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If my PM box is full, VM instead :x

Visitor Messages

Showing Visitor Messages 166 to 180 of 948
  1. daniilS
    February 28th, 2015 10:47 PM
    daniilS
    Weird, I've read online it's impossoble...
  2. Derlo
    February 28th, 2015 07:13 PM
    Derlo
    thanks for the quick return!
    I already managed to locate the table that carries the right palettes for each reflection. I got 5 more slots in the ram to use the OWS with no problem.

    Also, thanks for listening!
  3. Derlo
    February 27th, 2015 06:31 AM
    Derlo
    Hello!
    I was wondering if you could help me with something.

    I was trying to release the 4 slots palettes that are intended to reflections in water puddles, to be used as normal slot palettes for ow.

    I took a look at the table palettes of OW. and found in 0x083a52e0 a small table, it loads the pallets in their respective slots. Ex: 00 Palette (Palette player) in the first slot, Palette 01 (reflection of the player) in the second slot and so on until the palette 0A.

    However I could not find where is the part which determines the reflection of palettes 03 04 05 06 will be charged starting slots 07 08 09 0A, respectively.

    My request is: Could you check for how to make all palettes, referring to the water reflections, are loaded from the slot 01.
    That is, make only the 01 slot serve as a reflection for all ows. Thereby causing the other palettes can be altered without interfering with the reflection of the OWS.

    I do not know if I was clear enough, but I hope you understand.
    Bye Now
  4. Lance32497
    February 25th, 2015 05:59 PM
    Lance32497
    Hey
  5. RichterSnipes
    February 25th, 2015 11:57 AM
    RichterSnipes
    The bl 0xoffset leads to ROM offset 9A1D8.

    I'm not sure what I would need to do to set a breakpoint. As in, I don't know how to do that.
  6. HungLikeATauros
  7. HungLikeATauros
    February 24th, 2015 07:28 PM
    HungLikeATauros
    Hey, I'm about to use your ASM code for the shiny charm item, but I'm wondering if it's possible to change the odds? I thought it'd have to do with changing the "raw 0x" numbers in the lines for the shiny chances, but I don't see how the values correspond. If I want to make it something like 1/100 with the shiny charm, what would that line read?
  8. RichterSnipes
    February 24th, 2015 07:23 PM
    RichterSnipes
    Thanks! Unfortunately, I don't know much on ASM, so I'm kind of lost as to what I'm looking at with those bytes.
  9. RichterSnipes
    February 24th, 2015 10:59 AM
    RichterSnipes
    Yeah, I noticed. I can confirm it works when using a clean ROM. Thank you for that!

    Unfortunately for me, I think my issues stem deeper than that. My hack already had those values nop-ed out. I think a previous implementation of the the TM reuse function may have changed more things than I previously thought. I'll probably just end up having to remake my patch from scratch if I want to fix it.
  10. redshadow6892
    February 24th, 2015 07:07 AM
    redshadow6892
    lol didnt hurt to ask thank you though
  11. redshadow6892
    February 24th, 2015 06:55 AM
    redshadow6892
    would it be too much to ask if i tell you what i want my scripts to be for you to write them? i dont think ill ever get it down :/
  12. redshadow6892
    February 24th, 2015 06:41 AM
    redshadow6892
    ive looked at alot of tutorials and still dont understand script lol
  13. Lance32497
    February 23rd, 2015 08:20 PM
    Lance32497
    IDK why it doesn't work
    anyways about your chain fishing,
    can you take a look on what's wrong in what I did....
    Setting 0x8002 0xFF won't make the next pokemon in wild shiny although I inserted the Shiny Encounter Routine,
    then when there would be a pokemon in a hook, the game freezes...

    here's the link of patched file
    http://www.filedropper.com/magmared103
  14. redshadow6892
    February 23rd, 2015 04:21 PM
    redshadow6892
  15. hihohilton
    February 22nd, 2015 09:12 PM
    hihohilton
    skype isnt working so im sorry to say that i will be unable to participate, sorry

About Me

  • About FBI agent
    Biography
    Joined the ROM Hacking community almost 7 years ago. I stared off with regular hacking, maps, scripts and the rest of it. In the recent years my eyes had opened to the possibilities of ASM hacking. Unfortunately, the barrier to access ASM hacking is quite high. The concepts of low level programming aren't easy to grasp for the average hacking age group. I hope to one day help resolve this larger issue :)
    Interests
    Making cool ASM Hacks and playing video games.
    Location
    Unknown Island
    Gender
    Male ♂
    Also Known As
    FBI
    Favorite Pokémon
    Charizard
    Typhlosion
    Corphish
    Master Race Spinda
  • Signature
    ...

    My name forum name is FBI Agent, though you can call me FBI because it's shorter.

    Some of my stuff:
    ASM request/resource thread
    ASM tutorials thread
    ASM Workshop

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  • Last Activity: 24 Minutes Ago 12:00 PM
  • Join Date: January 19th, 2013
  • Referrals: 1

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Helping Hand
This member has done some kind of service to PC; Or maybe they help out other members whenever they get the chance.
Awarded: January 16th, 2015 02:41 PM
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This member has really surpassed their newbie days and has become a wonderful asset to the community! Congratulations!
Awarded: April 9th, 2015 08:26 AM

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