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Pokemon Crystal Rain Relased

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Showing Visitor Messages 466 to 480 of 977
  1. maldicion069
    March 18th, 2010 1:43 PM
    I have Audio, Graphics and Data, but i need PB5 and Font
  2. maldicion069
    March 18th, 2010 1:43 PM
    Thank you.
    Please, sent me PB5 for translate objets and Trainers.
    I've fixed up some errors in the game, including a new gymnasium creaci''on for Sabrina (a la Fire Red), I managed to create all the Gym''Guy''before and after beating the leaders, and some errors which had, as part of the Rocket in Mahogany Town, where most of the missing texts.
    If the folder PB5 pass me, I assure you that, in addition to give you credit, I'll call you from the mistakes of the game, plus we finished things you left half (SS.AQUA As the boat running from Vermillion to Olivine, since only the way you Olivine - Vermillion) and the overworld sprite cambiare, activare the script for the Pokemon you will be pursued and the graphics style HGSS and DPP.
  3. maldicion069
    March 18th, 2010 10:23 AM
    Why do you reporter me?
    I just want the game to translate the Spanish to enjoy this incredible remake.
    If you want, I can tell of several errors in the game, such as the Rocket event in Mahogany Town (that part of history is incomplete).
    So do not you let me translate the coaches?
    I dare all the credit you need, even I can pass on HGSS tilesets and new owerworld sprites I've done.
    In the tilesets, not having to fix all the maps then I replaced, for example, yours Pokecenter (Pokemon Fire Red / Leaf Green) for mine (Gold Heart / Soul Silver)
  4. maldicion069
    March 18th, 2010 9:34 AM
    I will do credit of you.
  5. maldicion069
    March 18th, 2010 7:27 AM
    I have translated almost the entire game, but I have no access to coaches and the description of the Pokédex (The texts of trainers and Pokemon are in PB5)
    If not in PB5, do you what could happen?
  6. maldicion069
    March 18th, 2010 7:25 AM
    I´m going to translate you RPG MAKER XP game: POKÉMON CRYSTAL RAIN.
    First, you let me translate the game into Spanish?
    It is something of Polish and English, so they could translate the game quickly.
    I managed to extract the files illegally Graphics, Audio, Fonts and Data, but I can not draw PB5.
    Would you pass me the folder, please?
    Another thing, how are achieved in the game and Bonguris the GS Ball?
    Sorry for my English.
  7. Crazyninjaguy
    March 14th, 2010 6:15 AM
    Ehhhh not much. You?
    Hows your Dual Screen coming along? Can i see some screenshots?
  8. CollosalPokemon
    March 11th, 2010 9:51 PM
    Wow I thought that step would be obvious, but you probably didn't add "if"s to the PB_Battle script. If you're confused where to add them, I cannot help you but you could always go about doing your Pal Park based on Poccil's Safari Zone, I mean you'd have to remove the timer (unless you're planning on using it for whatever reason) and it would already not allow the Pokemon from your team to appear plus it has the battle commands done, of course you'd have to adapt the battle scene to be Dual Screen or else it won't have touch screen support xD
  9. CollosalPokemon
    March 10th, 2010 6:04 PM
    Oye vey, if it must be done then you can edit the script named "PokemonEditor" then compile the game, rename your Scripts.rxdata to something like AAA.rxdata (But DON'T delete it) and rename EditorScripts.rxdata to Scripts.rxdata, then edit those scripts, and then rename (again) your Scripts.rxdata (After you edited the scripts in the EditorScripts.rxdata file) to EditorScripts.rxdata again and also rename AAA.rxdata back to Scripts.rxdata, and there you have it. I think this might be confusing to you, but

    It'd probably be best if you didn't do this, as it gets complicated when dealing with the editor configurations, but if you must have this Pal Park then that's the way to start it. There is an easier way that I know of to do it in just about 5 lines of script, but the commands aren't able to be easily configured, unlike if you did something like I mentioned before with the EditorScript.rxdata, if you did that then you'd be able to instantly configure almost everything with that editor for your Pal Park.
  10. CollosalPokemon
    March 9th, 2010 7:50 PM
    Does it really matter that much?
    March 8th, 2010 4:17 PM
    wow thanks! :D
    im sorry about how long it's taking to finish your request, but imma update soon with a LOT of custom graphics, so stay tuned!!
  12. Crazyninjaguy
    March 7th, 2010 12:34 PM
    Sorry i have no idea :/
  13. CollosalPokemon
    March 6th, 2010 11:19 AM
    CollosalPokemon make events.
  14. Crazyninjaguy
    March 4th, 2010 5:18 AM
    Nono i've come over that problem
    I use this

    if $Trainer && $Trainer.pokedex

    Gets rid of the error
  15. Crazyninjaguy
    March 3rd, 2010 4:58 PM
    Yeah, easier than creating a whole new scene for it

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