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karatekid552 karatekid552 is offline

What happens if I push it?....

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Showing Visitor Messages 1186 to 1200 of 2146
  1. M.L
    November 12th, 2013 11:25 AM
    M.L
    I think the game just went corrupt, thanx for your help I shall go back to mapping the jhoto maps now xD
  2. M.L
    November 11th, 2013 8:08 PM
    M.L
    I do that fairly often so I made 100% sure xD
    I sometimes even open a clean rom and think wait somethings wrong here and takes me like 10 minutes to figure out what.
    But this time I checked thouroughly.

    Its no problem I shall start again.
    Thank you for your help.
  3. M.L
    November 11th, 2013 6:30 AM
    M.L
    Oh you see its not just placing people it wont let me edit maps or change anything add warps ect so pretty much anything i do in Amap wont show in the rom.
  4. M.L
    November 10th, 2013 9:03 PM
    M.L
    Well if I add a person event in A-MAP he will not be their when I play the rom in vba.
  5. GoGoJJTech
    November 10th, 2013 1:11 PM
    GoGoJJTech
    Quote:
    Originally Posted by Karatekid552
    The OW source? Yeah that was already updated as I fixed it:p.

    Now, go to 1A2000. You will see a pointer. Follow it. (That is what [1A2000] means. It is like *1A2000 in C.) Now, at that pointer, there will be a table. Grab the 0 pointer and the 7 pointer (the first and the 8th) and copy them to the end of the table. This will give them new numbers at the end of the table. You should be able to see these new OWs in NSE. It will give an error when trying to view the frames because the NSE code has a small array bug (i'm working on hacking it for a fix since the source code for the newest version is lost. I talked to link12252 himself about this.) but you will still be able to see the first frame and verify you did it right.
    Alright, I'm just now getting to this. I go to 1a2000
    the first pointer (there are 3) is B0 FD 39 08
    So I go to 39fdb0
    the pointer there is B0 3B 3A 08
    So I copy it and paste it where? Cuz nowhere is working out well
  6. M.L
    November 9th, 2013 10:02 PM
    M.L
    Hey, sorry to be like this and send you a message and all but I kinda need some help..
    For some reason my hack doesn't allow me to edit anything in the maps in A-MAP
    I cant add people scripts or warps they don't show up..
    I used A-MAP 1,9,5 for map connections but nothing else really..
    and a friend inserted music but thats all sorry to bother you with this.
  7. MrElephant
    November 8th, 2013 10:02 AM
    MrElephant
    thanks I am sorry about that. I was in a rush earlier. Sometime you will have to teach me about the swf in vba. I just couldnt seem to find it. I checked the box, ran the game in vba, and all the stuff came up, searched through notepad for it and nothing came up...
  8. MrElephant
    November 7th, 2013 4:01 PM
    MrElephant
    I am still having trouble finding the background. Could you possibly help me out. Do you have time? Are you actually on right now?
  9. Elpollo25
    November 7th, 2013 9:54 AM
    Elpollo25
    Sorry for no answer you before but I haven't had time to practise with NO$ due to the university.
    Today I'm trying to learn how to use the NO$ and I learn a bit :D but there is a screen under the screen of registers, that I don't know what is its use (I think it is the stack but I don't sure).
    Other question is: what do the trace button? Is the same that the Run Next button?
    Other question: I try to debugger the game since the first instruction but, although I put a breakpoint, the game not stop In that breakpoint, it ignore that breakpoint, I don't know why.
    At first I supose that the game don't run that instruction, but the game run it. I don't know why not stop in that breakpoint. Can you help me?
    And the last question is: How can I find one routine only watching the screen of the game? there is any method to find it easy? Or I have to put a lot of breakpoint to find it?
  10. GOLDstandard
    November 3rd, 2013 1:15 PM
    GOLDstandard
    Cool, I look forward to it.

    I'd be happy to help you out if you need it. Your ASM is probably a million times better than mine, but I still might be of use

    I want to use this base for my hack, so I feel like I should contribute somehow and not be a leech
  11. GOLDstandard
    November 3rd, 2013 12:34 PM
    GOLDstandard
    Are you now in charge of the 649 patch karatekid?
  12. Elpollo25
    October 26th, 2013 12:08 PM
    Elpollo25
    puuff I'm debugging now, and i'm lost xD
    There isn't possible to run the game while you are watching the code?
    because I trying to watch the code while the game is runnig but isn't impossible :s
  13. Elpollo25
    October 25th, 2013 1:22 PM
    Elpollo25
    I never used NO$GBA and VBA-SDL-H but today in RHO one user recomended me VBA-SL-H but if you use NO$GBA I prefer use it, because if I have some doubts I can ask you
    There isn't any tutorial for NO$GBA?
  14. Elpollo25
    October 25th, 2013 10:45 AM
    Elpollo25
    I read your tutorial, Its amazing!!!
    I remember a lots of things that I had forgotten (because I studied assembler in the university )
  15. Elpollo25
    October 25th, 2013 10:14 AM
    Elpollo25
    I found your tutorial, but i didn't read yet.
    The things that I don't understand about your code are some pops because I don't know what are the data thata they had before the routine. I know the syntax, but I don't know the data that are saved before the routine. Can you teach me how you could find out those data to work with?

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  • About karatekid552
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