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Pokemon Crystal Rain Relased

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Showing Visitor Messages 496 to 510 of 977
  1. Crazyninjaguy
    February 17th, 2010 3:12 PM
    Crazyninjaguy

    Nono, AWorks. I was just wondering where the input module is for the starterkit.

  2. Crazyninjaguy
    February 17th, 2010 1:59 PM
    Crazyninjaguy

    Hmm, well if Poccil made another version of the Input module (Which i'm yet to find) then i could just edit that, but until then, im just stuck with it at the moment, i'm working on a substitute for it anyway.

  3. Crazyninjaguy
    February 17th, 2010 1:52 PM
    Crazyninjaguy

    Nah haven't figured it out yet, im still stuck with it

  4. BRpokemaker
    February 17th, 2010 1:06 PM
    BRpokemaker

    no...

  5. slim spazzy
    February 17th, 2010 3:59 AM
    slim spazzy

    will pokemon crystal rain be in english

  6. Blazers
    February 14th, 2010 12:31 PM
    Blazers

    happy birthday

  7. Tropical Sunlight
    February 14th, 2010 7:20 AM
    Tropical Sunlight

    Happy Birthday! :D

  8. CollosalPokemon
    February 10th, 2010 4:44 PM
    CollosalPokemon

    You make the "S" a "s" to do it. xD

  9. Death Strike
    February 9th, 2010 6:07 AM
    Death Strike

    Sorry, I'm going to have to say that you can use the green house if you want, but not the rest. I'm using them for my own project. =)

  10. PokemonOI
    February 7th, 2010 2:05 PM
    PokemonOI

    alright dont answer the pm then

  11. Wichu
    February 6th, 2010 1:11 PM
    Wichu

    My bad, that should have read:
    @sprites[i]=AnimatedSprite.create(sprintf("Graphics/Icons/icon%03d",$Trainer.party[i].species),2,10)

  12. Wichu
    February 6th, 2010 5:10 AM
    Wichu

    First question:
    @sprites[i]=AnimatedSprite.create(sprintf("Graphics/Icons/icon%03d",$Trainer.party[i]),2,10)
    Second question:
    The variable name of the Pokémon object differs depending on what script you're editing. Could you tell me exactly where you're trying to load the Pokémon icon?

  13. Wichu
    February 5th, 2010 11:55 PM
    Wichu

    You're using the for loop wrong. The loop sets the variable 'i' to numbers between 1 and 6; the sprintf function then loads sprites 1 to 6. You need to change it so it uses $Trainer.party[i].species rather than just i (only in the sprintf statement).

  14. CollosalPokemon
    February 5th, 2010 3:55 PM
    CollosalPokemon

    Hi good just scripting and doing school homework. You?

  15. 1ninjadude1701
    February 5th, 2010 12:21 PM
    1ninjadude1701

    hey i hear you are good at making games would you like to join my game called Pokemon Trainers Destiny it has all four regions with a new one i need mappers, scripters, eventers,sprinters or anything.

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