Go Back   The PokéCommunity Forums > Members List
Reload this Page BlackWhiteRobin's Profile

Notices
For all updates, view the main page.



BlackWhiteRobin BlackWhiteRobin is offline

Visitor Messages

Showing Visitor Messages 46 to 60 of 198
  1. ShinyQuilava97(Gold)
    May 29th, 2015 10:42 PM
    ShinyQuilava97(Gold)

    Is there any way to skip the black boot screen & the Title screen , and not the intro ?

  2. ShinyQuilava97(Gold)
    May 28th, 2015 9:29 PM
    ShinyQuilava97(Gold)

    Thanks , anyway !

  3. ShinyQuilava97(Gold)
    May 28th, 2015 9:29 PM
    ShinyQuilava97(Gold)

    But Gogo already told me how to do it.

  4. ShinyQuilava97(Gold)
    May 28th, 2015 9:27 PM
    ShinyQuilava97(Gold)

    Thanks !

  5. ShinyQuilava97(Gold)
    May 22nd, 2015 11:07 PM
    ShinyQuilava97(Gold)

    If you are free , can you please do it for me ?

  6. ShinyQuilava97(Gold)
    May 22nd, 2015 10:45 PM
    ShinyQuilava97(Gold)

    Hi ! Do you know how to remove the Gengar-Nidoran intro from a FireRed ROM ? I read Knizz's post , but I didn't understand how to do it...
    Can I just use a Hex editor to do it ?

  7. KDS
    March 31st, 2015 8:07 AM
    KDS

    The original routines for damage calcs and accuracy checks are at different locations so this routine can't be used to raise attack.

  8. Rukario
    September 3rd, 2014 7:20 PM
    Rukario

    Happy Anniversary, Happy Anniversary!

  9. GoGoJJTech
    April 22nd, 2014 3:11 PM
    GoGoJJTech

    Like right now :D

  10. GoGoJJTech
    April 22nd, 2014 7:16 AM
    GoGoJJTech

    Well you should join the chat when we're on at the same time :D

  11. GoGoJJTech
    April 16th, 2014 11:30 AM
    GoGoJJTech

    The RSE starter choosy thing is by shinyquagsire. It's in C. I just modified it to support MY new pokemon :D
    The OWs are rips like everything else in the game.
    Also I see you joined the chat then instaquit. Why? :D

  12. Smeargle
    April 3rd, 2014 9:47 PM
    Smeargle

    well when asking the original founder of the b/w animations he must have misunderstood me because he ended up posting a patch on the original thread: http://www.mediafire.com/download/qou5ljny92hxegj/Pokemon+-+Fire+Red.rar
    It currently supports 4 frames, so to implement the animation you would just replace a pokemons sprite with a spritesheet the size of w:64 h: 256. you can also change the amount of frames to be higher or lower if you wish, just note that I wouldn't recommend anything over 5.
    The speed of the animations and amount of frames can be adjusted as well. The animation data the data is found around 80C7B0.

    It does have a few bugs in it. One being castform and deoxys are messed up, but I'm working on fixing it this weekend if I don't have to much homework.

  13. Smeargle
    March 30th, 2014 6:38 PM
    Smeargle

    well I have slightly good news, I managed to get b/w animations working. But it was only doing it in trainer battles, weird right? Its a good thing I tried it on wild pokemon because I was so excited to see it working I nearly threw it on the forums xD! That would've been bad lol

  14. MrDollSteak
    March 30th, 2014 3:26 PM
    MrDollSteak

    Thanks, glad you like it.
    Not sure. Eventually.
    I'm really busy, hopefully around Easter.

  15. Smeargle
    March 30th, 2014 1:07 PM
    Smeargle

    In fact, as soon as I get my computer back I am going to try a version of the b/w style with limited loops. Perhaps it won't crash anymore

About Me

  • About BlackWhiteRobin
    Quick Self-Introduction
    안녕~!
    Gender
    Male ♂
    Nature
    Quirky
    Favorite Pokémon
    Emboar, Fennekin, Pikachu & other Starters and legendaries.
    Twitter
    robin22gongon
  • Signature


Statistics

Total Posts
Activity by Forum
Visitor Messages
Blog
General Information
  • Last Activity: 5 Hours Ago 1:18 PM
  • Join Date: September 3rd, 2012
  • Referrals: 0

Friends

Showing Friends 1 to 17 of 17

All times are GMT -8. The time now is 7:03 PM.