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BlackWhiteRobin BlackWhiteRobin is offline

Visitor Messages

Showing Visitor Messages 61 to 75 of 198
  1. Smeargle
    March 30th, 2014 9:36 AM
    Thats really good information to know.
    I have a new idea, i am thinking of having animations play on battles start, on low health, and upon health.
    Only problem i will have is my limited knowledge on ASM, but at least it won,t crash the game
  2. Smeargle
    March 26th, 2014 4:05 PM
    Well I have no problems getting an emerald styled animation in Firered thankfully.
    I have been working for constant animations like in b/w.
    I actually got a constant animation going, you see it when you look at the pokemons stats or in oaks lab. However, battles freeze like 2 seconds in, before any pokemon are sent out.
    Thats what the problem is unfortunately. I Have been using a slightly modified version of bugmania's first code, its the only one that didn't crash the game if a pokemon was obtained.
    His hex tutorials are very easy to follow which leads me to believe I've either overlooked something simple or he made a typo.

    I know really nothing about ASM either which is a bummer. I'd like to attempt to make my own. I've just been fixing his errors and stuff via hex.

    Idk, maybe you've experienced a similar problem and know a solution.
    lol I've been working at this for a few days now, stinks to feel so close but have such a large bug preventing success.
  3. Smeargle
    March 25th, 2014 7:23 PM
    Hello robin, I'm working on a patch for Black and White animations. I'm trying to acquire as much information as possible, I noticed on an old post you were seeking information as well.
    Were you able to ever get it working? I was able to get make a rom that played the animations but froze upon entering a battle. So I'm unfortunately starting over.

    If you have any information I would be very grateful
    I'm trying to make a patch so people can easily add these into their hack.
  4. GoGoJJTech
    February 2nd, 2014 5:50 PM
    Never mind now. Got the 493 pokemon in already :D
    The cries above 512 don't work STILL
  5. GoGoJJTech
    January 28th, 2014 6:06 PM
    And do you still have Platinum Red? Or the link to it? I need it since the 493 thing corrupted PC data -____-
  6. GoGoJJTech
    January 26th, 2014 1:38 PM
    Disabling the help menu is as easy as putting 1d e0 at 0x13b8c2
  7. Ausaudriel
    December 21st, 2013 4:00 PM
    Happy birthday, robin22gongon!! :D
  8. GoGoJJTech
    November 24th, 2013 11:10 AM
    Ty Ty
  9. GoGoJJTech
    September 14th, 2013 6:28 AM
    So you won''t work on hacking for a while huh? I find time.
  10. GoGoJJTech
    September 10th, 2013 12:38 PM
    hey long time no talk
  11. Jambo51
    August 15th, 2013 4:31 PM
    Can't remember, just remember that you annoyed me.
  12. Jambo51
    August 14th, 2013 10:18 AM
    I deleted you because you said something which annoyed me.

    Couldn't care less about the "mega-evolutions" as they are completely retarded.
  13. Logiedan
    July 27th, 2013 11:04 AM
    Thanks, bro. (:
  14. GoGoJJTech
    July 8th, 2013 1:44 PM
    Well it's an ASM routine that reads a table instead of replacing pokemon, but it has issues. I think the X/Y are 15/6, but that's a guess. It just writes to the VRAM. And I think I have a fix for the showpokepic as well, so it doesn't draw the box.
  15. GoGoJJTech
    July 1st, 2013 5:30 AM
    Originally Posted by robin22gongon View Post
    How do you suppose to recolor the font? Do you have the palette offset for the font? If you know please tell me because I want to make the shadowing of my letters darker.
    I managed to change it by changing the textbox. Here's what I mean. (Blue font, that's a new one!)

About Me

  • About BlackWhiteRobin
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    Male ♂
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    Emboar, Fennekin, Pikachu & other Starters and legendaries.
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  • Last Activity: 1 Day Ago 4:52 PM
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