorite Pokémon
    Houndoom and generally most Fire-types, except Torkoal because Torkoal is small, slow and boring.
  • Friend Safari Fields
    You know what this is.
    Type
    Bug
  • Signature


    Omega Ruby & Alpha Sapphire, the day Pokémon pulled a Dallas and jumped the shark.

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  • Join Date: July 21st, 2012
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