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LocksmithArmy LocksmithArmy is offline

Mew!

Visitor Messages

Showing Visitor Messages 46 to 60 of 116
  1. Megasceptile9
    November 9th, 2014 3:19 PM
    Megasceptile9
    My God, Every Time You impress me more!
  2. Megasceptile9
    November 9th, 2014 3:06 PM
    Megasceptile9
    OMG you are the God of the tools !

    The completed Item Editor is amazing , did I post too?

    And thank you
  3. Megasceptile9
    November 9th, 2014 7:08 AM
    Megasceptile9
    Thank you . By the way, all your tools seem very good :3
  4. Megasceptile9
    November 9th, 2014 5:52 AM
    Megasceptile9
    thanks mate , only one problem, I do not see the download : s

    XD
  5. Megasceptile9
    November 8th, 2014 7:02 PM
    Megasceptile9
    Hi mate , because I saw your tool to edit the names of the protagonist of pokemon fire red and I found it very interesting that Quick Tools , and wanted to know if you let me post the Quick Tools in WAH ( forum largest Spanish speaking ) course you give your respective credit and also free publicity XD.

    What do you say ?
  6. Red John
    October 22nd, 2014 6:52 PM
    Red John
    I really hate ASM, and i have found replacement for some of them, like day night pokemon and class based trainer battle music
  7. Red John
    October 11th, 2014 7:16 PM
    Red John
    Thanks, lazy people like us depend on hard working people like you. Actually the routines do not work for me, that is the reason i asked for a tool
  8. Red John
    October 11th, 2014 6:55 AM
    Red John
    Hey dude can you please create a tool which can implement new evolution methods please?
  9. klu69
    October 1st, 2014 11:53 PM
    klu69
    Are you still working on Firered+?
  10. byrikudouvlog
    September 14th, 2014 1:00 PM
    byrikudouvlog
    this flag should be put after de trainerbatle or before?
    excuse if i am so problematic, i cant understand all this
    'cause im not speak english so fine :/
    but im interested
  11. karatekid552
    September 6th, 2014 4:43 PM
    karatekid552
    I'm sure you'll get it, compression is not a fun subject.
  12. karatekid552
    September 2nd, 2014 8:48 PM
    karatekid552
    C#.... I'm pretty sure I came across one created by the creator of NSE that was public. Make sure you give credit if you find it. The images follow the LZ77 compression algorithm, which isn't too hard. It does take a bit of trial and error to code though. Took me a few days to finally get it even with actually asking a lot of people for help. I can't really remember how to decompress and re-compress unfortunately, otherwise I would tell you how to.

    Anyways, I haven't seen you for a while, how you been?
  13. Meowth
    September 2nd, 2014 8:45 AM
    Meowth
    I'm going to be very busy for the next few days to months so PM me maybe in like a week or so and we can talk about it. I do need help with some scripting though not as much yet. Are you familiar with JPAN's hacked Firered engine? That's what I'm using, I think it has differences with flags and some other things.
  14. TheRabbit
    August 17th, 2014 7:19 PM
    TheRabbit
    Hey, one last question about UltraViolet. I'm trying to make a warp script with the boat using your 4 point isle girl as the basis, but I can't figure out what in the script dictates where you actually go, and I keep getting sent to One Island. Can you shine any light on that?
  15. TheRabbit
    August 2nd, 2014 3:05 AM
    TheRabbit
    Hey dude, 2 things:
    1) I'm trying to learn more about scripting and I wanted to take a look at the fossil event in Ultra Violet, but it seems the game is incompatible with any of the standard tools because it isn't recognized as a pokemon game. Any idea how to open it in A-map?
    2) I've been trying to figure out how to have all 3 dogs released as roamers instead of just 1, and all my google searching keeps bringing me to posts by you. Did you ever figure out the proper way to do it? Thanks in advance

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  • Last Activity: 1 Week Ago 4:25 PM
  • Join Date: February 4th, 2013
  • Referrals: 7

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