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Showing Visitor Messages 61 to 75 of 1486
  1. FamiliaWerneck
    2 Weeks Ago 02:15 PM
    Yeah, that's what I meant. I was afraid Rock Climb would be able to execute Flash's field effect, cause I'm swapping their positions.
    Apparently, nothing to worry, right?
  2. FamiliaWerneck
    2 Weeks Ago 01:37 PM
    So you swapped Rock Climb with some other HM so you wouldn't need to deal with the blue party option?
  3. pokemon r
    2 Weeks Ago 03:40 AM
    pokemon r
  4. FamiliaWerneck
    2 Weeks Ago 03:12 AM
    Sup GoGo!
    Man, you said yesterday you put Rock Climb in your hack. How did you do it?
    I didn't find a tutorial or anything on changing HMs. I worked my way, as I told you yesterday. But I'm curious on how you did it.
  5. Jaizu
    2 Weeks Ago 02:44 PM
    Oh okay, thanks anyway :D
  6. Jaizu
    2 Weeks Ago 02:32 PM
    Hi! I just started with MIDIS today, can you solve this problem?
  7. PokéMew
    2 Weeks Ago 06:40 PM
    Now I see. Thanks, but I might have a question relating to this topic again in the future :s
  8. BadEgg~
    2 Weeks Ago 06:05 PM
    Is the MSG_FACE just XSE syntax for 0x3? As 0x3 as far as I understand does the lock & faceplayer functions for you.
  9. PokéMew
    2 Weeks Ago 10:56 AM
    Let me rephrase it. If there were 3 samples in viena for a given track, then I am inserting 3 different notes for that multi. By inserting those 3 notes, I can now play any note in Sappy. Now forget viena, what if I wanted to insert custom sounds I downloaded from the internet, and I downloaded a huge folder of every type of note for a given instrument. How would I know which notes to insert in Sappy as samples? Surely I wouldn't insert every single note in the folder right? (88 different notes..) After all, I only had to insert 3-5 for the ds tracks.
  10. PokéMew
    2 Weeks Ago 07:35 AM
    Soo was kinda wondering if you could explain something to me rlly quick if not then whatevs. Would you happen to know anything about inserting custom multi's from ds games (you probably do), like I need to know which notes you insert, how that works. For example if you have a track with 3 samples in viena, they'd all be at completely different notes. What if I wanted to insert custom samples of my own in a multi, how would I know which notes to pick? Is there some sort of pattern depending on the instrument or something?
    ~Thanks >:o
  11. TheRealOCD
    2 Weeks Ago 09:05 AM
  12. FamiliaWerneck
    2 Weeks Ago 07:25 AM
    Sorry bro, I believe this will sound like a real dumb question. But when you said that when I try to capture a Pokémon, the game reads if they are in my saved data, and if there is any Pokéball there, it'll be used.
    But HOW can I look for what I ned to change that? Do I have to use a special emulator or something and look for offsets while trying to capture a Pokémon? Do I check battlescripts (you guys already said it's not this, but I'm confused on how to start =P)?
    Can you give me directions on what to do in order to accomplish this?
    Thanks man.

    Obs.: http://www.pokecommunity.com/showthread.php?p=8839889#8839889 (The original thread and posts)
  13. TheRealOCD
    2 Weeks Ago 06:45 AM
    Uhhh. no i don't
  14. Le pug
    2 Weeks Ago 11:09 AM
    Le pug
    and i hope you get a real 106F and f ucking die
  15. TheRealOCD
    3 Weeks Ago 10:21 AM
    Its just that my mom is always mad at me for being on the computer for a long period of time

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  • Join Date: November 4th, 2012
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