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Showing Visitor Messages 161 to 170 of 851
  1. Echidna
    April 11th, 2013 10:54 PM
    All I know is that you need to insert them as animations and they need a certain behavior byte...
  2. Echidna
    April 11th, 2013 10:48 PM
    I don't wanna seem rude, but I try to keep my Skype contact's list exclusive to really close friends, I'm trying to avoid the mistake I made on msn where random people would approach me out of nowhere :/

    What do you mean a specific way to insert water tiles?
  3. The Prince of Sweet Sorrow
    April 10th, 2013 03:32 AM
    The Prince of Sweet Sorrow

    ^ that's my skype.
  4. Tetra
    April 9th, 2013 07:54 PM
    Hey there :)
    Btw nice Mei avatarr you have xD;;
  5. Elaitenstile
    April 9th, 2013 05:24 AM
    Why do you think I keep asking flame to come on Skype? Look at my Contact Info
  6. Elaitenstile
    April 9th, 2013 05:04 AM
    Well, that's what makes him great. Once he finds something, he's the commander.

  7. Echidna
    April 6th, 2013 09:57 PM
    Yes sir! Happy to help (:
  8. Echidna
    April 6th, 2013 09:04 PM
    Hi! He made a grid to make sure that the size of the building is proportional to 8 in width and height, because otherwise he'd have a mess when moving it from the tileset to the blockset,
    Also, you have two options there. You can either resize your door to 16x16 (Width = Height), or you could keep it like that and make the animation with only the door, although the top of the door, the part that doesn't open, would be covered by the player when he walks in and it would look weird. So I suggest you go with the first option and resize the door (:
  9. Bela
    April 5th, 2013 11:15 PM
    If it's using that many unique colors, try using a palette used by something in the 2nd tileset for maps (palettes 8 - 12). The only thing is that you have to use that particular tileset for every map you want the house to appear in. If this is something you want to use in the 1st tileset, the palettes normally associated with those graphics are between palettes 0 - 6. If we're talking about tileset0 (the tileset for most overworld graphics including trees, rock, water, grass, etc), you have to be careful. You might have to end up trying to make your house fit within the palette scheme of one of those first few palettes instead of the other way around.

    The easiest way to add in such a house would be through the 2nd tileset. Lots of tilesets put in the 2nd tileset don't use up all the palettes between 8 and 12, which means you would be free to use any of those unused palettes.
  10. DarkRisingGirl
    April 5th, 2013 07:37 PM
    10-11-and 12 in advance map are usually available to use and won't affect any of the other tiles except the secondary tiles that you're probably going over anyway. So for example, Cerulean City, if you insert new tiles and change the pallete of 11 and 12, the blue houses and the orange top houses will only be affected. You could ask Aryan143, I believe he knows more about tiling not too sure.

About Me

  • About Pinkish Purple
    Female ♀
    Also Known As
    Mei Terumi
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    #1 Naruto Fan!
    ForeverDash x Pinkish Purple
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  • Join Date: August 15th, 2012
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