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Pokemon Crystal Rain Relased

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Showing Visitor Messages 151 to 165 of 970
  1. ~Angel~
    August 9th, 2012 06:41 AM
    WO! Been waiting :D Hey you want to skype make this easier to talk?
  2. ~Angel~
    August 9th, 2012 05:29 AM
    All right :D I have all my sprites right now at like random sizes in the maker. Also. I know how to change it. The problem is I need a mouse picture.
  3. ~Angel~
    August 9th, 2012 05:17 AM
    Yes! XD That. Oh and I thought of another thing that can be proved useful. Maruno does not like it but, how about a trainer repositioner? It should prove useful for people using DPPt/B/W/B/W2 sprites for trainers.
  4. ~Angel~
    August 9th, 2012 04:28 AM
    XD What I am saying is to have the mouse not change in to that finger thing that is on Pokemon Essentials DS now. But I know how to fix that do it's no problem.
  5. venom12
    August 9th, 2012 01:07 AM
    i dont have idea what you mean _^_
  6. ~Angel~
    August 8th, 2012 03:06 PM
    Like what I am saying is to just use your regular looking mouse that is on the computer all ready XD But if you say it won't work time to find pictures of a regular mouse XD
  7. ~Angel~
    August 7th, 2012 10:48 AM
    Hey Venom think you can help me change a script? I think its better to just use the mouse look that the player has on their computer instead of that clicking finger have. If you don't want to change it thats all right but maybe you could help me change it so it looks like a regular mouse instead of a finger on my game.
  8. ~Angel~
    August 6th, 2012 04:51 AM
    Nice :D I like that. But I see why you would not add b/w things some of them are hard to script out unless you have the scripts. Oh and are you adding in a GTS or maybe a trading system so you can trade with friends? I thought I read that from somewhere I am not sure though. Oh! I just thought of another. Rock Climb? Maybe you could add that in? I think it's a well added feature for someone who would want to do like a mountain or something and needed it. Sorta like me XD I need it because I am doing a mountain in the game and I need the move rock climb. But it's also a suggestion.
  9. ~Angel~
    August 6th, 2012 04:36 AM
    Another question lol. Are you able to give me a list of things to expect to be finished in the next release? Oh and I thought of another thing. Rotating camera. Like in B/W where in battle if you don't select a move in like 30 seconds it moves the camera around. Maybe like a a B/W styled pokemon selection menu screen? I think that it would make it cool. Still thinking.
  10. ~Angel~
    August 5th, 2012 03:24 PM
    Question: Did you put the evolution process into the game? Where it refreshes once the pokemon evolves?
  11. ~Angel~
    August 5th, 2012 11:01 AM
    Save effects don't work yet I see but you did add it under a common event.
    And that's great :D
  12. ~Angel~
    August 5th, 2012 10:41 AM
    Oh and in the next update you should add: Pokemon Field effects (Bar that shows when pokemon uses move outside of battle)
    Item grab effect (Player grabs item and shows player animation of grabbing it.
    I will have to think of more XD
  13. ~Angel~
    August 5th, 2012 08:51 AM
    K. I can't wait :D
  14. ~Angel~
    August 5th, 2012 07:37 AM
    All right. Talkative never works so you should fix that. And do you know when the next release will be?
  15. ~Angel~
    August 5th, 2012 05:57 AM
    Hey do you know what this means? I get it now when I use: pbPokemonFollow(X) Meaning the number of the pokemon I want to follow.
    Pokemon Enexta Version Beta 0.2
    Exception: RuntimeError

    Message: Script error within event 1, map 39 (Illent Town):

    Exception: NameError

    Message: Section144:179:in `talk_to_pokemon'uninitialized constant DependentEvents::ItemWalk

    ***Full script:


    Interpreter:243:in `pbExecuteScript'

    PokemonFollowingV3:960:in `pbPokemonFollow'

    (eval)in `pbExecuteScript'

    Interpreter:1599:in `eval'

    Interpreter:243:in `pbExecuteScript'

    Interpreter:1599:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'

    Interpreter:106:in `loop'

    Interpreter:198:in `update'

    Interpreter:276:in `pbExecuteScript'

    Interpreter:1599:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'

    Interpreter:106:in `loop'

    Interpreter:198:in `update'

    Scene_Map+Menu On Map:201:in `update'

    Scene_Map+Menu On Map:199:in `loop'

    Scene_Map+Menu On Map:212:in `update'

    Scene_Map+Menu On Map:121:in `main'

    This exception was logged in

    C:\Users\RON III\Saved Games/Pokemon Enexta Version Beta 0_2/errorlog.txt.

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