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venom12 venom12 is offline

Pokemon Crystal Rain Relased

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Showing Visitor Messages 256 to 270 of 978
  1. Ho-oh 112
    March 22nd, 2012 9:36 AM
    Ho-oh 112
    wait, how good are you with PHP?
    because I have come across a problem with my PHP script and it gives me an error.
  2. Ho-oh 112
    March 22nd, 2012 5:24 AM
    Ho-oh 112
    I'll message when it's done and uploaded.
  3. Ho-oh 112
    March 22nd, 2012 5:13 AM
    Ho-oh 112
    I'm making one so It'll be done today or tomorrow...
  4. Maruno
    March 18th, 2012 6:10 AM
    Maruno
    Everything in the list (numbers, names, caught icon, presumably your icons as well) is positioned in the def drawItem in class Window_Pokedex. However, the area in which these things are visible is defined by the line @sprites["pokedex"]=Window_Pokedex.new(blahblablah) further down.

    Shift the area to the left a bit, then in drawItem move the text to the right by the same amount, to keep it in the same place. This will give you more space on the left of the list to put your Pokémon icons in.
  5. Maruno
    March 15th, 2012 4:13 PM
    Maruno
    Good to hear.
  6. Maruno
    March 15th, 2012 12:15 PM
    Maruno
    Well, there's a few steps to it. The sprites and the text boxes are displayed in the class PokemonLoadScene (although the text itself is chosen elsewhere). What I did was create the def pbSetParty in that class, with a parameter of "trainer", and called it immediately after pbSetAuxiliaryWindow is called. The party is trainer.party, which is why "trainer" is a parameter - it wouldn't otherwise be accessible in pbSetParty.

    You'll need to change the viewport's z to 99998, so that the Pokémon appear above the windows. The Pokémon icons themselves are instances of PokemonIconSprite, with a z of 99999.

    That's a rough guide. If you know what you're doing, that should be enough of an explanation.
  7. Maruno
    March 13th, 2012 6:20 PM
    Maruno
    You mean Essentials?

    No release date yet. I still have a number of things to do and design, plenty of information to be checked, and further necessary tweaks as and when I think of them. It's an involved process, and I have no idea how long it'll take. My best guess right now is somewhen in April, but that assumes a lot of things (e.g. that I'll have time to work on it, that I'll actually work on it rather than play Minecraft or Pokémon Colosseum, etc., etc.).
  8. Pharetra
    March 13th, 2012 12:47 PM
    Pharetra
    Yup ;)
  9. renekokkie
    March 13th, 2012 11:58 AM
    renekokkie
    MMMh, maybe msn is much easier because i need you to ask somethings ;D
  10. renekokkie
    March 13th, 2012 11:46 AM
    renekokkie
    Sure, i will pass the link via msn, okay?
  11. Ho-oh 112
    March 8th, 2012 8:39 AM
    Ho-oh 112
    Here, try this: http://www.astahost.com/
    it's apparently got what people need to make a successful database connection.

    or:
    http://www.wix.com/

    Not sure about this one (found it from an ad).
  12. Ho-oh 112
    March 8th, 2012 8:17 AM
    Ho-oh 112
    Hmmm, I really don't know which is best, I made this script in hopes of someone being able to connect to mySQL through RGSS but it seems as if it's not working
  13. help-14
    March 6th, 2012 5:41 PM
    help-14
    there are no x, y properties, try ox, oy (i think). if still not working try:
    for img in @sprite
    img.x-= 10
    end
  14. help-14
    March 6th, 2012 3:47 PM
    help-14
    what have you tried?
  15. help-14
    March 6th, 2012 9:34 AM
    help-14
    Move viewport or move all sprite

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