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cooley cooley is offline

///Keepin' it simple

Visitor Messages

Showing Visitor Messages 11 to 20 of 973
  1. TSK
    September 21st, 2012 03:40 PM
    TSK
    Do you know of a proper way to append empty space to a ROM file?
    This game has all 16 original MB in use.

  2. TSK
    September 18th, 2012 05:02 PM
    TSK
    A thorough liking for the series sparked the idea of hacking the games.

    Resources used and process:
    HEX editor
    Monkey Moore for the text table, truly excellent program for finding character tables.

    Textboxes were found by just looking for a pointer to the text once I could see where said text was. Then I hit a snag, there was nothing pointing to the textboxes. Through that route I could not get a hold of what makes the stages tick.
    Enter VBA SDL-H. The next thing I did was plow through traces looking for something useful using the address for the textbox. Eventually I came across something that looked a whole lot like a script parser. I fired up VBA-SDL-H set myself a breakpoint and observed. Rregister 1 gave me the offset of the script being read. Now I'm in the process of figuring out what all the functions in the scripting language do.
    Through this I also found a "master table" containing a bunch of pointers to the different things that make up a stage, for each stage.

    The portrait graphics were found using Tile Molester, they're not compressed.
    All other graphics turn out to be compressed and readable through UNlzGBA.

  3. TSK
    September 18th, 2012 09:24 AM
    TSK
    On a different note. I recently headed back into ROM hacking. Not in Pokémon games though, but in Super Robot Wars Original Generation 2 for GBA. Mostly to see what I could figure out, in the meanwhile however I've almost figured out enough to start making an actual hack!
    Stuff I figured out in order of discovery:
    -Text table
    -Character portraits + Visual Basic program for inserting and viewing them
    -How textboxes are defined
    -How unit spawning is defined
    -Currently, after staring at a debugger all day: delving into the scripting system

  4. Manipulation
    September 14th, 2012 01:18 PM
    Manipulation
    Thank you.

  5. TSK
    September 13th, 2012 02:57 PM
    TSK
    Indefinitely dead.

  6. Dudlas
    September 7th, 2012 11:04 AM
    Dudlas
    Hi! I've seen that you made titlescreen logo for foullump and I really liked it!!
    Can you show me how to make something like that or make it for me?
    Thanks!

  7. sab
    September 6th, 2012 02:16 AM
    sab
    Eruption's vid seems great! I'm surprised that you haven't animated the flowers in eruption though, I figured you'd be almost itching to try out all the cool little things that arose during your absence.

  8. Truality
    September 5th, 2012 10:56 PM
    Truality
    That new video from Eruption looks really good, by the way.

  9. Truality
    September 5th, 2012 10:46 PM
    Truality
    Let's both try our best, then!

  10. Chimchar 9
    September 5th, 2012 02:34 PM
    Chimchar 9
    Same with me really. I hope to hack again once I've finished college or when I'm less busy. I'm also going to try and become more active here, as I miss talking to everyone.

About Me

  • About cooley
    Location
    United States
    Gender
    Male ♂
    Nature
    Impish
  • Claims
    Bishies
    Celebi_XD, thethethethe, Blazichu, Super~Sonic, destinedjagold, spenceroone3, neminoa, IImarckus, >Bent<, Skeetendo Inc., ErimGard, Earth'sVistor, Green Charizard, Synester_Zeikku, Cartman(Furunki pkmn master), Omegazero, Pearlone13, derv1205, makounouchi, -HackMew-, dabomstew, others...
  • Signature

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  • Last Activity: 3 Weeks Ago 06:58 PM
  • Join Date: February 11th, 2007
  • Referrals: 22

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Awarded: September 6th, 2012 07:20 AM

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