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venom12 venom12 is offline

Pokemon Crystal Rain Relased

Visitor Messages

Showing Visitor Messages 226 to 240 of 977
  1. Maruno
    April 15th, 2012 4:35 PM
    Maruno
    Where do you want to put it? The list screen or the entry screen? If it's the entry screen, then it's exactly the same way as in the Pokémon summary screen.
  2. Ho-oh 112
    April 14th, 2012 9:46 AM
    Ho-oh 112
    Yeah I'll work on it maybe..
  3. Ho-oh 112
    April 13th, 2012 3:34 PM
    Ho-oh 112
    HECK YEAH! (a few more adjustments though...)

    EDIT: The SQL trade system has a few more adjustments needed though.
  4. Ho-oh 112
    April 13th, 2012 4:26 AM
    Ho-oh 112
    DONE WITH TRADES ONLY 1 ERROR LEFT!
  5. Ho-oh 112
    April 8th, 2012 4:43 PM
    Ho-oh 112
    Alright fixed up some errors with my trade script (I hope this works for everyone)
  6. Ho-oh 112
    April 5th, 2012 10:53 AM
    Ho-oh 112
    ConvertFromString not defined seems as if it won't load the convert from string function for you...

    does the rest work?
  7. Ho-oh 112
  8. Ho-oh 112
    April 5th, 2012 10:26 AM
    Ho-oh 112
    create a table with those attributes I'll upload a sql file soon...
  9. Ho-oh 112
    April 5th, 2012 10:23 AM
    Ho-oh 112
    Zymic has a database there... if you are talking about connecting use localhost and port 3306 (username/pass will be the database user/password you entered)
  10. Ho-oh 112
    April 5th, 2012 10:05 AM
    Ho-oh 112
    check my last post:

    sql configuration table:

    Table Name: trades
    Column1: Code, Varchar(45)
    Column2: Pokemon, Varchar(45)
    Column3: Level, smallInt
    Column4: Wanted, Varchar(45)
    Column5: Level1, smallInt
    Column6: Level2, smallInt
    COlumn7: Taken, Varchar(45)
    __________________
  11. Ho-oh 112
    April 5th, 2012 9:17 AM
    Ho-oh 112
    I updated my Trade Script : D
  12. Ho-oh 112
    April 5th, 2012 9:02 AM
    Ho-oh 112
    I might, it's only a maybe because of VERY constant send/receiving data more constant than Trading which can cause lag...
  13. Ho-oh 112
    April 5th, 2012 8:03 AM
    Ho-oh 112
    Yup the "Ye-Old New-game" trick has been around since normal mode7...
  14. Ho-oh 112
    April 5th, 2012 7:58 AM
    Ho-oh 112
    Again did you try newGame (because this happens alot you gotta do newGame if you imported maps with different tilesets...)
  15. Ho-oh 112
    April 5th, 2012 7:44 AM
    Ho-oh 112
    hmmmmmm what did you try doing (going into animated tiles will error)

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These old folks have been around for far too long but we love them anyway.
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