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LaDestitute LaDestitute is offline

Razor Sharp

Visitor Messages

Showing Visitor Messages 21 to 30 of 41
  1. LaDestitute
    April 29th, 2013 02:17 AM
    LaDestitute
    Yeah, I'm not really sure of what I'm doing and I've been at this for several hours :/

  2. Shadowraze
    April 29th, 2013 02:12 AM
    Shadowraze
    Huh?

    I think instead of NSE try searching it in unlz. I'm sure there's a list of the sprites somewhere in the tutorials or r&d section try searching it there.

  3. Shadowraze
    April 29th, 2013 02:07 AM
    Shadowraze
    Errm...

    I can't really LOL, I'm quite busy right now sorry about that but there are many tutorials in PC so search through the pages I'm sure you can find something that can help you.

  4. Shadowraze
    April 29th, 2013 01:56 AM
    Shadowraze
    click 256 colors and replace it be sure to have it in the same canvas size of prof.oak and then go edit the pallete in APE although the sprites' pallete in the intro or somewhat connected so it will be really hard to replace those. :3

  5. Shadowraze
    April 29th, 2013 01:12 AM
    Shadowraze
    What tool are you using to insert sprites?

    Are you sure you clicked the write into rom button?

  6. Shadowraze
    April 28th, 2013 11:54 PM
    Shadowraze
    Help with what?

    Also thanks!

  7. LaDestitute
    April 28th, 2013 06:14 PM
    LaDestitute
    Could you make a couple of pictures showing how? I'm a bit stumped, and figuring out how to learn to use the hex editor with some pictures would be a great help since I'm mostly a visual learner.
    Edit: By pointer, you mean check the "Automatically fix pointers" or whatever with Write to Rom in unLZGBA?

  8. karatekid552
    April 28th, 2013 06:11 PM
    karatekid552
    You have to make it into a pointer! I just told you, lol.

    If the offset is E6 68 88, then the pointer is 88 68 E6 08. Search for that!

    Edit: I just found it searching for that and there is only one.

  9. karatekid552
    April 28th, 2013 03:03 PM
    karatekid552
    Go to oaks sprite in Un-Lz. Copy down the location to a notpad. Now, go an insert your new sprite and write down the offset you put that one at. Now, turn them both into pointers. If the offset is: 12 34 56, then the pointer is 56 34 12 08. (You switch the first and last bytes and add 08 to the end). Now, using a hex editor, search for the pointer to the original oak sprite and replace it with the one for the new one. There may be more than one pointer.

  10. LaDestitute
    April 27th, 2013 06:48 PM
    LaDestitute
    Also, non-isometric wise, how should I approach mapping the inside of a laboratory/bio-dome combo?

About Me

  • About LaDestitute
    Biography
    I'm a 20 year old male college student. I'm also autistic (asperger's syndrome/high functiong autism) and besides being a brony, my passions are video games and computers. A sample of my interests and hobbies include video games (platformers, RTS, FPS, puzzle, action, adventure and RPGs), computers (building and maintenance), drawing (traditional art, sketches, manga/graphic novels), cooking (sweets, baking, savory foods, and comfort food), roleplaying (one word aside from normal RP: DnD), music (mostly video game music and alt rock), and game development (primarily concept art/spriting). My strongsuit is drawing and pixel art.
    Interests
    Draw, work with computers, play video games, and ponder/muse.
    Location
    West Coast, USA
    Gender
    Male ♂
    Occupation
    Student
    Nature
    Calm
    Also Known As
    Dylan
    Favorite Pokémon
    Gengar, and Scizor

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  • Last Activity: May 23rd, 2014 02:49 AM
  • Join Date: April 26th, 2013
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Hey there, Sherlock!
Congratulations, you deduced from the bolded text above the forum that the Game Development forum was not where you discuss ROM Ha- Wait...
Awarded: May 12th, 2013 02:39 PM

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