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LaDestitute LaDestitute is offline

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Showing Visitor Messages 16 to 30 of 42
  1. karatekid552
    April 29th, 2013 03:50 AM
    Alright, good luck!
  2. Shadowraze
    April 29th, 2013 03:19 AM
    Well if you edited one of the palletes the other palletes should not be changed unless you hanged the sprite.
  3. Shadowraze
    April 29th, 2013 03:11 AM
    Erm, I think you have to take a look at the offset in UNLZ and open the offset in APE.

    But, APE has the pallete for editing the intro sprites bookmarked so you might just wanna check that out.

    Once you get the pallete in APE just export it as .act file.

    What are you trying to do really?
  4. Shadowraze
    April 29th, 2013 02:43 AM
    Sure, no problem tell me if something goes wrong.
  5. karatekid552
    April 29th, 2013 02:34 AM
    Can you tell me the location of this pointer and what you relaced it with. Also, how are you saving your game? What type of save file are you loading?
  6. Shadowraze
    April 29th, 2013 02:24 AM
    Try doing basic Pokemon Sprite Insertion first with UNLZ and see if it works.
  7. LaDestitute
    April 29th, 2013 02:17 AM
    Yeah, I'm not really sure of what I'm doing and I've been at this for several hours :/
  8. Shadowraze
    April 29th, 2013 02:12 AM

    I think instead of NSE try searching it in unlz. I'm sure there's a list of the sprites somewhere in the tutorials or r&d section try searching it there.
  9. Shadowraze
    April 29th, 2013 02:07 AM

    I can't really LOL, I'm quite busy right now sorry about that but there are many tutorials in PC so search through the pages I'm sure you can find something that can help you.
  10. Shadowraze
    April 29th, 2013 01:56 AM
    click 256 colors and replace it be sure to have it in the same canvas size of prof.oak and then go edit the pallete in APE although the sprites' pallete in the intro or somewhat connected so it will be really hard to replace those. :3
  11. Shadowraze
    April 29th, 2013 01:12 AM
    What tool are you using to insert sprites?

    Are you sure you clicked the write into rom button?
  12. Shadowraze
    April 28th, 2013 11:54 PM
    Help with what?

    Also thanks!
  13. LaDestitute
    April 28th, 2013 06:14 PM
    Could you make a couple of pictures showing how? I'm a bit stumped, and figuring out how to learn to use the hex editor with some pictures would be a great help since I'm mostly a visual learner.
    Edit: By pointer, you mean check the "Automatically fix pointers" or whatever with Write to Rom in unLZGBA?
  14. karatekid552
    April 28th, 2013 06:11 PM
    You have to make it into a pointer! I just told you, lol.

    If the offset is E6 68 88, then the pointer is 88 68 E6 08. Search for that!

    Edit: I just found it searching for that and there is only one.
  15. karatekid552
    April 28th, 2013 03:03 PM
    Go to oaks sprite in Un-Lz. Copy down the location to a notpad. Now, go an insert your new sprite and write down the offset you put that one at. Now, turn them both into pointers. If the offset is: 12 34 56, then the pointer is 56 34 12 08. (You switch the first and last bytes and add 08 to the end). Now, using a hex editor, search for the pointer to the original oak sprite and replace it with the one for the new one. There may be more than one pointer.

About Me

  • About LaDestitute
    I'm a 20 year old male college student. I'm also autistic (asperger's syndrome/high functiong autism) and besides being a brony, my passions are video games and computers. A sample of my interests and hobbies include video games (platformers, RTS, FPS, puzzle, action, adventure and RPGs), computers (building and maintenance), drawing (traditional art, sketches, manga/graphic novels), cooking (sweets, baking, savory foods, and comfort food), roleplaying (one word aside from normal RP: DnD), music (mostly video game music and alt rock), and game development (primarily concept art/spriting). My strongsuit is drawing and pixel art.
    Draw, work with computers, play video games, and ponder/muse.
    West Coast, USA
    Male ♂
    Also Known As
    Favorite Pokémon
    Gengar, and Scizor


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  • Last Activity: May 29th, 2015 01:46 PM
  • Join Date: April 26th, 2013
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Hey there, Sherlock!
Congratulations, you deduced from the bolded text above the forum that the Game Development forum was not where you discuss ROM Ha- Wait...
Awarded: May 12th, 2013 02:39 PM

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