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destinedjagold destinedjagold is offline

Oh Hai Thar~ 'ω'

Visitor Messages

Showing Visitor Messages 131 to 140 of 6903
  1. Ksiazek Bartlomiej
    November 10th, 2014 01:31 AM
    Ksiazek Bartlomiej
    Can you help me? I've seen strange failure. After adding expanded Pokemon. I was seen that some of them can not have more lvl than 13. I try do it in warious way. It was not caused by cries pointer. But I do not know that is caused by Positioner or What?

  2. Starry Windy
    November 9th, 2014 10:42 PM
    Starry Windy
    I was having lunch, and I'm pretty good, and about to get studying soon.

    Btw, I'm reminded when I have to work somewhere back then, haha. I remember I have to rest sometimes or getting the headyache.

  3. Starry Windy
    November 9th, 2014 10:21 PM
    Starry Windy
    Hi Jagold. How was work?

  4. Ksiazek Bartlomiej
    November 7th, 2014 07:15 AM
    Ksiazek Bartlomiej
    I have good news for you. I finaly figured how to set Cries for expanded Pokemon. This do not even need repointing of anything. Listen me carefully.
    ~~~~~~STEP 1 - SETING GBAPGE to work~~~~~~
    We need add particle
    CryConversionTable=&H1FDE6A
    under string of Cry Table.
    This give us able to changing cry Conversions.

    ~~~~~~STEP 2 - FULLY PREPARE OF POKEMON~~~~~~
    Be sure that your new Pokemon have everything. Icons, Sprites, Movesets, Evolutions Table <I preffer use G3T to edit first infos about new Pokemon. And Advanced Series for rest of works>

    ~~~~~~~~STEP 3 - Change Conversion~~~~~~~~~~
    After Unown places you can have Conversion number above 1000. Or 0. Change them in case of first Pokemon <In my case it was Origin Giratina to forme change> As I change to conversion number 388 <387 is Jirachi Conversion> I got pointer of Bulbasaur Cry. But do not change cry Pointer there. After change Conversion <Click save under conversion number. And change only conversion> You can Save changes to game.

    ~~~~~~~~~~~~STEP 4 - Sappy Cry Insertion Method~~~~~~~~~~~~
    This method is helpfully. But if you use older cry instering method you can not use it. Therefore you need go to the last string of Cries. Check in GBAPGE pointer of Jirachi Cry.
    But i give you for cleary reason Deoxys pointer. 6379B4
    Search b4 79 63 08 from start of Cry Pointer. And right pointers which you need edit to give new pokemon Cry. Is start from string 30 3C 00 00. When I test it without any changin. It played Backwards cry of Bulbasaur. But i decide change that string to freshly instered Giratina Cry. <I need to change 30 3c to 00 3c since high quality cry instered using Sappy> After that I save my rom and test in game. Succes. It works. But remember. As I found. Cry Conversion can be posited randomly. Since in first extra pokemon you can give conversion 388. And on the next one 390. Important is that which Particle you change.

    I hope that it help you in your Hacks. My Mega Evolutions which I want include to Pokemon Ruby Renev working great. Especialy that ORAS megas like Mega Salamence, Mega Metagross, Mega Glaile and Mega Rayquaza. BTW. I still do not understand why in game is situated Backward wersions of cries. I think that was for fainted cry. But after faint pokemon still have that same cry.

  5. Ksiazek Bartlomiej
    November 6th, 2014 08:03 AM
    Ksiazek Bartlomiej


    Look at this map Pal. I hope you like my updated Distored World. I make waterfall to match with this part of Distortion World included in DPPT. This house is house of Cyrus. When you can meet him. He said that leafs of trees inside that world is able to be eaten. I think about make battle with Cyrus.

    ~~~~~~~~~~~~I FOUND ONE THING~~~~~~~~~~~~~
    Ok. I know how to resize places for Trainers in Ruby. But one task is still unable to find by me. Limiters. So When i check 83 sprite <In my case Team Aqua grunt> since I want make three teams in my game. About Team Aqua. They now in Southern Island which you can go by special tunel. When i test battle with them. Game was freeze. Meybe you can find limiters.

  6. Ksiazek Bartlomiej
    November 6th, 2014 07:10 AM
    Ksiazek Bartlomiej
    I think about recoloring New Tileset to ground colour from Old Tileset. It was been more legit

  7. Ksiazek Bartlomiej
    November 5th, 2014 02:43 PM
    Ksiazek Bartlomiej
    Can I ask you about something. How did you think. New Tileset was better? I decide resize Distortion World.



    Old or New was better one?

  8. iMdOtS
    November 3rd, 2014 07:59 AM
    iMdOtS
    You like My Little Pony...?
    There are toys of it.
    There's Fluttershy...I can't remember the others because Fluttershy is very common to be advertised in Nickelodeon. And how many are you all siblings? I didn't know you had a brother...
    I saw these person events in Pokemon Reign of Legends...

    I am one of JAGOLD's friends through the internet!

    I am one of JAGOLD's friends. I am also one of the beta testers.

    Hello there! I am JAGOLD's youngest brother!

    And some trainers:...

    PkMn TRAINER JOREX - COOLTRAINER(M) SPRITE
    PkMn TRAINER RICHMOND - "
    PKMN HACKER ZEL - "
    PkMn TRAINER HYWEL - "
    PKMN HACKER ESMAS - "(hey! Its Esmas the Grovyle from RD Rescue Rangers!)
    PKMN HACKER 4THE - "

    They all have cooltrainer male sprites. And they're hidden person events. And they're up on the wall. I haven't beaten them. Because they have Lv40+!

  9. Ksiazek Bartlomiej
    November 2nd, 2014 07:12 AM
    Ksiazek Bartlomiej
    About menaged I can't find exacly how to do it. I found only that we need to repoint not MISSINGNOS Cries. But Charmander Cries for expanded Pokemons. But in sum with unown formes. Charmander cry conversion is put as 4. When you retype it to 387. You have reverse Raichu Cry. (Without changing) So I think. That even Cry Table repoint is not needed. Since Cry Aux and Cry Pointers is writen in Pokemon Data bytes.

  10. Anime-fan
    November 2nd, 2014 06:47 AM
    Anime-fan
    I seen your new game on koshisushis channel i like the gameplay i seen.

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  • Last Activity: 15 Hours Ago 02:14 AM
  • Join Date: May 27th, 2007
  • Referrals: 167

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Blog

Latest Blog Entry

Posted January 29th, 2014 at 12:36 AM by destinedjagold Comments 2
Posted inUncategorized
I might as well go ahead and write a blog about the shinies that I have obtained in this game.
It'll be like a reminder to myself to see my previous shinies. :3

Anyway, Pokémon X, along with Pokémon Y, are the first PKMN games created for the Nintendo 3DS.
X is my first ever handheld game after a long while. My last was Ruby on the GBA handheld.

My Shiny Collection
December, 2013
While randomly training in the Victory Road, I stumbled upon the sparkling Gurdurr. I only had a lvl100 Yveltal and 5 other weakling PKMN, so I wasted a lot of Pokéballs on that thing. xD
January, 2014
I randomly encountered this Charmeleon in a Friend Safari, while trying to see what PKMN they have there. I have evolved him into a Charizard and used him in my early wifi battles. :3
...

Posted December 25th, 2013 at 09:19 PM by destinedjagold Comments 1
Posted inUncategorized
I managed to find a trade for a Snivy with my...erm...forgot...in GTS, and after hatching a few more Snivys, I finally managed to get all starters: From Kanto to Kalos! w00t!

And now the hard part: trading for legendaries... >.>

Posted November 11th, 2013 at 06:43 PM by destinedjagold Comments 3
Posted inUncategorized
ROM Hacking's Useful Threads
“A collection of useful threads in ROM Hacking.”

- Simple Questions
- Script Help Thread
- How to Play Hacks
My ROM Hacking Tutorials
“A collection of tutorials that I wrote for ROM Hacking.”

- Basics of Scripting
- Text Editing
- PKMN Sprite Editing
- Changing PKMN Cries
- Patching IPS/UPS Files
- [Ruby] Add New Attacks
- [Ruby] Add New Types
Useful ROM Hacking
...

Posted October 30th, 2013 at 05:41 PM by destinedjagold Comments 8
Hello and good day.

I am happy to share with you guys that I've made quite a lot of progress with the game.
But by progress, I mean the technical sides...
Meaning, I've managed to successfully increase the number of attacks of the game, so now, I don't have to replace old ones. :3

And oh, I hired a mapper. Haven't heard from him yet as of this writing though.

Anyway, I've been experimenting with adding new types into the game.
Spoiler:
...

Posted September 21st, 2013 at 08:52 PM by destinedjagold Comments 1
Hello and good day to everyone.
I have made some progress with the fourth RD game this month.

Let's first start with a small video preview.

The video will show you some scenes of Cerulean City.

And after that, some screenies.

This screenshot is the event that will happen at the end of the video above.


As you
...
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