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HidoranBlaze HidoranBlaze is offline

Visitor Messages

Showing Visitor Messages 46 to 60 of 81
  1. DoesntKnowHowToPlay
    March 6th, 2014 06:10 PM
    I used VBA-SDL-H, which is indeed a debugger, along with a good deal of patience.
  2. Tlachtli
    March 3rd, 2014 06:16 AM
    Sure, here's what I've got on move effect tables:

    Attack Names - 0x31977C
    Attack Data - 0x31C898 (PP Data also needs a separate pointer, starts at Attack Data +4)
    Contest Move Data - 0x58C2B4
    Contest Effect Data - 0x58CDCC
    Attack Description Table - 0x61C524
    Attack Animation Table - 0x2C8D6C
  3. GoGoJJTech
    March 2nd, 2014 06:31 PM
    Unfortunately, there is no way for pge to stop erroring at this. It does so cuz data. I invite you to #GoGo, you should say hi once in a while: http://chat.linkandzelda.com:9090/?channels=romhacking,GoGo&nick=HidoranBlaze
  4. karatekid552
    March 2nd, 2014 06:10 PM
    I do not, sorry.
  5. karatekid552
    February 26th, 2014 06:51 PM
    I saw it at one point but now I have no idea where it went.
  6. karatekid552
    February 26th, 2014 06:20 PM
    Apparently, sharing PGE is the reason he stopped caring about it.:/ Yeah, I have a copy, though I can't wait for the day I never have to use it again. Sharing is caring, and I wish Gamer2020 knew that.
  7. karatekid552
    February 22nd, 2014 12:35 AM
    Haha, you're welcome.
  8. karatekid552
    February 22nd, 2014 12:29 AM
    You're close, let me help you:

    You have 16 bowels on a table and you put noodles in them. Now, you have a rack behind you of shelves. The bottom shelves all have bowls that are filled with noodles in them but the upper ones are empty bowls.

    Now, we take our 16 bowls and we have some fun. We add this spice to this one and that spice to that one and we get it just right. So you have perfected your noodles. Now, you want to try something else, but you don't want to lose your 16 unique creations. However, your table only has room for 16 bowls. So, you dump the contents of the bowl you want to work with next into the lowest empty bowl on the shelves. (In ASM, the data will still exist in the register after pushing, so it is copied, not dumped, but same concept). Now, you have a free bowl to work with. That is pushing. To pop something is to take a bowl of noodles on the table, dump its contents in the trash, and then grab the top bowl in the shelves with noodles and pour it into the now empty bowl on the table. This is exactly how it works in ASM: the stack is erased at that point and moved into the register.
  9. karatekid552
    February 22nd, 2014 12:01 AM
    Go for it.
  10. Kenny1
    February 12th, 2014 06:34 AM
    Hey hidoran srry to bother you if you still want to learn how to insert tiles here is my tutorial:
  11. Kenny1
    February 11th, 2014 08:57 PM
    Hey hidoran on skype you say the tiles get corrupted, is this after you decrease the color? If so and if you still wanna learn how try savin it as a png and not a bmp.
  12. Kenny1
    February 8th, 2014 09:58 PM
    Nevermind here is my skype:
  13. SpyGuy
    February 8th, 2014 08:27 PM
    Idk about kennys skype but,My skype is back up!
  14. HidoranBlaze
    February 8th, 2014 08:26 PM
    oh didn't see your message there lol. hmm let me think
  15. HidoranBlaze
    February 8th, 2014 08:26 PM
    do you have almarto and kenny's skypenames btw? i want to add them to my contacts so i can get help/help them with scripting.

About Me

  • About HidoranBlaze
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  • Last Activity: 1 Day Ago 06:10 AM
  • Join Date: April 25th, 2013
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